public Table(ref Grid grid, ref UniformGrid uniformGrid) { TableGrid = grid; TableUniformgrid = uniformGrid; CreateTable(); CreateFigures(); }
private void InitWeekGrid() { _lessonControls = new Dictionary<string, LessonControl[]>(); weekGrid.Children.Clear(); var weekDays = new List<string>() { "Понедельник", "Вторник", "Среда", "Четверг", "Пятница", "Суббота" }; foreach (var day in weekDays) { _lessonControls[day] = new LessonControl[8]; var groupBox = new GroupBox { Header = day, Margin = new Thickness(5, 5, 5, 10), BorderThickness = new Thickness(1), Foreground = new SolidColorBrush((Color)FindResource("AccentColor")), BorderBrush = new SolidColorBrush((Color)FindResource("AccentColor")) }; weekGrid.Children.Add(groupBox); Grid.SetColumn(groupBox, weekDays.IndexOf(day)); var lessonsGrid = new UniformGrid { Rows = 8, Columns = 1, Margin = new Thickness(0, 4, 0, 4) }; for (var i = 0; i < 8; i++) { var lessonControl = new LessonControl(); lessonsGrid.Children.Add(lessonControl); _lessonControls[day][i] = lessonControl; } groupBox.Content = lessonsGrid; } }
private void Window_Loaded(object sender, RoutedEventArgs e) { AlertUpdates(); if (MangaList.List.Count == 0) { Content.Children.Add(FragmentHelper.ExtractUI<NoManga>()); } else { grid = new UniformGrid(); Content.Children.Add(grid); foreach (Manga m in MangaList.List) { AddMangaTile(m); } new Thread(new ThreadStart(delegate { foreach (Request request in this.request) { ImageSource img = request.manga.GetCover(); Dispatcher.BeginInvoke(new Action(delegate { request.box.MangaCover = img; })); Thread.Sleep(10); } })).Start(); } }
public ColorGrid() { bord = new Border(); bord.BorderBrush = SystemColors.ControlDarkDarkBrush; bord.BorderThickness = new Thickness(1); AddVisualChild(bord); AddLogicalChild(bord); unigrid = new UniformGrid(); unigrid.Background = SystemColors.WindowBrush; unigrid.Columns = xNum; bord.Child = unigrid; for (int y = 0; y < yNum; y++) { for (int x = 0; x < xNum; x++) { Color clr = (Color) typeof(Colors).GetProperty(strColors[y, x]).GetValue(null, null); cells[y, x] = new ColorCell(clr); unigrid.Children.Add(cells[y, x]); if (clr == SelectedColor) { cellSelected = cells[y, x]; cells[y, x].IsSelected = true; } ToolTip tip = new ToolTip(); tip.Content = strColors[y, x]; cells[y, x].ToolTip = tip; } } }
public override UIElement GetUIElement() { if (Values.Count == 0) { Values.Add(true.ToString()); } StackPanel sp = new StackPanel(); CheckBox cb = new CheckBox(); cb.Content = Localization.TranslationManager.Instance.Translate(STR_ONOFSELECTED); cb.IsChecked = bool.Parse(Values[0]); cb.IsEnabled = false; sp.Children.Add(cb); ScrollViewer sv = new ScrollViewer(); UniformGrid g = new UniformGrid(); g.Background = new SolidColorBrush(Color.FromArgb(255, 255, 255, 255)); sv.Content = g; sv.CanContentScroll = true; sv.HorizontalScrollBarVisibility = ScrollBarVisibility.Hidden; sv.VerticalScrollBarVisibility = ScrollBarVisibility.Visible; sv.Width = 200; sv.Height = 120; foreach (var attr in ApplicationData.Instance.GeocacheAttributes) { StackPanel ga = new StackPanel(); ga.Width = 40; ga.Height = 60; Image img = new Image(); img.ToolTip = Localization.TranslationManager.Instance.Translate(attr.Name); if (Math.Abs(attr.ID) < 100) { img.Source = new BitmapImage(Utils.ResourceHelper.GetResourceUri(string.Format("/Resources/Attributes/{0}.gif", attr.ID.ToString().Replace('-', '_')))); } else { img.Source = new BitmapImage(Utils.ResourceHelper.GetResourceUri(string.Format("/Resources/Attributes/{0}.png", attr.ID.ToString().Replace('-', '_')))); } img.Width = 30; img.Height = 30; img.HorizontalAlignment = HorizontalAlignment.Center; img.VerticalAlignment = VerticalAlignment.Top; CheckBox acb = new CheckBox(); acb.HorizontalAlignment = HorizontalAlignment.Center; acb.VerticalAlignment = VerticalAlignment.Top; acb.Tag = attr.ID; acb.IsChecked = Values.Contains(acb.Tag.ToString()); ga.Children.Add(img); ga.Children.Add(acb); g.Children.Add(ga); } sp.Children.Add(sv); sv.VerticalScrollBarVisibility = ScrollBarVisibility.Hidden; sv.HorizontalScrollBarVisibility = ScrollBarVisibility.Hidden; sv.MouseEnter += new System.Windows.Input.MouseEventHandler(sv_MouseEnter); sv.MouseLeave += new System.Windows.Input.MouseEventHandler(sv_MouseLeave); return sp; }
public CoordinatesGridWindow() { InitializeComponent(); uniformGrid = new UniformGrid(); Content = uniformGrid; FillGrid(); }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.SquaresGrid = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.GameGrid = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 2: this.lbxChooseLevel = ((System.Windows.Controls.ListBox)(target)); return; case 3: #line 22 "..\..\FindPairs.xaml" ((System.Windows.Controls.ListBoxItem)(target)).Selected += new System.Windows.RoutedEventHandler(this.ChangeGridLevel); #line default #line hidden return; case 4: #line 24 "..\..\FindPairs.xaml" ((System.Windows.Controls.ListBoxItem)(target)).Selected += new System.Windows.RoutedEventHandler(this.ChangeGridLevel); #line default #line hidden return; case 5: #line 26 "..\..\FindPairs.xaml" ((System.Windows.Controls.ListBoxItem)(target)).Selected += new System.Windows.RoutedEventHandler(this.ChangeGridLevel); #line default #line hidden return; case 6: this.lbUserScore = ((System.Windows.Controls.Label)(target)); return; case 7: this.btnGetBack = ((System.Windows.Controls.Button)(target)); #line 33 "..\..\FindPairs.xaml" this.btnGetBack.Click += new System.Windows.RoutedEventHandler(this.Accept_Click); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.grid8_1 = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 2: this.grid8_2 = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 3: this.grid8_3 = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 4: this.grid8_4 = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 5: this.grid8_5 = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 6: this.grid8_6 = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 7: this.grid8_7 = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 8: this.grid8_8 = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 9: this.grid4_1 = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 10: this.grid4_2 = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 11: this.grid2_1 = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 12: this.grid2_2 = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.WindowGame = ((MyWPFSnakeGame.MainWindow)(target)); #line 8 "..\..\MainWindow.xaml" this.WindowGame.KeyDown += new System.Windows.Input.KeyEventHandler(this.GameWindow_KeyDown); #line default #line hidden return; case 2: this.ButtonStart = ((System.Windows.Controls.Button)(target)); #line 14 "..\..\MainWindow.xaml" this.ButtonStart.Click += new System.Windows.RoutedEventHandler(this.ButtonStart_Click); #line default #line hidden return; case 3: this.ButtonPausePlay = ((System.Windows.Controls.Button)(target)); #line 15 "..\..\MainWindow.xaml" this.ButtonPausePlay.Click += new System.Windows.RoutedEventHandler(this.ButtonPausePlay_Click); #line default #line hidden return; case 4: this.ButtonRecords = ((System.Windows.Controls.Button)(target)); #line 16 "..\..\MainWindow.xaml" this.ButtonRecords.Click += new System.Windows.RoutedEventHandler(this.ButtonRecords_Click); #line default #line hidden return; case 5: this.TextScore = ((System.Windows.Controls.TextBlock)(target)); return; case 6: this.AreaGrid = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.CommonPublicToolBarBorder = ((System.Windows.Controls.Border)(target)); #line 59 "..\..\..\..\CustomControls\ImageToggleButton\AppToolBar.xaml" this.CommonPublicToolBarBorder.Loaded += new System.Windows.RoutedEventHandler(this.CommonLoadedControls); #line default #line hidden return; case 2: this.toolgrid = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 3: this.ThemeChang = ((UserControlPackage.CustomControls.ImageToggleButton.ImageToggleButton)(target)); return; case 4: this.Globe = ((UserControlPackage.CustomControls.ImageToggleButton.ImageToggleButton)(target)); return; case 5: this.MeasureButton = ((UserControlPackage.CustomControls.ImageToggleButton.ImageToggleButton)(target)); return; case 6: this.CommonPublicToolBarBorderRight = ((System.Windows.Controls.Border)(target)); #line 89 "..\..\..\..\CustomControls\ImageToggleButton\AppToolBar.xaml" this.CommonPublicToolBarBorderRight.Loaded += new System.Windows.RoutedEventHandler(this.CommonLoadedControls); #line default #line hidden return; case 7: this.toolgridRight = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 8: this.GlobeRight = ((UserControlPackage.CustomControls.ImageToggleButton.ImageToggleButton)(target)); return; case 9: this.MeasureButtonRight = ((UserControlPackage.CustomControls.ImageToggleButton.ImageToggleButton)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.botones = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 2: this.btn_7 = ((Karaoke.Controles.BotonTouch)(target)); return; case 3: this.btn_8 = ((Karaoke.Controles.BotonTouch)(target)); return; case 4: this.btn_9 = ((Karaoke.Controles.BotonTouch)(target)); return; case 5: this.btn_4 = ((Karaoke.Controles.BotonTouch)(target)); return; case 6: this.btn_5 = ((Karaoke.Controles.BotonTouch)(target)); return; case 7: this.btn_6 = ((Karaoke.Controles.BotonTouch)(target)); return; case 8: this.btn_1 = ((Karaoke.Controles.BotonTouch)(target)); return; case 9: this.btn_2 = ((Karaoke.Controles.BotonTouch)(target)); return; case 10: this.btn_3 = ((Karaoke.Controles.BotonTouch)(target)); return; case 11: this.txt_buscador = ((Karaoke.textBoxRedondeado)(target)); return; case 12: this.rtg_Logo = ((System.Windows.Shapes.Rectangle)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.stack_wrap = ((System.Windows.Controls.StackPanel)(target)); return; case 2: this.txt_RecvCmd = ((System.Windows.Controls.TextBox)(target)); return; case 3: this.btn_sendCmd = ((System.Windows.Controls.Button)(target)); return; case 4: this.unif_wrap = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 5: this.btn_copy_src = ((System.Windows.Controls.Button)(target)); return; case 6: this.txt_copy_dst = ((System.Windows.Controls.TextBox)(target)); return; case 7: this.txt_Name = ((System.Windows.Controls.TextBox)(target)); return; case 8: this.ls_NewItems = ((System.Windows.Controls.ListBox)(target)); return; case 9: #line 44 "..\..\UseCommandDemo.xaml" ((System.Windows.Input.CommandBinding)(target)).CanExecute += new System.Windows.Input.CanExecuteRoutedEventHandler(this.CommandBinding_CanExecute); #line default #line hidden #line 44 "..\..\UseCommandDemo.xaml" ((System.Windows.Input.CommandBinding)(target)).Executed += new System.Windows.Input.ExecutedRoutedEventHandler(this.CommandBinding_Executed); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.BoardControl = ((Gemtris.Board)(target)); return; case 2: this.boardGrid = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; } this._contentLoaded = true; }
public override void OnApplyTemplate() { base.OnApplyTemplate(); PART_bubbles = GetTemplateChild<UniformGrid>(nameof(PART_bubbles)); var dt = new DispatcherTimer {Interval = TimeSpan.FromMilliseconds(300)}; dt.Tick += (Sender, Args) => { dt.Stop(); loadBubbles(); }; dt.Start(); }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 10 "..\..\MainWindow.xaml" ((soudu.MainWindow)(target)).Loaded += new System.Windows.RoutedEventHandler(this.windowLoaded); #line default #line hidden return; case 2: this.mainGrid = ((System.Windows.Controls.Grid)(target)); return; case 3: this.gameGrid = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 4: this.timeLabel = ((System.Windows.Controls.TextBox)(target)); return; case 5: this.dialogGrid = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 6: #line 44 "..\..\MainWindow.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.newGame); #line default #line hidden return; case 7: #line 45 "..\..\MainWindow.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.exitGame); #line default #line hidden return; case 8: this.chooseLevel = ((System.Windows.Controls.ComboBox)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.borderRectangle = ((System.Windows.Shapes.Rectangle)(target)); return; case 2: this.titleButton = ((System.Windows.Controls.Button)(target)); #line 100 "..\..\PersianCalendar.xaml" this.titleButton.Click += new System.Windows.RoutedEventHandler(this.titleButton_Click); #line default #line hidden return; case 3: this.previousButton = ((System.Windows.Controls.Button)(target)); #line 101 "..\..\PersianCalendar.xaml" this.previousButton.Click += new System.Windows.RoutedEventHandler(this.previousButton_Click); #line default #line hidden return; case 4: this.nextButton = ((System.Windows.Controls.Button)(target)); #line 102 "..\..\PersianCalendar.xaml" this.nextButton.Click += new System.Windows.RoutedEventHandler(this.nextButton_Click); #line default #line hidden return; case 5: this.monthUniformGrid = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 6: this.yearUniformGrid = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 7: this.decadeUniformGrid = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; } this._contentLoaded = true; }
// constructor public Game(UniformGrid g, Label label, StackPanel panel) { // TODO grid = g; titleLabel = label; stackPanel = panel; soundElement = InitializeMediaElement(); stackPanel.Children.Add(soundElement); soundElement.Play(); board = new Tile[grid.Rows, grid.Columns]; CreateBoard(); AddToGrid(); }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 5 "..\..\MainWindow.xaml" ((Gomoku.MainWindow)(target)).Loaded += new System.Windows.RoutedEventHandler(this.Window_Loaded); #line default #line hidden return; case 2: this.ugrid = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 3: this.btnChange = ((System.Windows.Controls.Button)(target)); #line 18 "..\..\MainWindow.xaml" this.btnChange.Click += new System.Windows.RoutedEventHandler(this.btnChange_Click); #line default #line hidden return; case 4: this.txtName = ((System.Windows.Controls.TextBox)(target)); return; case 5: this.Lview = ((System.Windows.Controls.ListView)(target)); return; case 6: this.txtMsg = ((System.Windows.Controls.TextBox)(target)); return; case 7: this.btnSend = ((System.Windows.Controls.Button)(target)); #line 28 "..\..\MainWindow.xaml" this.btnSend.Click += new System.Windows.RoutedEventHandler(this.btnSend_Click); #line default #line hidden return; } this._contentLoaded = true; }
public UIElement Render() { //The Grid field var container = new UniformGrid(); container.Height = 37; container.Columns = 3; //The PropName var nameField = new TextBlock(); nameField.Text = this.PropName; nameField.Foreground = Brushes.White; nameField.Width = 172; nameField.Height = 27; nameField.Margin = new Thickness(0, 10, 0, 0); Grid.SetColumn(nameField, 0); container.Children.Add(nameField); //The PropValue var valueBox = new TextBox(); valueBox.Text = this.PropValue.ToString(); valueBox.Foreground = Brushes.White; valueBox.Background = Brushes.Transparent; valueBox.Width = 35; valueBox.Height = 27; valueBox.Margin = new Thickness(10, 10, 0, 0); Grid.SetColumn(valueBox, 1); container.Children.Add(valueBox); //The Up/Down buttons var upButton = new Button(); upButton.Content = "▲"; upButton.HorizontalAlignment = HorizontalAlignment.Right; upButton.VerticalAlignment = VerticalAlignment.Top; upButton.Height = 17; upButton.Width = 25; Grid.SetColumn(upButton, 2); upButton.Click += (snd, args) => this.PropValue++; container.Children.Add(upButton); var downButton = new Button(); downButton.Content = "▼"; downButton.HorizontalAlignment = HorizontalAlignment.Right; downButton.VerticalAlignment = VerticalAlignment.Bottom; downButton.Height = 17; downButton.Width = 25; Grid.SetColumn(downButton, 2); downButton.Click += (snd, args) => this.PropValue--; container.Children.Add(downButton); return container; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.MainWindow1 = ((movie_lists.MainWindow)(target)); return; case 2: this.grMaster = ((System.Windows.Controls.Grid)(target)); return; case 3: this.grSearch = ((System.Windows.Controls.Grid)(target)); return; case 4: this.lbQuery = ((System.Windows.Controls.Label)(target)); return; case 5: this.tbInput = ((System.Windows.Controls.TextBox)(target)); #line 27 "..\..\MainWindow.xaml" this.tbInput.KeyDown += new System.Windows.Input.KeyEventHandler(this.CheckEnterKeyDown); #line default #line hidden return; case 6: this.btnSearch = ((System.Windows.Controls.Button)(target)); #line 30 "..\..\MainWindow.xaml" this.btnSearch.Click += new System.Windows.RoutedEventHandler(this.ButtonClick); #line default #line hidden return; case 7: this.lbResultCount = ((System.Windows.Controls.Label)(target)); return; case 8: this.resultsGrid = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.DropDownMenu = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 2: this.QuizButton = ((System.Windows.Controls.MenuItem)(target)); return; } this._contentLoaded = true; }
private void AddControlsToWindow() { UniformGrid grid = new UniformGrid() { Columns = 2 }; grid.Children.Add(new Label() { Content = "Project:" }); grid.Children.Add(_projectsComboBox); Label label = new Label() { Content = "Estimated Cost:" }; grid.Children.Add(label); grid.Children.Add(_estimateTextBox); label = new Label() { Content = "Actual Cost:" }; grid.Children.Add(label); grid.Children.Add(_actualTextBox); grid.Children.Add(_updateButton); Content = grid; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.RegisterBlock = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 2: this.RegisterValues = ((System.Windows.Controls.ListView)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.patternGrid = ((PatternAssociator.UserControls.PatternGrid)(target)); return; case 2: this.Pattern = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.grd_resultados = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 2: this.txt_busqueda = ((Karaoke.textBoxRedondeado)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.GameWindow = ((minesweeper.MainWindow)(target)); return; case 2: this.ugr = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.Expression = ((System.Windows.Controls.TextBox)(target)); return; case 2: this.Buttons = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.dockPanel = ((System.Windows.Controls.DockPanel)(target)); return; case 2: this.quickviewer = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 3: this.namespaceComboBox = ((System.Windows.Controls.ComboBox)(target)); return; case 4: this.classComboBox = ((System.Windows.Controls.ComboBox)(target)); return; case 5: this.memberComboBox = ((System.Windows.Controls.ComboBox)(target)); return; case 6: this.grid = ((System.Windows.Controls.Grid)(target)); return; case 7: this.ex_textEditor = ((ICSharpCode.AvalonEdit.TextEditor)(target)); return; case 8: this.splitter = ((System.Windows.Controls.GridSplitter)(target)); return; case 9: this.textEditor = ((ICSharpCode.AvalonEdit.TextEditor)(target)); #line 354 "..\..\EditorWindow.xaml" this.textEditor.SizeChanged += new System.Windows.SizeChangedEventHandler(this.textEditor_SizeChanged); #line default #line hidden return; } this._contentLoaded = true; }
private UniformGrid goldrushgrid() { TextBlock goldrush_diamond = new TextBlock { Text = "♦", Margin = new Thickness(5), FontSize = 24, HorizontalAlignment = HorizontalAlignment.Center, VerticalAlignment = VerticalAlignment.Center }; TextBlock goldrush_heart = new TextBlock { Text = "♥", Margin = new Thickness(5), FontSize = 24, HorizontalAlignment = HorizontalAlignment.Center, VerticalAlignment = VerticalAlignment.Center }; TextBlock goldrush_spade = new TextBlock { Text = "♠", Margin = new Thickness(5), FontSize = 24, HorizontalAlignment = HorizontalAlignment.Center, VerticalAlignment = VerticalAlignment.Center }; TextBlock goldrush_club = new TextBlock { Text = "♣", Margin = new Thickness(5), FontSize = 24, HorizontalAlignment = HorizontalAlignment.Center, VerticalAlignment = VerticalAlignment.Center }; System.Windows.Controls.Primitives.UniformGrid goldrush_symbols = new System.Windows.Controls.Primitives.UniformGrid { Columns = 4, Rows = 1 }; goldrush_symbols.Children.Add(goldrush_diamond); goldrush_symbols.Children.Add(goldrush_heart); goldrush_symbols.Children.Add(goldrush_spade); goldrush_symbols.Children.Add(goldrush_club); return(goldrush_symbols); }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.root = ((FrontView.ModalDialog)(target)); return; case 2: this.grd_YesNo = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 3: this.YesButton = ((System.Windows.Controls.Button)(target)); #line 20 "..\..\..\ModalDialog.xaml" this.YesButton.Click += new System.Windows.RoutedEventHandler(this.YesButton_Click); #line default #line hidden return; case 4: this.NoButton = ((System.Windows.Controls.Button)(target)); #line 21 "..\..\..\ModalDialog.xaml" this.NoButton.Click += new System.Windows.RoutedEventHandler(this.NoButton_Click); #line default #line hidden return; case 5: this.grd_Ok = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 6: this.OkButton = ((System.Windows.Controls.Button)(target)); #line 25 "..\..\..\ModalDialog.xaml" this.OkButton.Click += new System.Windows.RoutedEventHandler(this.OkButton_Click); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.MyMainPanel = ((System.Windows.Controls.Primitives.UniformGrid)(target)); #line 16 "..\..\MainWindow.xaml" this.MyMainPanel.Loaded += new System.Windows.RoutedEventHandler(this.MyMainPanel_Loaded); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 8 "..\..\MainWindow.xaml" ((battlestit.MainWindow)(target)).Closing += new System.ComponentModel.CancelEventHandler(this.Window_Closing); #line default #line hidden return; case 2: this.ugr = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 3: this.ugr1 = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 4: this.makemake = ((System.Windows.Controls.Button)(target)); #line 17 "..\..\MainWindow.xaml" this.makemake.Click += new System.Windows.RoutedEventHandler(this.Button_Click); #line default #line hidden return; case 5: this.tagofcell = ((System.Windows.Controls.TextBox)(target)); return; case 6: this.make_shot_button = ((System.Windows.Controls.Button)(target)); #line 20 "..\..\MainWindow.xaml" this.make_shot_button.Click += new System.Windows.RoutedEventHandler(this.Make_shot_button_Click); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 4 "..\..\Window1.xaml" ((GameOfLife_GUI.Window1)(target)).Loaded += new System.Windows.RoutedEventHandler(this.Window_Loaded); #line default #line hidden return; case 2: this.stackPanel1 = ((System.Windows.Controls.StackPanel)(target)); return; case 3: this.checkBox1 = ((System.Windows.Controls.CheckBox)(target)); return; case 4: this.buttonUp = ((System.Windows.Controls.Button)(target)); #line 9 "..\..\Window1.xaml" this.buttonUp.Click += new System.Windows.RoutedEventHandler(this.buttonUp_Click); #line default #line hidden return; case 5: this.buttonDown = ((System.Windows.Controls.Button)(target)); #line 10 "..\..\Window1.xaml" this.buttonDown.Click += new System.Windows.RoutedEventHandler(this.buttonDown_Click); #line default #line hidden return; case 6: this.myGrid = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 9 "..\..\MainWindow.xaml" ((Tetris.MainWindow)(target)).KeyDown += new System.Windows.Input.KeyEventHandler(this.OnKeyDownHandler); #line default #line hidden return; case 2: this.MY_BOARD = ((System.Windows.Controls.Grid)(target)); return; case 3: this.MY_GRID = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 4: this.PREVIEW_GRID = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 5: this.SCORE = ((System.Windows.Controls.TextBlock)(target)); return; case 6: this.LEVEL = ((System.Windows.Controls.TextBlock)(target)); return; case 7: this.ROWS_DESTROYED = ((System.Windows.Controls.TextBlock)(target)); return; case 8: this.TIME = ((System.Windows.Controls.TextBlock)(target)); return; case 9: this.MESSAGE = ((System.Windows.Controls.TextBlock)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.stack = ((System.Windows.Controls.StackPanel)(target)); return; case 2: this.grid = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 3: this.dificultate = ((System.Windows.Controls.ListBox)(target)); return; case 4: this.algoritm = ((System.Windows.Controls.ListBox)(target)); return; case 5: this.juc_3 = ((System.Windows.Controls.TextBlock)(target)); return; case 6: this.juc_4 = ((System.Windows.Controls.TextBlock)(target)); return; case 7: this.juc_5 = ((System.Windows.Controls.TextBlock)(target)); return; case 8: this.ai_3 = ((System.Windows.Controls.TextBlock)(target)); return; case 9: this.ai_4 = ((System.Windows.Controls.TextBlock)(target)); return; case 10: this.ai_5 = ((System.Windows.Controls.TextBlock)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 15 "..\..\MainWindow - 复制.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.ConnectServer); #line default #line hidden return; case 2: #line 16 "..\..\MainWindow - 复制.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.CheckCOM); #line default #line hidden return; case 3: #line 17 "..\..\MainWindow - 复制.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Publish); #line default #line hidden return; case 4: #line 18 "..\..\MainWindow - 复制.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Exit); #line default #line hidden return; case 5: this.loader = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.LayoutStack = ((System.Windows.Controls.StackPanel)(target)); return; case 2: this.BedCountComboBox = ((System.Windows.Controls.ComboBox)(target)); #line 18 "..\..\MainWindow.xaml" this.BedCountComboBox.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.ComboBox_OnSelect); #line default #line hidden return; case 3: this.MenuStack = ((System.Windows.Controls.StackPanel)(target)); return; case 4: this.BedStack = ((System.Windows.Controls.StackPanel)(target)); return; case 5: this.MonitorUniformGrid = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 6: this.MonitorStartButton = ((System.Windows.Controls.Button)(target)); #line 46 "..\..\MainWindow.xaml" this.MonitorStartButton.Click += new System.Windows.RoutedEventHandler(this.ButtonClick); #line default #line hidden return; case 7: this.MonitorIcuUniformGrid = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 12 "..\..\MainWindow.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Button_Click_1); #line default #line hidden return; case 2: #line 13 "..\..\MainWindow.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Button_Click_2); #line default #line hidden return; case 3: this.txt_busqueda = ((System.Windows.Controls.TextBox)(target)); return; case 4: #line 15 "..\..\MainWindow.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Button_Click_3); #line default #line hidden return; case 5: this.reproductor = ((Karaoke.Controles.Reproductor)(target)); return; case 6: this.discos = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.unif_main = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 2: this.ls_box = ((System.Windows.Controls.ListBox)(target)); return; case 3: this.btn_attach = ((System.Windows.Controls.Button)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.main = ((System.Windows.Controls.Grid)(target)); return; case 2: this.ChessBoard_Up = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 3: this.ChessBoard_Down = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; } this._contentLoaded = true; }
internal static void InstallTab() { Application.Current.Dispatcher.Invoke( () => { Window mainWindow = Application.Current.MainWindow; _tabGrid = new UniformGrid { HorizontalAlignment = HorizontalAlignment.Stretch, VerticalAlignment = VerticalAlignment.Top, MaxHeight = 180, }; CreateButton("Configure", ShowMainTrinityUIEventHandler); CreateButton("Sort Backpack", SortBackEventHandler); CreateButton("Sort Stash", SortStashEventHandler); CreateButton("Clean Stash", CleanStashEventHandler); CreateButton("Reload Item Rules", ReloadItemRulesEventHandler); CreateButton("Drop Legendaries", DropLegendariesEventHandler); CreateButton("Find New ActorIds", GetNewActorSNOsEventHandler); CreateButton("Dump My Build", DumpBuildEventHandler); CreateButton("Show Cache", ShowCacheWindowEventHandler); CreateButton("Reset TVars", ResetTVarsEventHandler); CreateButton("Start LazyCache", StartLazyCacheEventHandler); CreateButton("Stop LazyCache", StopLazyCacheEventHandler); CreateButton("Cache Test", CacheTestCacheEventHandler); _tabItem = new TabItem { Header = "Trinity", ToolTip = "Trinity Functions", Content = _tabGrid, }; var tabs = mainWindow.FindName("tabControlMain") as TabControl; if (tabs == null) return; tabs.Items.Add(_tabItem); } ); }
private static UniformGrid BuildColorGrid(int numberOfCells) { Random r = new Random(); UniformGrid grid = new UniformGrid(); for (int i = 0; i < numberOfCells; i++) { Color color = Color.FromScRgb(1.0f, (float)r.NextDouble(), (float)r.NextDouble(), (float)r.NextDouble()); SolidColorBrush fill = new SolidColorBrush(color); fill.Freeze(); System.Windows.Shapes.Rectangle child = new System.Windows.Shapes.Rectangle(); child.Fill = fill; grid.Children.Add(child); } return grid; }
public Cuadrante(Sudoku s, int cuad, Action<int, int, int> solicitudCambioNúmero, Action<int, int> solicitudSeleccionada, Action<int, int> solicitudCambioTinta) { var ug = new UniformGrid() { Rows = Sudoku.Tamaño / 3, Columns = Sudoku.Tamaño / 3 }; UI = new Border() { BorderBrush = Brushes.Black, BorderThickness = new Thickness(2), Child = ug }; for (int i = 0; i < Sudoku.Tamaño; ++i) { int f, c; Sudoku.CuadrantePosicionAFilaColumna(cuad, i, out f, out c); var celda = new Celda(s[f, c], (n) => solicitudCambioNúmero(f, c, n), () => solicitudSeleccionada(f, c), () => solicitudCambioTinta(f, c)); _celdas[i] = celda; ug.Children.Add(celda.UI); } }
public DrawButtonsOnBitmap() { Title = "Draw Buttons on Bitmap"; // Create a UniformGrid for hosting buttons. UniformGrid unigrid = new UniformGrid(); unigrid.Columns = 4; // Create 32 ToggleButton objects on UniformGrid. for (int i = 0; i < 32; i++) { ToggleButton btn = new ToggleButton(); btn.Width = 96; btn.Height = 24; btn.IsChecked = (i < 4 | i > 27) ^ (i % 4 == 0 | i % 4 == 3); unigrid.Children.Add(btn); } // Size the UniformGrid. unigrid.Measure(new Size(Double.PositiveInfinity, Double.PositiveInfinity)); Size szGrid = unigrid.DesiredSize; // Arrange the UniformGrid. unigrid.Arrange(new Rect(new Point(0, 0), szGrid)); // Create the RenderTargetBitmap object. RenderTargetBitmap renderbitmap = new RenderTargetBitmap((int)Math.Ceiling(szGrid.Width), (int)Math.Ceiling(szGrid.Height), 96, 96, PixelFormats.Default); // Render the UniformGrid on the RenderTargetBitmap. renderbitmap.Render(unigrid); // Create an Image object and set its Source to the bitmap. Image img = new Image(); img.Source = renderbitmap; // Make the Image object the content of the window. Content = img; }
public DrawButtonsOnBitmap() { Title = "Draw Buttons on Bitmap"; // ��ư�� ��ġ��ų UniformGrid ���� UniformGrid unigrid = new UniformGrid(); unigrid.Columns = 4; // UniformGrid ���� 32���� ��۹�ư ��ü�� ���� for (int i = 0; i < 32; i++) { ToggleButton btn = new ToggleButton(); btn.Width = 96; btn.Height = 24; btn.IsChecked = (i < 4 | i > 27) ^ (i % 4 == 0 | i % 4 == 3); unigrid.Children.Add(btn); } // ������Ʈ �Ǵ� ��Ʈ���� ������ �������� ���� �ݵ�� Measure / Arrage �ҵ带 ȣ���ؼ� ũ�⸦ �����������. unigrid.Measure(new Size(Double.PositiveInfinity, Double.PositiveInfinity)); Size szGrid = unigrid.DesiredSize; unigrid.Arrange(new Rect(new Point(0, 0), szGrid)); // ���� ������ ������ ������ ��ħ. RenderTargetBitmap renderbitmap = new RenderTargetBitmap((int)Math.Ceiling(szGrid.Width), (int)Math.Ceiling(szGrid.Height), 96, 96, PixelFormats.Default); renderbitmap.Render(unigrid); Image img = new Image(); img.Source = renderbitmap; Content = img; }
public PlayJeuDeTacquin() { Title = "Jeu de Tacquin"; SizeToContent = SizeToContent.WidthAndHeight; ResizeMode = ResizeMode.CanMinimize; Background = SystemColors.ControlBrush; StackPanel stack = new StackPanel(); Content = stack; Button btn = new Button(); btn.Content = "_Scramble"; btn.Margin = new Thickness(10); btn.HorizontalAlignment = HorizontalAlignment.Center; btn.Click += ScrambleOnClick; stack.Children.Add(btn); Border bord = new Border(); bord.BorderBrush = SystemColors.ControlDarkDarkBrush; bord.BorderThickness = new Thickness(1); stack.Children.Add(bord); unigrid = new UniformGrid(); unigrid.Rows = NumberRows; unigrid.Columns = NumberCols; bord.Child = unigrid; for (int i = 0; i < NumberRows*NumberCols - 1; i++) { Tile tile = new Tile(); tile.Text = (i+1).ToString(); tile.MouseLeftButtonDown += TileOnMouseLeftButtonDown; unigrid.Children.Add(tile); } unigrid.Children.Add(new Empty()); xEmpty = NumberCols - 1; yEmpty = NumberRows - 1; }
internal static void InstallTab() { Application.Current.Dispatcher.Invoke( () => { var mainWindow = Application.Current.MainWindow; _tabGrid = new UniformGrid { HorizontalAlignment = HorizontalAlignment.Stretch, VerticalAlignment = VerticalAlignment.Top, Columns = 1, //MaxHeight = 180 }; var path = Path.Combine("Tab", "Tab.xaml"); var mainControl = UILoader.GetControl<UserControl>(path); ViewModel = new TabViewModel(); mainControl.DataContext = ViewModel; _tabItem = new TabItem { Header = "AutoFollow", //ToolTip = "", Content = _tabGrid }; var tabs = mainWindow.FindName("tabControlMain") as TabControl; if (tabs == null) return; tabs.Items.Add(_tabItem); _tabGrid.Children.Add(mainControl); } ); }
// Public constructor. public ColorGrid() { // Create a Border for the control. bord = new Border(); bord.BorderBrush = SystemColors.ControlDarkDarkBrush; bord.BorderThickness = new Thickness(1); AddVisualChild(bord); // necessary for event routing. AddLogicalChild(bord); // Create a UniformGrid as a child of the Border. unigrid = new UniformGrid(); unigrid.Background = SystemColors.WindowBrush; unigrid.Columns = xNum; bord.Child = unigrid; // Fill up the UniformGrid with ColorCell objects. for (int y = 0; y < yNum; y++) for (int x = 0; x < xNum; x++) { Color clr = (Color) typeof(Colors). GetProperty(strColors[y, x]).GetValue(null, null); cells[y, x] = new ColorCell(clr); unigrid.Children.Add(cells[y, x]); if (clr == SelectedColor) { cellSelected = cells[y, x]; cells[y, x].IsSelected = true; } ToolTip tip = new ToolTip(); tip.Content = strColors[y, x]; cells[y, x].ToolTip = tip; } }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.MainPane = ((System.Windows.Controls.ScrollViewer)(target)); return; case 2: this.progressBar = ((System.Windows.Controls.ProgressBar)(target)); #line 15 "..\..\TabPage.xaml" this.progressBar.ValueChanged += new System.Windows.RoutedPropertyChangedEventHandler<double>(this.ProgressBar_ValueChanged_1); #line default #line hidden return; case 3: this.searchBox = ((System.Windows.Controls.TextBox)(target)); #line 16 "..\..\TabPage.xaml" this.searchBox.KeyDown += new System.Windows.Input.KeyEventHandler(this.onKey); #line default #line hidden return; case 4: this.cancel = ((System.Windows.Controls.Button)(target)); #line 17 "..\..\TabPage.xaml" this.cancel.Click += new System.Windows.RoutedEventHandler(this.cancelSearch); #line default #line hidden return; case 5: this.btnGo = ((System.Windows.Controls.Button)(target)); #line 21 "..\..\TabPage.xaml" this.btnGo.Click += new System.Windows.RoutedEventHandler(this.search); #line default #line hidden return; case 6: this.btnShowFav = ((System.Windows.Controls.Button)(target)); #line 68 "..\..\TabPage.xaml" this.btnShowFav.Click += new System.Windows.RoutedEventHandler(this.showFav); #line default #line hidden return; case 7: this.btnHelp = ((System.Windows.Controls.Button)(target)); #line 116 "..\..\TabPage.xaml" this.btnHelp.Click += new System.Windows.RoutedEventHandler(this.help); #line default #line hidden return; case 8: this.SearchWrap = ((System.Windows.Controls.Grid)(target)); return; case 9: this.SearchPane = ((System.Windows.Controls.Grid)(target)); return; case 10: this.radioAuthor = ((System.Windows.Controls.RadioButton)(target)); return; case 11: this.radioJournal = ((System.Windows.Controls.RadioButton)(target)); return; case 12: this.radioCitations = ((System.Windows.Controls.RadioButton)(target)); return; case 13: this.radioDate = ((System.Windows.Controls.RadioButton)(target)); return; case 14: this.yearStart = ((System.Windows.Controls.TextBox)(target)); return; case 15: this.yearEnd = ((System.Windows.Controls.TextBox)(target)); return; case 16: this.checkBoxCustomRange = ((System.Windows.Controls.CheckBox)(target)); #line 178 "..\..\TabPage.xaml" this.checkBoxCustomRange.Click += new System.Windows.RoutedEventHandler(this.checkBoxCustomRange_Click); #line default #line hidden return; case 17: this.btnAddFav = ((System.Windows.Controls.Label)(target)); #line 179 "..\..\TabPage.xaml" this.btnAddFav.MouseUp += new System.Windows.Input.MouseButtonEventHandler(this.addFav); #line default #line hidden return; case 18: this.btnExport = ((System.Windows.Controls.Button)(target)); #line 182 "..\..\TabPage.xaml" this.btnExport.Click += new System.Windows.RoutedEventHandler(this.export); #line default #line hidden return; case 19: this.sep1 = ((System.Windows.Controls.Separator)(target)); return; case 20: this.sep2 = ((System.Windows.Controls.Separator)(target)); return; case 21: this.ResultScroll = ((System.Windows.Controls.Grid)(target)); return; case 22: this.ResultsPane = ((System.Windows.Controls.ListBox)(target)); return; case 23: this.previewPane = ((System.Windows.Controls.ScrollViewer)(target)); return; case 24: #line 248 "..\..\TabPage.xaml" ((System.Windows.Controls.StackPanel)(target)).Loaded += new System.Windows.RoutedEventHandler(this.keyFocus); #line default #line hidden return; case 25: this.Author = ((System.Windows.Controls.Grid)(target)); return; case 26: this.Journal = ((System.Windows.Controls.Grid)(target)); return; case 27: this.Paper = ((System.Windows.Controls.Grid)(target)); return; case 28: this.Pagination = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 29: this.statusBar = ((System.Windows.Controls.Primitives.StatusBar)(target)); return; case 30: this.textbox = ((System.Windows.Controls.TextBlock)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.Paint = ((Paint.MainWindow)(target)); #line 5 "..\..\MainWindow.xaml" this.Paint.KeyDown += new System.Windows.Input.KeyEventHandler(this.Paint_KeyDown); #line default #line hidden return; case 2: this.MyCanvas = ((System.Windows.Controls.Canvas)(target)); #line 8 "..\..\MainWindow.xaml" this.MyCanvas.Loaded += new System.Windows.RoutedEventHandler(this.MyCanvas_Loaded); #line default #line hidden #line 9 "..\..\MainWindow.xaml" this.MyCanvas.MouseLeftButtonDown += new System.Windows.Input.MouseButtonEventHandler(this.MyCanvas_MouseLeftButtonDown); #line default #line hidden #line 9 "..\..\MainWindow.xaml" this.MyCanvas.MouseMove += new System.Windows.Input.MouseEventHandler(this.MyCanvas_MouseMove); #line default #line hidden #line 9 "..\..\MainWindow.xaml" this.MyCanvas.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.MyCanvas_MouseLeftButtonUp); #line default #line hidden return; case 3: this.gridColor = ((System.Windows.Controls.Grid)(target)); return; case 4: this.btnColor1 = ((System.Windows.Controls.Button)(target)); #line 20 "..\..\MainWindow.xaml" this.btnColor1.Click += new System.Windows.RoutedEventHandler(this.btnColor1_Click); #line default #line hidden return; case 5: this.btnColor2 = ((System.Windows.Controls.Button)(target)); #line 21 "..\..\MainWindow.xaml" this.btnColor2.Click += new System.Windows.RoutedEventHandler(this.btnColor2_Click); #line default #line hidden return; case 6: this.btnMoreColor = ((System.Windows.Controls.Button)(target)); #line 22 "..\..\MainWindow.xaml" this.btnMoreColor.Click += new System.Windows.RoutedEventHandler(this.btnMoreColor_Click); #line default #line hidden return; case 7: this.unfgrid = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 8: this.btnColorBlack = ((System.Windows.Controls.Button)(target)); #line 24 "..\..\MainWindow.xaml" this.btnColorBlack.Click += new System.Windows.RoutedEventHandler(this.btnColor_Click); #line default #line hidden return; case 9: this.btnColorRed = ((System.Windows.Controls.Button)(target)); #line 25 "..\..\MainWindow.xaml" this.btnColorRed.Click += new System.Windows.RoutedEventHandler(this.btnColor_Click); #line default #line hidden return; case 10: this.btnColorOrange = ((System.Windows.Controls.Button)(target)); #line 26 "..\..\MainWindow.xaml" this.btnColorOrange.Click += new System.Windows.RoutedEventHandler(this.btnColor_Click); #line default #line hidden return; case 11: this.btnColorYellow = ((System.Windows.Controls.Button)(target)); #line 27 "..\..\MainWindow.xaml" this.btnColorYellow.Click += new System.Windows.RoutedEventHandler(this.btnColor_Click); #line default #line hidden return; case 12: this.btnColorGreen = ((System.Windows.Controls.Button)(target)); #line 28 "..\..\MainWindow.xaml" this.btnColorGreen.Click += new System.Windows.RoutedEventHandler(this.btnColor_Click); #line default #line hidden return; case 13: this.btnColorBlue = ((System.Windows.Controls.Button)(target)); #line 29 "..\..\MainWindow.xaml" this.btnColorBlue.Click += new System.Windows.RoutedEventHandler(this.btnColor_Click); #line default #line hidden return; case 14: this.btnColorWhite = ((System.Windows.Controls.Button)(target)); #line 30 "..\..\MainWindow.xaml" this.btnColorWhite.Click += new System.Windows.RoutedEventHandler(this.btnColor_Click); #line default #line hidden return; case 15: this.btnColorMagenta = ((System.Windows.Controls.Button)(target)); #line 31 "..\..\MainWindow.xaml" this.btnColorMagenta.Click += new System.Windows.RoutedEventHandler(this.btnColor_Click); #line default #line hidden return; case 16: this.btnColorChocolate = ((System.Windows.Controls.Button)(target)); #line 32 "..\..\MainWindow.xaml" this.btnColorChocolate.Click += new System.Windows.RoutedEventHandler(this.btnColor_Click); #line default #line hidden return; case 17: this.btnColorPurple = ((System.Windows.Controls.Button)(target)); #line 33 "..\..\MainWindow.xaml" this.btnColorPurple.Click += new System.Windows.RoutedEventHandler(this.btnColor_Click); #line default #line hidden return; case 18: this.btnColorLime = ((System.Windows.Controls.Button)(target)); #line 34 "..\..\MainWindow.xaml" this.btnColorLime.Click += new System.Windows.RoutedEventHandler(this.btnColor_Click); #line default #line hidden return; case 19: this.btnColorDeepSkyBlue = ((System.Windows.Controls.Button)(target)); #line 35 "..\..\MainWindow.xaml" this.btnColorDeepSkyBlue.Click += new System.Windows.RoutedEventHandler(this.btnColor_Click); #line default #line hidden return; case 20: this.btnMoreColor1 = ((System.Windows.Controls.Button)(target)); #line 36 "..\..\MainWindow.xaml" this.btnMoreColor1.Click += new System.Windows.RoutedEventHandler(this.btnColor_Click); #line default #line hidden return; case 21: this.btnMoreColor2 = ((System.Windows.Controls.Button)(target)); #line 37 "..\..\MainWindow.xaml" this.btnMoreColor2.Click += new System.Windows.RoutedEventHandler(this.btnColor_Click); #line default #line hidden return; case 22: this.btnMoreColor3 = ((System.Windows.Controls.Button)(target)); #line 38 "..\..\MainWindow.xaml" this.btnMoreColor3.Click += new System.Windows.RoutedEventHandler(this.btnColor_Click); #line default #line hidden return; case 23: this.btnMoreColor4 = ((System.Windows.Controls.Button)(target)); #line 39 "..\..\MainWindow.xaml" this.btnMoreColor4.Click += new System.Windows.RoutedEventHandler(this.btnColor_Click); #line default #line hidden return; case 24: this.btnMoreColor5 = ((System.Windows.Controls.Button)(target)); #line 40 "..\..\MainWindow.xaml" this.btnMoreColor5.Click += new System.Windows.RoutedEventHandler(this.btnColor_Click); #line default #line hidden return; case 25: this.btnMoreColor6 = ((System.Windows.Controls.Button)(target)); #line 41 "..\..\MainWindow.xaml" this.btnMoreColor6.Click += new System.Windows.RoutedEventHandler(this.btnColor_Click); #line default #line hidden return; case 26: this.lblShapes = ((System.Windows.Controls.Label)(target)); return; case 27: this.cbbShapes = ((System.Windows.Controls.ComboBox)(target)); #line 58 "..\..\MainWindow.xaml" this.cbbShapes.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.cbbShapes_SelectionChanged); #line default #line hidden return; case 28: this.lblSize = ((System.Windows.Controls.Label)(target)); return; case 29: this.cbbSize = ((System.Windows.Controls.ComboBox)(target)); #line 68 "..\..\MainWindow.xaml" this.cbbSize.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.cbbSize_SelectionChanged); #line default #line hidden return; case 30: this.lblFill = ((System.Windows.Controls.Label)(target)); return; case 31: this.cbbFill = ((System.Windows.Controls.ComboBox)(target)); #line 79 "..\..\MainWindow.xaml" this.cbbFill.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.cbbFill_SelectionChanged); #line default #line hidden return; case 32: this.lblOutLine = ((System.Windows.Controls.Label)(target)); return; case 33: this.cbbOutLine = ((System.Windows.Controls.ComboBox)(target)); #line 87 "..\..\MainWindow.xaml" this.cbbOutLine.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.cbbOutLine_SelectionChanged); #line default #line hidden return; case 34: this.btnCut = ((System.Windows.Controls.Button)(target)); #line 95 "..\..\MainWindow.xaml" this.btnCut.Click += new System.Windows.RoutedEventHandler(this.btnCut_Click); #line default #line hidden return; case 35: this.btnCopy = ((System.Windows.Controls.Button)(target)); #line 96 "..\..\MainWindow.xaml" this.btnCopy.Click += new System.Windows.RoutedEventHandler(this.btnCopy_Click); #line default #line hidden return; case 36: this.btnPaste = ((System.Windows.Controls.Button)(target)); #line 97 "..\..\MainWindow.xaml" this.btnPaste.Click += new System.Windows.RoutedEventHandler(this.btnPaste_Click); #line default #line hidden return; case 37: this.btnSave = ((System.Windows.Controls.Button)(target)); #line 98 "..\..\MainWindow.xaml" this.btnSave.Click += new System.Windows.RoutedEventHandler(this.btnSave_Click); #line default #line hidden return; case 38: this.Load = ((System.Windows.Controls.Button)(target)); #line 99 "..\..\MainWindow.xaml" this.Load.Click += new System.Windows.RoutedEventHandler(this.Load_Click); #line default #line hidden return; case 39: this.Undo = ((System.Windows.Controls.Button)(target)); #line 101 "..\..\MainWindow.xaml" this.Undo.Click += new System.Windows.RoutedEventHandler(this.Undo_Click); #line default #line hidden return; case 40: this.Redo = ((System.Windows.Controls.Button)(target)); #line 102 "..\..\MainWindow.xaml" this.Redo.Click += new System.Windows.RoutedEventHandler(this.Redo_Click); #line default #line hidden return; case 41: this.btnFont = ((System.Windows.Controls.Button)(target)); #line 103 "..\..\MainWindow.xaml" this.btnFont.Click += new System.Windows.RoutedEventHandler(this.btnFont_Click); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 50 "..\..\..\UserControls\Categories.xaml" ((System.Windows.Controls.TabControl)(target)).SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.categoryTabController); #line default #line hidden return; case 2: this.categoriesListInnerTab = ((System.Windows.Controls.TabItem)(target)); return; case 3: this.CategoriesContainer = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 4: this.addCategoryTab = ((System.Windows.Controls.TabItem)(target)); return; case 5: this.categoryName = ((System.Windows.Controls.TextBox)(target)); return; case 6: #line 67 "..\..\..\UserControls\Categories.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Button_Click); #line default #line hidden return; } this._contentLoaded = true; }
public EditorNavigationMargin(IWpfTextView wpfTextView, IEnumerable<IEditorNavigationSource> sources, IEditorNavigationTypeRegistryService editorNavigationTypeRegistryService) { Contract.Requires<ArgumentNullException>(wpfTextView != null, "wpfTextView"); Contract.Requires<ArgumentNullException>(sources != null, "sources"); Contract.Requires<ArgumentNullException>(editorNavigationTypeRegistryService != null, "editorNavigationTypeRegistryService"); this._wpfTextView = wpfTextView; this._sources = sources; this._editorNavigationTypeRegistryService = editorNavigationTypeRegistryService; _navigationControls = this._sources .SelectMany(source => source.GetNavigationTypes()) .Distinct() //.OrderBy(...) .Select(type => Tuple.Create(type, default(EditorNavigationComboBox))) .ToArray(); if (this._navigationControls.Length == 0) { this._container = new UniformGrid() { Visibility = Visibility.Collapsed }; return; } this._container = new UniformGrid() { Columns = _navigationControls.Length, Rows = 1 }; _navigationControls = Array.ConvertAll(_navigationControls, pair => { EditorNavigationComboBox comboBox = new EditorNavigationComboBox() { Cursor = Cursors.Arrow, ToolTip = new ToolTip() { Content = pair.Item1.Definition.DisplayName } }; comboBox.DropDownOpened += OnDropDownOpened; comboBox.SelectionChanged += OnSelectionChanged; return Tuple.Create(pair.Item1, comboBox); }); foreach (var controlPair in _navigationControls) { this._container.Children.Add(controlPair.Item2); } this._wpfTextView.Caret.PositionChanged += OnCaretPositionChanged; foreach (var source in this._sources) { source.NavigationTargetsChanged += WeakEvents.AsWeak(OnNavigationTargetsChanged, eh => source.NavigationTargetsChanged -= eh); UpdateNavigationTargets(source); } }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.PlayerTurns = ((System.Windows.Controls.Label)(target)); return; case 2: this.Movement = ((System.Windows.Controls.Label)(target)); return; case 3: this.Board = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 4: this.Promote = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 5: this.Queen = ((System.Windows.Controls.Button)(target)); return; case 6: this.Bishop = ((System.Windows.Controls.Button)(target)); return; case 7: this.Rook = ((System.Windows.Controls.Button)(target)); return; case 8: this.Knight = ((System.Windows.Controls.Button)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.root = ((Technewlogic.WpfDialogManagement.DialogBaseControl)(target)); return; case 2: this.BackgroundImageHolder = ((System.Windows.Controls.ContentControl)(target)); return; case 3: this.ButtonsGrid = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 4: this.CustomContent = ((System.Windows.Controls.ContentControl)(target)); return; } this._contentLoaded = true; }
internal static void InstallTab() { Application.Current.Dispatcher.Invoke( () => { var mainWindow = Application.Current.MainWindow; var dumpers = new StackPanel { Background = Brushes.DimGray, Height = 176, Margin = new Thickness(2, 2, 0, 2) }; dumpers.Children.Add(CreateTitle("Dumpers")); dumpers.Children.Add(CreateButton("Map Markers", DumpMapMarkers_Click)); dumpers.Children.Add(CreateButton("All Actors", DumpObjects_Click)); dumpers.Children.Add(CreateButton("Specific Actor", DumpActor_Click)); dumpers.Children.Add(CreateButton("Unsupported Bounties", DumpUnsupportedBounties_Click)); dumpers.Children.Add(CreateButton("Scenes", DumpLevelAreaScenes_Click)); dumpers.Children.Add(CreateButton("Toggle MapUI", ToggleRadarUI_Click, default(Thickness), new SolidColorBrush(Colors.NavajoWhite) { Opacity = 0.2 })); var coroutineHelpers = new StackPanel { Background = Brushes.DimGray, Height = 176, Margin = new Thickness(2, 2, 0, 2) }; coroutineHelpers.Children.Add(CreateTitle("Coroutines")); coroutineHelpers.Children.Add(CreateButton("Move To Position", MoveToPosition_Click)); coroutineHelpers.Children.Add(CreateButton("Move To Map Marker", MoveToMapMarker_Click)); coroutineHelpers.Children.Add(CreateButton("Move To Actor", MoveToActor_Click)); coroutineHelpers.Children.Add(CreateButton("Enter LevelA rea", EnterLevelArea_Click)); coroutineHelpers.Children.Add(CreateButton("Clear Level Area", ClearLevelArea_Click)); coroutineHelpers.Children.Add(CreateButton("Clear Area For N Seconds", ClearAreaForNSeconds_Click)); var coroutineHelpers2 = new StackPanel { Background = Brushes.DimGray, Height = 176, Margin = new Thickness(0, 2, 2, 2) }; coroutineHelpers2.Children.Add(CreateTitle(" ")); coroutineHelpers2.Children.Add(CreateButton("Wait For N Seconds", WaitForNSeconds_Click, new Thickness(0, 2.5, 5, 2.5))); coroutineHelpers2.Children.Add(CreateButton("Interact With Gizmo", InteractWithGizmo_Click, new Thickness(0, 2.5, 5, 2.5))); coroutineHelpers2.Children.Add(CreateButton("Interact With Unit", InteractWithUnit_Click, new Thickness(0, 2.5, 5, 2.5))); coroutineHelpers2.Children.Add(CreateButton("MoveToScene", MoveToScene_Click, new Thickness(0, 2.5, 5, 2.5))); coroutineHelpers2.Children.Add(CreateButton("MoveToScenePosition", MoveToScenePosition_Click, new Thickness(0, 2.5, 5, 2.5))); var tests = new StackPanel { Background = Brushes.DimGray, Height = 176, Margin = new Thickness(0, 2, 2, 2) }; tests.Children.Add(CreateTitle("Tests")); tests.Children.Add(CreateButton("Dump Experience", DumpExperience_Click)); tests.Children.Add(CreateButton("Dump Me", DumpMe_Click)); tests.Children.Add(CreateButton("Dump Bounty Quests", DumpBountyQuests_Click)); tests.Children.Add(CreateButton("Dump Backpack", DumpBackpack_Click)); tests.Children.Add(CreateButton("Dump Party Members", DumpParty_Click)); tests.Children.Add(CreateButton("Dump Test1", DumpDynamicBounty_Click)); //tests.Children.Add(CreateButton("Dump Waypoint", DumpWaypoint_Click)); //var mapUiContainer = new StackPanel { Background = Brushes.DimGray, Height = 176, Margin = new Thickness(0, 2, 0, 2)}; //var mapUiButton = new Button(); //mapUiButton.Click += ToggleRadarUI_Click; //mapUiButton.Content = "Toggle\r\nMap UI"; //mapUiButton.Margin = new Thickness(5); //mapUiButton.Background = new SolidColorBrush(Colors.NavajoWhite) {Opacity = 0.2}; //mapUiButton.Height = 166; //mapUiButton.FontWeight = FontWeights.Bold; //mapUiButton.FontSize = 26; //mapUiButton.Width = 140; //mapUiButton.HorizontalAlignment = HorizontalAlignment.Left; //mapUiButton.VerticalAlignment = VerticalAlignment.Top; //mapUiContainer.Children.Add(mapUiButton); var uniformGrid = new UniformGrid { HorizontalAlignment = HorizontalAlignment.Left, VerticalAlignment = VerticalAlignment.Top, MaxHeight = 180, Columns = 4 }; //uniformGrid.Children.Add(mapUiContainer); uniformGrid.Children.Add(dumpers); uniformGrid.Children.Add(coroutineHelpers); uniformGrid.Children.Add(coroutineHelpers2); uniformGrid.Children.Add(tests); _tabItem = new TabItem { Header = "Adventurer", ToolTip = "Developer Tools", Content = uniformGrid, }; var tabs = mainWindow.FindName("tabControlMain") as TabControl; if (tabs == null) return; tabs.Items.Add(_tabItem); } ); }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 4 "..\..\MainWindow.xaml" ((WpfApplication1.MainWindow)(target)).Loaded += new System.Windows.RoutedEventHandler(this.Window_Loaded_1); #line default #line hidden #line 4 "..\..\MainWindow.xaml" ((WpfApplication1.MainWindow)(target)).PreviewKeyDown += new System.Windows.Input.KeyEventHandler(this.Window_PreviewKeyDown_1); #line default #line hidden return; case 2: this.main = ((System.Windows.Controls.Grid)(target)); return; case 3: this.ugdBoard = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 4: this.Map = ((System.Windows.Controls.Image)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 2 "..\..\ServiceCalls.xaml" ((BMC.Presentation.POS.ServiceCalls)(target)).Loaded += new System.Windows.RoutedEventHandler(this.Window_Loaded); #line default #line hidden return; case 2: this.btnExit = ((System.Windows.Controls.Button)(target)); #line 14 "..\..\ServiceCalls.xaml" this.btnExit.Click += new System.Windows.RoutedEventHandler(this.btnExit_Click_1); #line default #line hidden return; case 3: this.grdServiceCalls = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 4: this.lblStatus = ((System.Windows.Controls.Label)(target)); return; case 5: this.progressBar1 = ((System.Windows.Controls.ProgressBar)(target)); return; case 6: this.lblSerialNo = ((System.Windows.Controls.TextBlock)(target)); return; case 7: this.lblAsset = ((System.Windows.Controls.TextBlock)(target)); return; case 8: this.lblManufacturer = ((System.Windows.Controls.TextBlock)(target)); return; case 9: this.lblGame = ((System.Windows.Controls.TextBlock)(target)); return; case 10: this.pnlHeader = ((System.Windows.Controls.Grid)(target)); return; case 11: this.txtHeader = ((System.Windows.Controls.TextBlock)(target)); return; } this._contentLoaded = true; }
private void CreateNewScript() { HandleUnsavedChanges(); //Build a dialog for the user to enter the script name and type var dialog = new CustomDialog(); StackPanel panel = new StackPanel(); Label label = new Label() { Content = "Enter script name:" }; TextBox textBox = new TextBox(); StackPanel radioBtnPanel = new StackPanel { Orientation = Orientation.Horizontal }; var orderRadioBtn = new RadioButton { Content = "Order Script", IsChecked = true, Margin = new Thickness(5) }; var tradeRadioBtn = new RadioButton { Content = "Trade Script", IsChecked = false, Margin = new Thickness(5) }; radioBtnPanel.Children.Add(orderRadioBtn); radioBtnPanel.Children.Add(tradeRadioBtn); UniformGrid btnPanel = new UniformGrid { Columns = 2, HorizontalAlignment = HorizontalAlignment.Stretch }; Button nextBtn = new Button { Content = "Create Script", Margin = new Thickness(5) }; nextBtn.Click += (s, e) => { string scriptType = (orderRadioBtn.IsChecked.HasValue && orderRadioBtn.IsChecked.Value) ? "Order" : "Trade"; CreateNewScript(textBox.Text, scriptType); _dialogService.HideMetroDialogAsync(this, dialog); }; Button cancelBtn = new Button { Content = "Cancel", Margin = new Thickness(5) }; cancelBtn.Click += (s, e) => { _dialogService.HideMetroDialogAsync(this, dialog); }; btnPanel.Children.Add(nextBtn); btnPanel.Children.Add(cancelBtn); panel.Children.Add(label); panel.Children.Add(textBox); panel.Children.Add(radioBtnPanel); panel.Children.Add(btnPanel); dialog.Content = panel; //There is no point to awaiting this one, it returns immediately _dialogService.ShowMetroDialogAsync(this, dialog); }
public override void Initialize(MainWindow mainwindow) { base.Initialize(mainwindow); UniformGrid grid = new UniformGrid(); grid.Columns = 2; Border b1 = new Border(); b1.Style = (Style)App.Current.Resources["Border_Default"]; b1.Child = this.ListBox_ResourcePanels; this.ListBox_ResourcePanels.SelectionChanged += ListBox_ResourcePanels_SelectionChanged; //UniformGrid SaveGrid = new UniformGrid(); //SaveGrid.Rows = 2; StackPanel savestack = new StackPanel(); TextBlock textblock_save = new TextBlock(); textblock_save.Text = "保存用"; Button Button_Save = new Button(); Button_Save.Click += Button_Save_Click; Button_Save.Content = "保存"; Button Button_Stop_save = new Button(); Button_Stop_save.Click += Button_Stop_save_Click; Button_Stop_save.Content = "停止"; Button Button_savefolder = new Button(); Button_savefolder.Click += Button_savefile_Click; Button_savefolder.Content = "フォルダ選択"; textbox_SavefileName.Text = "name"; Button Button_FileName = new Button(); Button_FileName.Click += Button_FileName_Click; Button_FileName.Content = "名前変更"; size.Items.Add("320,240"); size.Items.Add("512,424"); SliderTextBox = new SliderAndTextControl(); savestack.Children.Add(SliderTextBox); SliderTextBox.TextBlock_Title.Text = "Image Index : "; SliderTextBox.Slider_Main.ValueChanged += Slider_Main_ValueChanged; savestack.Children.Add(textblock_save); savestack.Children.Add(Button_Save); savestack.Children.Add(Button_Stop_save); savestack.Children.Add(Button_savefolder); savestack.Children.Add(textbox_SavefileName); savestack.Children.Add(Button_FileName); savestack.Children.Add(size); grid.Children.Add(savestack); grid.Children.Add(b1); Grid.SetColumn(b1, 0); Border b2 = new Border(); b2.Style = (Style)App.Current.Resources["Border_Default"]; StackPanel loadstack = new StackPanel(); TextBlock textblock_load = new TextBlock(); textblock_load.Text = "再生用"; Button Button_Loadone = new Button(); Button_Loadone.Click += Button_Loadone_Click; Button_Loadone.Content = "読み込み"; Button Button_Load = new Button(); Button_Load.Click += Button_Load_Click; Button_Load.Content = "再生"; Button Button_Stop_load = new Button(); Button_Stop_load.Click += Button_Stop_load_Click; ; Button_Stop_load.Content = "終了"; Button Button_loadfolder = new Button(); Button_loadfolder.Click += Button_loadfolder_Click; Button_loadfolder.Content = "フォルダ選択"; textbox_LoadfileName.Text = "name"; Button Button_LoadFileName = new Button(); Button_LoadFileName.Click += Button_LoadFileName_Click; ; Button_LoadFileName.Content = "名前変更"; loadstack.Children.Add(textblock_load); loadstack.Children.Add(Button_Loadone); loadstack.Children.Add(Button_Load); loadstack.Children.Add(Button_Stop_load); loadstack.Children.Add(Button_loadfolder); loadstack.Children.Add(textbox_LoadfileName); loadstack.Children.Add(Button_LoadFileName); grid.Children.Add(loadstack); grid.Children.Add(b2); Grid.SetColumn(b2, 1); StackPanel stackpanel = new StackPanel(); Button Button_Update = new Button(); Button_Update.Content = "Update"; Button_Update.Click += Button_Update_Click; Button Button_Delete = new Button(); Button_Delete.Click += Button_Delete_Click; Button_Delete.Content = "Delete"; //stackpanel.Children.Add(Button_Add); stackpanel.Children.Add(Button_Update); stackpanel.Children.Add(Button_Delete); base.AddContent(stackpanel, Dock.Top); base.AddContent(grid, Dock.Top); this.SetImageToGridChildren(this.Image_Load); Image_Load.Source = loadbit; this.AddContent(base.Grid_Image, Dock.Bottom); this.UpdateLists(); var timer = new Timer(new TimerCallback(loadtimercallback), null, 0, 30); }