private void KeyModifierCheck(object sender, EventArgs e) #endif { if (CtrlPressed) { if (!KeyBoard.IsKeyDown(Key.LeftCtrl) && !KeyBoard.IsKeyDown(Key.RightCtrl)) { CtrlPressed = false; } } if (ShiftPressed) { if (!KeyBoard.IsKeyDown(Key.LeftShift) && !KeyBoard.IsKeyDown(Key.RightShift)) { ShiftPressed = false; } } if (AltPressed) { if (!KeyBoard.IsKeyDown(Key.LeftAlt) && !KeyBoard.IsKeyDown(Key.RightAlt) && !KeyBoard.IsKeyDown(Key.System)) { AltPressed = false; } } if (!CtrlPressed && !ShiftPressed && !AltPressed) { keyCheck.Stop(); } }
/// <summary> /// This method handles the list view scrolling keys for the specified dependency object. /// </summary> /// <param name="element">Dependency object</param> /// <param name="e">Key event arguments</param> /// <remarks> /// Handled keys: Up, Down, (Ctrl+)PageUp, (Ctrl+)PageDown, Home, End /// </remarks> public static void HandleListViewKeyEvents(this DependencyObject element, KeyEventArgs e) { var stack = element.GetInnerStackPanel(); if (stack == null) { return; } var sw = element.GetScrollViewer(); if (sw == null) { return; } var ctrlPressed = WindowsKeyboard.IsKeyDown(Key.LeftCtrl) || WindowsKeyboard.IsKeyDown(Key.RightCtrl); var multiplier = ctrlPressed ? 10 : 1; switch (e.Key) { case Key.Up: sw.ScrollToVerticalOffset(stack.VerticalOffset - 1.0); e.Handled = true; break; case Key.Down: sw.ScrollToVerticalOffset(stack.VerticalOffset + 1.0); e.Handled = true; break; case Key.PageUp: sw.ScrollToVerticalOffset(stack.VerticalOffset - stack.ViewportHeight * multiplier); e.Handled = true; break; case Key.PageDown: sw.ScrollToVerticalOffset(stack.VerticalOffset + stack.ViewportHeight * multiplier); e.Handled = true; break; case Key.Home: if (ctrlPressed) { sw.ScrollToTop(); e.Handled = true; } break; case Key.End: if (ctrlPressed) { sw.ScrollToBottom(); e.Handled = true; } break; } }
void Editor_PreviewKeyUp(object sender, KeyEventArgs e) { switch (e.Key) { case Key.Back: case Key.Delete: DeleteMissingVisualLabels(); break; case Key.C: case Key.V: case Key.X: if (Keyboard.IsKeyDown(Key.LeftCtrl) || Keyboard.IsKeyDown(Key.RightCtrl)) { DeleteMissingVisualLabels(); } break; } }
protected KeyModifiers GetKeyboardModifiers() { KeyModifiers mod = KeyModifiers.None; if (Keyboard.IsKeyDown(Key.LeftCtrl) || Keyboard.IsKeyDown(Key.RightCtrl)) { mod |= KeyModifiers.Ctrl; } if (Keyboard.IsKeyDown(Key.LeftShift) || Keyboard.IsKeyDown(Key.RightShift)) { mod |= KeyModifiers.Shift; } if (Keyboard.IsKeyDown(Key.LeftAlt) || Keyboard.IsKeyDown(Key.RightAlt)) { mod |= KeyModifiers.Alt; } if (Keyboard.IsKeyDown(Key.LWin) || Keyboard.IsKeyDown(Key.RWin)) { mod |= KeyModifiers.Win; } return(mod); }
// AltNumpad key handler private bool HandleAltNumpadEntry(Key key, int scanCode, bool isExtendedKey) { bool handled = false; Debug.Assert(_altNumpadEntryMode); // All Numpad keys (either numlock or not) are not an extended key. // We're interested in only NumPad key so we can filter them first. if (isExtendedKey) { return(handled); } // If Alt key is up, we will quit AltNumpadEntryMode. if (!Keyboard.IsKeyDown(Key.LeftAlt) && !Keyboard.IsKeyDown(Key.RightAlt)) { return(false); } // // Windows has historically offered a back-door for entering // characters that are not available on the keyboard. The // user can hold down one of the Alt keys, type in the numerical // value of the desried character using the num-pad keys, and // the release the Alt key. The numeric value will be converted // into Unicode, and a text event will // be raised. // if (scanCode == NumpadScanCode.NumpadDot) { if (IsHexNumpadEnabled) { _altNumpadEntry = 0; _altNumpadConversionMode = AltNumpadConversionMode.HexDefaultCodePage; handled = true; } else { // reset alt numpad entry and mode. _altNumpadEntry = 0; _altNumpadConversionMode = AltNumpadConversionMode.OEMCodePage; handled = false; } } else if (scanCode == NumpadScanCode.NumpadPlus) { if (IsHexNumpadEnabled) { _altNumpadEntry = 0; _altNumpadConversionMode = AltNumpadConversionMode.HexUnicode; handled = true; } else { // reset alt numpad entry and mode. _altNumpadEntry = 0; _altNumpadConversionMode = AltNumpadConversionMode.OEMCodePage; handled = false; } } else { int newEntry = GetNewEntry(key, scanCode); if (newEntry == -1) { _altNumpadEntry = 0; _altNumpadConversionMode = AltNumpadConversionMode.OEMCodePage; // we don't handle this case to cancel TextComposition. handled = false; } else { // If the first key is NumPad0, it is the default codepage. if ((_altNumpadEntry == 0) && (newEntry == 0)) { _altNumpadConversionMode = AltNumpadConversionMode.DefaultCodePage; } if (HexConversionMode) { _altNumpadEntry = (_altNumpadEntry * 0x10) + newEntry; } else { _altNumpadEntry = (_altNumpadEntry * 10) + newEntry; } handled = true; } } return(handled); }
public void KeyToChar(Key key, ref IoCmd_t KeyDecode) { bool iscap; //bool caplock; bool shift; KeyDecode.key = key; KeyDecode.alt = Keyboard.IsKeyDown(Key.LeftAlt) || Keyboard.IsKeyDown(Key.RightAlt); KeyDecode.ctrl = Keyboard.IsKeyDown(Key.LeftCtrl) || Keyboard.IsKeyDown(Key.RightCtrl); KeyDecode.shift = Keyboard.IsKeyDown(Key.LeftShift) || Keyboard.IsKeyDown(Key.RightShift); if (KeyDecode.alt || KeyDecode.ctrl) { KeyDecode.printable = false; KeyDecode.type = 1; } else { KeyDecode.printable = true; KeyDecode.type = 0; } shift = KeyDecode.shift; //caplock = Console.CapsLock; //Keyboard.IsKeyToggled(Key.CapsLock); //iscap = (caplock && !shift) || (!caplock && shift); iscap = false; switch (key) { case Key.Enter: KeyDecode.character = '\n'; return; case Key.A: KeyDecode.character = (iscap ? 'A' : 'a'); return; case Key.B: KeyDecode.character = (iscap ? 'B' : 'b'); return; case Key.C: KeyDecode.character = (iscap ? 'C' : 'c'); return; case Key.D: KeyDecode.character = (iscap ? 'D' : 'd'); return; case Key.E: KeyDecode.character = (iscap ? 'E' : 'e'); return; case Key.F: KeyDecode.character = (iscap ? 'F' : 'f'); return; case Key.G: KeyDecode.character = (iscap ? 'G' : 'g'); return; case Key.H: KeyDecode.character = (iscap ? 'H' : 'h'); return; case Key.I: KeyDecode.character = (iscap ? 'I' : 'i'); return; case Key.J: KeyDecode.character = (iscap ? 'J' : 'j'); return; case Key.K: KeyDecode.character = (iscap ? 'K' : 'k'); return; case Key.L: KeyDecode.character = (iscap ? 'L' : 'l'); return; case Key.M: KeyDecode.character = (iscap ? 'M' : 'm'); return; case Key.N: KeyDecode.character = (iscap ? 'N' : 'n'); return; case Key.O: KeyDecode.character = (iscap ? 'O' : 'o'); return; case Key.P: KeyDecode.character = (iscap ? 'P' : 'p'); return; case Key.Q: KeyDecode.character = (iscap ? 'Q' : 'q'); return; case Key.R: KeyDecode.character = (iscap ? 'R' : 'r'); return; case Key.S: KeyDecode.character = (iscap ? 'S' : 's'); return; case Key.T: KeyDecode.character = (iscap ? 'T' : 't'); return; case Key.U: KeyDecode.character = (iscap ? 'U' : 'u'); return; case Key.V: KeyDecode.character = (iscap ? 'V' : 'v'); return; case Key.W: KeyDecode.character = (iscap ? 'W' : 'w'); return; case Key.X: KeyDecode.character = (iscap ? 'X' : 'x'); return; case Key.Y: KeyDecode.character = (iscap ? 'Y' : 'y'); return; case Key.Z: KeyDecode.character = (iscap ? 'Z' : 'z'); return; case Key.D0: KeyDecode.character = (shift ? ')' : '0'); return; case Key.D1: KeyDecode.character = (shift ? '!' : '1'); return; case Key.D2: KeyDecode.character = (shift ? '@' : '2'); return; case Key.D3: KeyDecode.character = (shift ? '#' : '3'); return; case Key.D4: KeyDecode.character = (shift ? '$' : '4'); return; case Key.D5: KeyDecode.character = (shift ? '%' : '5'); return; case Key.D6: KeyDecode.character = (shift ? '^' : '6'); return; case Key.D7: KeyDecode.character = (shift ? '&' : '7'); return; case Key.D8: KeyDecode.character = (shift ? '*' : '8'); return; case Key.D9: KeyDecode.character = (shift ? '(' : '9'); return; case Key.OemPlus: KeyDecode.character = (shift ? '+' : '='); return; case Key.OemMinus: KeyDecode.character = (shift ? '_' : '-'); return; case Key.OemQuestion: KeyDecode.character = (shift ? '?' : '/'); return; case Key.OemComma: KeyDecode.character = (shift ? '<' : ','); return; case Key.OemPeriod: KeyDecode.character = (shift ? '>' : '.'); return; case Key.OemOpenBrackets: KeyDecode.character = (shift ? '{' : '['); return; case Key.OemQuotes: KeyDecode.character = (shift ? '"' : '\''); return; case Key.Oem1: KeyDecode.character = (shift ? ':' : ';'); return; case Key.Oem3: KeyDecode.character = (shift ? '~' : '`'); return; case Key.Oem5: KeyDecode.character = (shift ? '|' : '\\'); return; case Key.Oem6: KeyDecode.character = (shift ? '}' : ']'); return; case Key.Tab: KeyDecode.character = '\t'; return; case Key.Space: KeyDecode.character = ' '; return; // Number Pad case Key.NumPad0: KeyDecode.character = '0'; return; case Key.NumPad1: KeyDecode.character = '1'; return; case Key.NumPad2: KeyDecode.character = '2'; return; case Key.NumPad3: KeyDecode.character = '3'; return; case Key.NumPad4: KeyDecode.character = '4'; return; case Key.NumPad5: KeyDecode.character = '5'; return; case Key.NumPad6: KeyDecode.character = '6'; return; case Key.NumPad7: KeyDecode.character = '7'; return; case Key.NumPad8: KeyDecode.character = '8'; return; case Key.NumPad9: KeyDecode.character = '9'; return; case Key.Subtract: KeyDecode.character = '-'; return; case Key.Add: KeyDecode.character = '+'; return; case Key.Decimal: KeyDecode.character = '.'; return; case Key.Divide: KeyDecode.character = '/'; return; case Key.Multiply: KeyDecode.character = '*'; return; default: KeyDecode.type = 1; KeyDecode.printable = false; KeyDecode.character = '\x00'; return; } }