示例#1
0
 public WebSocketPipeline(RootedObjects root, HttpContext httpContext, Func <AspNetWebSocketContext, Task> userFunc, string subProtocol)
 {
     _root        = root;
     _httpContext = httpContext;
     _userFunc    = userFunc;
     _subProtocol = subProtocol;
 }
示例#2
0
            private readonly RootedObjects _rootedObjects; // might be null if this is a dummy token

            internal ActivityIdToken(RootedObjects rootedObjects, bool isDestroying)
            {
                Debug.Assert(ActivityIdHelper.Instance != null);
                ActivityIdHelper.Instance.SetCurrentThreadActivityId(rootedObjects._requestActivityId, out _originalActivityId);

                lock (rootedObjects) {
                    rootedObjects._requestActivityIdRefCount++;
                    Debug.Assert(rootedObjects._requestActivityIdRefCount >= 2, "The original ref count should have been 1 or higher, else the activity ID could already have been released.");
                }

                _rootedObjects = rootedObjects;
                _isDestroying  = isDestroying;
            }
 public WebSocketPipeline(RootedObjects root, HttpContext httpContext, Func<AspNetWebSocketContext, Task> userFunc, string subProtocol) {
     _root = root;
     _httpContext = httpContext;
     _userFunc = userFunc;
     _subProtocol = subProtocol;
 }
            private readonly RootedObjects _rootedObjects; // might be null if this is a dummy token

            internal ActivityIdToken(RootedObjects rootedObjects, bool isDestroying) {
                Debug.Assert(ActivityIdHelper.Instance != null);
                ActivityIdHelper.Instance.SetCurrentThreadActivityId(rootedObjects._requestActivityId, out _originalActivityId);

                lock (rootedObjects) {
                    rootedObjects._requestActivityIdRefCount++;
                    Debug.Assert(rootedObjects._requestActivityIdRefCount >= 2, "The original ref count should have been 1 or higher, else the activity ID could already have been released.");
                }

                _rootedObjects = rootedObjects;
                _isDestroying = isDestroying;
            }