示例#1
0
        private void toggleSubEditors()
        {
            // Hide all buttons
            foreach (var f in from TabPage t in TC_RomFS.TabPages from f in t.Controls.OfType<FlowLayoutPanel>() select f)
                for (int i = f.Controls.Count - 1; i >= 0; i--)
                    f.Controls.Remove(f.Controls[i]);

            B_MoveTutor.Visible = Config.ORAS; // Default false unless loaded

            Control[] romfs, exefs, cro;

            switch (Config.Generation)
            {
                case 6:
                    romfs = new Control[] {B_GameText, B_StoryText, B_Personal, B_Evolution, B_LevelUp, B_Wild, B_MegaEvo, B_EggMove, B_Trainer, B_Item, B_Move, B_Maison, B_TitleScreen, B_OWSE};
                    exefs = new Control[] {B_MoveTutor, B_TMHM, B_Mart, B_Pickup, B_OPower};
                    cro = new Control[] {B_TypeChart, B_Starter, B_Gift, B_Static};
                    B_MoveTutor.Visible = Config.ORAS; // Default false unless loaded
                    break;
                case 7:
                    romfs = new Control[] {B_GameText, B_StoryText, B_Personal, B_Evolution, B_LevelUp, B_Wild, B_MegaEvo, B_EggMove, B_Trainer, B_Item, B_Move, };
                    exefs = new Control[] {B_TMHM, B_TypeChart};
                    cro = new Control[] {B_Mart};

                    if (Config.Version != GameVersion.SMDEMO)
                        romfs = romfs.Concat(new[] {B_Static}).ToArray();
                    break;
                default:
                    romfs = exefs = cro = new Control[] {new Label {Text = "No editors available."}};
                    break;
            }

            FLP_RomFS.Controls.AddRange(romfs);
            FLP_ExeFS.Controls.AddRange(exefs);
            FLP_CRO.Controls.AddRange(cro);
        }