示例#1
0
        void Touch_FrameReported(object sender, TouchFrameEventArgs e)
        {
            TouchPoint primaryTouchPoint = e.GetPrimaryTouchPoint(null);

            // Inhibit mouse promotion
            if (primaryTouchPoint != null && primaryTouchPoint.Action == TouchAction.Down)
                e.SuspendMousePromotionUntilTouchUp();

            TouchPointCollection touchPoints = e.GetTouchPoints(null);

            foreach (var item in touchPoints)
            {
                if (item.Action == TouchAction.Down)
                {
                    //if (item.TouchDevice.DirectlyOver == image1)
                    //{
                        a = true;
                    //}
                        Image touchIsImage = item.TouchDevice.DirectlyOver as Image;
                        if (touchIsImage != null && touchIsImage.Name != "originalImage")
                        {
                            try
                            {
                                Carrier.Children.Remove(item.TouchDevice.DirectlyOver);//移掉Image控件在Carrier的子节点
                                g.Children.Remove(item.TouchDevice.DirectlyOver);//移掉Image控件在Grid的子节点
                                Carrier.Children.Add(item.TouchDevice.DirectlyOver);//移掉Image控件在Carrier的子节点
                            }
                            catch
                            { }
                            finally
                            {
                            }
                            //try
                            //{
                            //    Carrier.Children.Add(item.TouchDevice.DirectlyOver);//移掉Image控件在Carrier的子节点
                            //}
                            //catch { }

                            downDirectlyOver = item.TouchDevice.DirectlyOver.GetValue(NameProperty).ToString();
                        }
                        originalImage.Visibility = Visibility.Collapsed;
                }

                if (item.Action == TouchAction.Move)
                {
                    moveDirectlyOver = item.TouchDevice.DirectlyOver.GetValue(NameProperty).ToString();
                    if (a == true && moveDirectlyOver == downDirectlyOver)
                    {
                        Canvas.SetLeft(item.TouchDevice.DirectlyOver, item.Position.X - smallSquareWidth / 1.8);
                        Canvas.SetTop(item.TouchDevice.DirectlyOver, item.Position.Y - smallSquareHeight / 1.8);
                        Canvas.SetZIndex(item.TouchDevice.DirectlyOver, 999);//处于最上端
                    }
                }

                if (item.Action == TouchAction.Up)
                {
                    a = false;
                    if (gameClass == "5And5")
                    {
                        #region 第一行
                        if (Canvas.GetTop(item.TouchDevice.DirectlyOver) > (380 + tableVectors[0, 0].y) && Canvas.GetTop(item.TouchDevice.DirectlyOver) <= (380 + tableVectors[1, 0].y))
                        {
                            //1
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[0, 0].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[0, 1].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 0, 0, 0);
                            }
                            //2
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[0, 1].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[0, 2].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 0, 1, 1);
                            }
                            //3
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[0, 2].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[0, 3].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 0, 2, 2);
                            }
                            //4
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[0, 3].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[0, 4].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 0, 3, 3);
                            }
                            //5
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[0, 4].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[0, 5].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 0, 4, 4);
                            }
                        }
                        #endregion

                        #region 第二行
                        if (Canvas.GetTop(item.TouchDevice.DirectlyOver) > (380 + tableVectors[1, 0].y) && Canvas.GetTop(item.TouchDevice.DirectlyOver) <= (380 + tableVectors[2, 0].y))
                        {
                            //1
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[1, 0].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[1, 1].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 1, 0, 5);
                            }
                            //2
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[1, 1].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[1, 2].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 1, 1, 6);
                            }
                            //3
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[1, 2].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[1, 3].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 1, 2, 7);
                            }
                            //4
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[1, 3].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[1, 4].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 1, 3, 8);
                            }
                            //5
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[1, 4].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[1, 5].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 1, 4, 9);
                            }
                        }
                        #endregion

                        #region 第三行
                        if (Canvas.GetTop(item.TouchDevice.DirectlyOver) > (380 + tableVectors[2, 0].y) && Canvas.GetTop(item.TouchDevice.DirectlyOver) <= (380 + tableVectors[3, 0].y))
                        {
                            //1
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[2, 0].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[2, 1].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 2, 0, 10);
                            }
                            //2
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[2, 1].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[2, 2].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 2, 1, 11);
                            }
                            //3
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[2, 2].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[2, 3].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 2, 2, 12);
                            }
                            //4
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[2, 3].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[2, 4].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 2, 3, 13);
                            }
                            //5
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[2, 4].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[2, 5].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 2, 4, 14);
                            }
                        }
                        #endregion

                        #region 第四行
                        if (Canvas.GetTop(item.TouchDevice.DirectlyOver) > (380 + tableVectors[3, 0].y) && Canvas.GetTop(item.TouchDevice.DirectlyOver) <= (380 + tableVectors[4, 0].y))
                        {
                            //1
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[3, 0].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[3, 1].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 3, 0, 15);
                            }
                            //2
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[3, 1].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[3, 2].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 3, 1, 16);
                            }
                            //3
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[3, 2].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[3, 3].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 3, 2, 17);
                            }
                            //4
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[3, 3].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[3, 4].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 3, 3, 18);
                            }
                            //5
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[3, 4].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[3, 5].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 3, 4, 19);
                            }
                        }
                        #endregion

                        #region 第五行
                        if (Canvas.GetTop(item.TouchDevice.DirectlyOver) > (380 + tableVectors[4, 0].y) && Canvas.GetTop(item.TouchDevice.DirectlyOver) <= (380 + tableVectors[5, 0].y))
                        {
                            //1
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[4, 0].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[4, 1].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 4, 0, 20);
                            }
                            //2
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[4, 1].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[4, 2].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 4, 1, 21);
                            }
                            //3
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[4, 2].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[4, 3].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 4, 2, 22);
                            }
                            //4
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[4, 3].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[5, 4].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 4, 3, 23);
                            }
                            //5
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[4, 4].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[4, 5].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 4, 4, 24);
                            }
                        }
                        #endregion
                    }

                    if (gameClass == "4And4")
                    {
                        #region 第一行
                        if (Canvas.GetTop(item.TouchDevice.DirectlyOver) > (380 + tableVectors[0, 0].y) && Canvas.GetTop(item.TouchDevice.DirectlyOver) <= (380 + tableVectors[1, 0].y))
                        {
                            //1
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[0, 0].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[0, 1].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 0, 0, 0);
                            }
                            //2
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[0, 1].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[0, 2].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 0, 1, 1);
                            }
                            //3
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[0, 2].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[0, 3].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 0, 2, 2);
                            }
                            //4
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[0, 3].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[0, 4].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 0, 3, 3);
                            }
                        }
                        #endregion

                        #region 第二行
                        if (Canvas.GetTop(item.TouchDevice.DirectlyOver) > (380 + tableVectors[1, 0].y) && Canvas.GetTop(item.TouchDevice.DirectlyOver) <= (380 + tableVectors[2, 0].y))
                        {
                            //1
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[1, 0].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[1, 1].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 1, 0, 4);
                            }
                            //2
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[1, 1].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[1, 2].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 1, 1, 5);
                            }
                            //3
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[1, 2].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[1, 3].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 1, 2, 6);
                            }
                            //4
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[1, 3].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[1, 4].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 1, 3, 7);
                            }
                        }
                        #endregion

                        #region 第三行
                        if (Canvas.GetTop(item.TouchDevice.DirectlyOver) > (380 + tableVectors[2, 0].y) && Canvas.GetTop(item.TouchDevice.DirectlyOver) <= (380 + tableVectors[3, 0].y))
                        {
                            //1
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[2, 0].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[2, 1].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 2, 0, 8);
                            }
                            //2
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[2, 1].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[2, 2].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 2, 1, 9);
                            }
                            //3
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[2, 2].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[2, 3].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 2, 2, 10);
                            }
                            //4
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[2, 3].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[2, 4].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 2, 3, 11);
                            }
                        }
                        #endregion

                        #region 第四行
                        if (Canvas.GetTop(item.TouchDevice.DirectlyOver) > (380 + tableVectors[3, 0].y) && Canvas.GetTop(item.TouchDevice.DirectlyOver) <= (380 + tableVectors[4, 0].y))
                        {
                            //1
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[3, 0].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[3, 1].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 3, 0, 12);
                            }
                            //2
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[3, 1].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[3, 2].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 3, 1, 13);
                            }
                            //3
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[3, 2].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[3, 3].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 3, 2, 14);
                            }
                            //4
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[3, 3].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[3, 4].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 3, 3, 15);
                            }
                        }
                        #endregion
                    }

                    if (gameClass == "3And3")
                    {
                        #region 第一行
                        if (Canvas.GetTop(item.TouchDevice.DirectlyOver) > (380 + tableVectors[0, 0].y) && Canvas.GetTop(item.TouchDevice.DirectlyOver) <= (380 + tableVectors[1, 0].y))
                        {
                            //1
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[0, 0].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[0, 1].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 0, 0, 0);
                            }
                            //2
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[0, 1].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[0, 2].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 0, 1, 1);
                            }
                            //3
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[0, 2].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[0, 3].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 0, 2, 2);
                            }
                        }
                        #endregion

                        #region 第二行
                        if (Canvas.GetTop(item.TouchDevice.DirectlyOver) > (380 + tableVectors[1, 0].y) && Canvas.GetTop(item.TouchDevice.DirectlyOver) <= (380 + tableVectors[2, 0].y))
                        {
                            //1
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[1, 0].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[1, 1].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 1, 0, 3);
                            }
                            //2
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[1, 1].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[1, 2].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 1, 1, 4);
                            }
                            //3
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[1, 2].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[1, 3].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 1, 2, 5);
                            }
                        }
                        #endregion

                        #region 第三行
                        if (Canvas.GetTop(item.TouchDevice.DirectlyOver) > (380 + tableVectors[2, 0].y) && Canvas.GetTop(item.TouchDevice.DirectlyOver) <= (380 + tableVectors[3, 0].y))
                        {
                            //1
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[2, 0].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[2, 1].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 2, 0, 6);
                            }
                            //2
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[2, 1].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[2, 2].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 2, 1, 7);
                            }
                            //3
                            if (Canvas.GetLeft(item.TouchDevice.DirectlyOver) >= tableVectors[2, 2].x && Canvas.GetLeft(item.TouchDevice.DirectlyOver) <= tableVectors[2, 3].x)
                            {
                                MagnetFunc((FrameworkElement)item.TouchDevice.DirectlyOver, 2, 2, 8);
                            }
                        }
                        #endregion
                    }

                    Canvas.SetZIndex(item.TouchDevice.DirectlyOver, 0);//使拼图返回到原来的层次
                }
            }
        }
示例#2
0
        void Touch_FrameReported(object sender, TouchFrameEventArgs e)
        {
            TouchPoint primaryTouchPoint = e.GetPrimaryTouchPoint(null);

            // Inhibit mouse promotion
            if (primaryTouchPoint != null && primaryTouchPoint.Action == TouchAction.Down)
                e.SuspendMousePromotionUntilTouchUp();

            TouchPointCollection touchPoints = e.GetTouchPoints(null);

            foreach (var item in touchPoints)
            {
                Rectangle touchIsRectangle = item.TouchDevice.DirectlyOver as Rectangle;
                while (TouchPanel.IsGestureAvailable)
                {
                    GestureSample gs = TouchPanel.ReadGesture();
                    switch (gs.GestureType)
                    {
                        case GestureType.Pinch:
                            //    Vector2 a = gs.Position;                      //取得第一個觸碰點
                            //Vector2 aOld = gs.Position - gs.Delta;//取得第一個觸碰點的起始位置
                            //Vector2 b = gs.Position2;                 //取得第二個觸碰點
                            //Vector2 bOld = gs.Position2 - gs.Delta2;//取得第二個觸碰點的起始位置
                            //float d = Vector2.Distance(a, b);           //計算兩個觸碰點之間的距離
                            //float dOld = Vector2.Distance(aOld, bOld);//計算兩個原始座標之間的距離
                            //float scaleChange = (d - dOld) * .01f;            //計算距離的變化量
                            //Scale += scaleChange;           //將距離變化量的 1/10 當做縮放的比例
                            if (touchIsRectangle != null)
                            {
                                double d1 = Math.Sqrt(Math.Abs(gs.Position.X - gs.Position2.X) * Math.Abs(gs.Position.X - gs.Position2.X) + Math.Abs(gs.Position.Y - gs.Position2.Y) * Math.Abs(gs.Position.Y - gs.Position2.Y));
                                double d2 = Math.Sqrt(Math.Abs((gs.Position.X - gs.Delta.X) - (gs.Position2.X - gs.Delta2.X)) * Math.Abs((gs.Position.X - gs.Delta.X) - (gs.Position2.X - gs.Delta2.X)) + Math.Abs((gs.Position.Y - gs.Delta.Y) - (gs.Position2.Y - gs.Delta2.Y)) * Math.Abs((gs.Position.Y - gs.Delta.Y) - (gs.Position2.Y - gs.Delta2.Y)));
                                double distance = (d1 - d2) * 0.5;
                                _cutImgRect.Width += distance;
                                _cutImgRect.Height += distance;
                            }
                            break;
                    }
                }

                if (item.Action == TouchAction.Down)
                {
                    if (touchIsRectangle != null)
                    {
                        lastRectPositionX = item.Position.X - Canvas.GetLeft(_cutImgRect);
                        lastRectPositionY = item.Position.Y - Canvas.GetTop(_cutImgRect);
                    }
                }

                if (item.Action == TouchAction.Move)
                {
                    if (touchIsRectangle != null)
                    {
                        Canvas.SetLeft(item.TouchDevice.DirectlyOver, item.Position.X - lastRectPositionX);
                        Canvas.SetTop(item.TouchDevice.DirectlyOver, item.Position.Y - lastRectPositionY);
                        Canvas.SetZIndex(item.TouchDevice.DirectlyOver, 999);//处于最上端
                    }
                }
            }
        }
示例#3
0
        // Win 7 / Silverlight 3 standard WM_TOUCH messages MultiTouch device input
        void Touch_FrameReported(object sender, TouchFrameEventArgs e)
        {
            TouchPointCollection touchcollection = e.GetTouchPoints(_targetelement);
            TouchPoint primarytouch = e.GetPrimaryTouchPoint(_targetelement);
            if (_tpids.Count == 0 && primarytouch != null && primarytouch.Action == TouchAction.Down)
            {
                try
                {
                    IEnumerable<UIElement> hits = VisualTreeHelper.FindElementsInHostCoordinates(_targetelement.TransformToVisual(Application.Current.RootVisual).Transform(primarytouch.Position), Application.Current.RootVisual);
                    foreach (UIElement uiel in hits)
                    {
                        if (typeof(Touchable).IsAssignableFrom(uiel.GetType()) || _hastouchableparent(uiel))
                        {
                            e.SuspendMousePromotionUntilTouchUp();
                            break;
                        }
                        else if (typeof(Control).IsAssignableFrom(uiel.GetType()))
                        {
                            return;
                        }
                    }
                }
                catch (Exception ex) { }
            }

            lock (this)
            {
                List<int> removed = new List<int>();
                for (int i = 0; i < touchcollection.Count; i++)
                {
                    if (i + 1 > _tpids.Count)
                    {
                        int max = 1;
                        for (int c = 0; c < _tpids.Count; c++)
                            max = Math.Max(max, int.Parse(_tpids[c]) + 1000);
                        _tpids.Add((max).ToString());
                        _cursoradd("WM_TOUCH:" + (max).ToString());
                    }

                    TouchPoint tp = touchcollection[i];
                    if (tp.Action == TouchAction.Up)
                    {
                        _cursordel("WM_TOUCH:" + _tpids[i]);
                        removed.Add(i);
                    }
                    else
                    {
                        _cursorupd("WM_TOUCH:" + _tpids[i], touchcollection[i].Position);
                    }
                }
                removed.Reverse();
                foreach (int r in removed)
                    _tpids.RemoveAt(r);
            }
        }
        void Touch_FrameReported(object sender, TouchFrameEventArgs e)
        {
            TouchPoint primaryTouchPoint = e.GetPrimaryTouchPoint(null);

            // Inhibit mouse promotion
            if (primaryTouchPoint != null && primaryTouchPoint.Action == TouchAction.Down)
                e.SuspendMousePromotionUntilTouchUp();

            TouchPointCollection touchPoints = e.GetTouchPoints(null);

            foreach (var item in touchPoints)
            {
                while (TouchPanel.IsGestureAvailable)
                {
                    Image touchIsImage = item.TouchDevice.DirectlyOver as Image;
                    GestureSample gs = TouchPanel.ReadGesture();

                    switch (gs.GestureType)
                    {
                        case GestureType.Tap:
                            InfoControl.Visibility = Visibility.Collapsed;//隐藏用户控件CancelControl
                            if (lastTouchImage != null)
                            {
                                lastTouchImage.Width = 200;
                                lastTouchImage.Height = 200;
                            }
                            if (touchIsImage != null)
                            {
                                //触摸图片变小
                                touchIsImage.Width = 190;
                                touchIsImage.Height = 190;
                                NavigationService.Navigate(new Uri("/MainPage.xaml?gameClass=" + gameClass + "&imgUri=" + touchIsImage.Name, UriKind.Relative));
                                Touch.FrameReported -= Touch_FrameReported;
                            }
                            break;

                        case GestureType.DoubleTap:
                            break;

                        case GestureType.Hold:
                            if (touchIsImage != null)
                            {
                                //触摸图片变小
                                lastTouchImage = touchIsImage;
                                touchIsImage.Width = 150;
                                touchIsImage.Height = 150;
                                deleteImg = touchIsImage.Name;
                                InfoControl.Visibility = Visibility.Visible;
                                InfoControl.Margin = new Thickness(0, item.Position.Y, 0, 0);
                            }
                            break;

                        case GestureType.FreeDrag:
                            break;

                        case GestureType.HorizontalDrag:
                            break;

                        case GestureType.VerticalDrag:
                            break;

                        case GestureType.Flick:
                            break;
                    }
                }
            }
        }
        void Touch_FrameReported(object sender, TouchFrameEventArgs e)
        {
            TouchPoint primaryTouchPoint = e.GetPrimaryTouchPoint(null);
            if (primaryTouchPoint != null && primaryTouchPoint.Action == TouchAction.Down) {
                e.SuspendMousePromotionUntilTouchUp();
            }
            TouchPoint touchPoint = (e.GetTouchPoints(inkPresenter))[0];
            Point pt = touchPoint.Position;
            int id = touchPoint.TouchDevice.Id;
            switch (touchPoint.Action) {
                case TouchAction.Down:
                    Stroke stroke = new Stroke();
                    stroke.DrawingAttributes.Color = Colors.DarkGray;
                    stroke.DrawingAttributes.Height = 4;
                    stroke.DrawingAttributes.Width = 4;
                    stroke.StylusPoints.Add(new StylusPoint(pt.X, pt.Y));

                    inkPresenter.Strokes.Add(stroke);
                    activeStokes.Add(id, stroke);

                    break;
                case TouchAction.Move:
                    activeStokes[id].StylusPoints.Add(new StylusPoint(pt.X, pt.Y));
                    break;
                case TouchAction.Up:
                    activeStokes[id].StylusPoints.Add(new StylusPoint(pt.X, pt.Y));
                    activeStokes.Remove(id);
                    DoneNumber += 1;
                    break;
            }
        }