// uu encodes a stream in to another stream public void EncodeStream( Stream ins , Stream outs ) { // write the start tag outs.Write( beginTag , 0 , beginTag.Length ); // create the uu transfom and the buffers ToUUEncodingTransform tr = new ToUUEncodingTransform(); byte[] input = new byte[ tr.InputBlockSize ]; byte[] output = new byte[ tr.OutputBlockSize ]; while( true ) { // read from the stream until no more data is available int check = ins.Read( input , 0 , input.Length ); if( check < 1 ) break; // if the read length is not InputBlockSize // write a the final block if( check == tr.InputBlockSize ) { tr.TransformBlock( input , 0 , check , output , 0 ); outs.Write( output , 0 , output.Length ); outs.Write( endl , 0 , endl.Length ); } else { byte[] finalBlock = tr.TransformFinalBlock( input , 0 , check ); outs.Write( finalBlock , 0 , finalBlock.Length ); outs.Write( endl , 0 , endl.Length ); break; } } // write the end tag. outs.Write( endTag , 0 , endTag.Length ); }
// uu encodes a stream in to another stream public void EncodeStream(Stream ins, Stream outs) { // write the start tag outs.Write(beginTag, 0, beginTag.Length); // create the uu transfom and the buffers ToUUEncodingTransform tr = new ToUUEncodingTransform(); byte[] input = new byte[tr.InputBlockSize]; byte[] output = new byte[tr.OutputBlockSize]; while (true) { // read from the stream until no more data is available int check = ins.Read(input, 0, input.Length); if (check < 1) { break; } // if the read length is not InputBlockSize // write a the final block if (check == tr.InputBlockSize) { tr.TransformBlock(input, 0, check, output, 0); outs.Write(output, 0, output.Length); outs.Write(endl, 0, endl.Length); } else { byte[] finalBlock = tr.TransformFinalBlock(input, 0, check); outs.Write(finalBlock, 0, finalBlock.Length); outs.Write(endl, 0, endl.Length); break; } } // write the end tag. outs.Write(endTag, 0, endTag.Length); }