public void CompileFile(string virtualPath, ClientBuildManagerCallback callback) { // 1. Creates the Host // This creates a .compiled file + an assembly // App_Code reported to be built *before* anything else (with progress callback) throw new NotImplementedException(); }
public void PrecompileApplication(ClientBuildManagerCallback callback, bool forceCleanBuild) { PrecompilationFlags precompilationFlags = this._hostingParameters.ClientBuildManagerParameter.PrecompilationFlags; if (forceCleanBuild) { this._waitForCallBack = this._host != null; this.Unload(); this._hostingParameters.ClientBuildManagerParameter.PrecompilationFlags = precompilationFlags | PrecompilationFlags.Clean; this.WaitForCallBack(); } try { this.EnsureHostCreated(); this._host.PrecompileApp(callback); } finally { if (forceCleanBuild) { this._hostingParameters.ClientBuildManagerParameter.PrecompilationFlags = precompilationFlags; } if (callback != null) { RemotingServices.Disconnect(callback); } } }
internal void PrecompileApp(ClientBuildManagerCallback callback) { this.AddPendingCall(); try { this._buildManager.PrecompileApp(callback); } finally { this.RemovePendingCall(); } }
internal void PrecompileApp(ClientBuildManagerCallback callback, List <string> excludedVirtualPaths) { // Add a pending call to make sure our thread doesn't get killed AddPendingCall(); try { _buildManager.PrecompileApp(callback, excludedVirtualPaths); } finally { RemovePendingCall(); } }
public void CompileFile(string virtualPath, ClientBuildManagerCallback callback) { if (virtualPath == null) { throw new ArgumentNullException("virtualPath"); } try { this.EnsureHostCreated(); this._host.GetCompiledTypeAndAssemblyName(VirtualPath.Create(virtualPath), callback); } finally { if (callback != null) { RemotingServices.Disconnect(callback); } } }
internal string[] GetCompiledTypeAndAssemblyName(VirtualPath virtualPath, ClientBuildManagerCallback callback) { // Add a pending call to make sure our thread doesn't get killed AddPendingCall(); try { // Treat it as relative to the app root virtualPath.CombineWithAppRoot(); Type t = BuildManager.GetCompiledType(virtualPath, callback); if (t == null) return null; string assemblyPath = Util.GetAssemblyPathFromType(t); return new string[] { t.FullName, assemblyPath }; } finally { RemovePendingCall(); } }
public void PrecompileApplication(ClientBuildManagerCallback callback, bool forceCleanBuild) { Debug.Trace("CBM", "PrecompileApplication"); PrecompilationFlags savedFlags = _hostingParameters.ClientBuildManagerParameter.PrecompilationFlags; if (forceCleanBuild) { // If there was a previous host, it will be unloaded by CBM and we will wait for the callback. // If there was no previous host, we don't do any waiting. // DevDiv 46290 _waitForCallBack = _host != null; Debug.Trace("CBM", "Started Unload"); // Unload the existing appdomain so the new one will be created with the clean flag Unload(); _hostingParameters.ClientBuildManagerParameter.PrecompilationFlags = savedFlags | PrecompilationFlags.Clean; WaitForCallBack(); } try { EnsureHostCreated(); _host.PrecompileApp(callback, _hostingParameters.ClientBuildManagerParameter.ExcludedVirtualPaths); } finally { if (forceCleanBuild) { // Revert precompilationFlags _hostingParameters.ClientBuildManagerParameter.PrecompilationFlags = savedFlags; } // DevDiv 180798. We are returning null in ClientBuildManagerCallback.InitializeLifetimeService, // so we need to manually disconnect the instance so that it will be released. if (callback != null) { RemotingServices.Disconnect(callback); } } }
internal string[] GetCompiledTypeAndAssemblyName(VirtualPath virtualPath, ClientBuildManagerCallback callback) { string[] strArray; this.AddPendingCall(); try { virtualPath.CombineWithAppRoot(); Type compiledType = BuildManager.GetCompiledType(virtualPath, callback); if (compiledType == null) { return(null); } string assemblyPathFromType = Util.GetAssemblyPathFromType(compiledType); strArray = new string[] { compiledType.FullName, assemblyPathFromType }; } finally { this.RemovePendingCall(); } return(strArray); }
public void CompileFile(string virtualPath, ClientBuildManagerCallback callback) { Debug.Trace("CBM", "CompileFile " + virtualPath); if (virtualPath == null) { throw new ArgumentNullException("virtualPath"); } try { EnsureHostCreated(); _host.GetCompiledTypeAndAssemblyName(VirtualPath.Create(virtualPath), callback); } finally { // DevDiv 180798. We are returning null in ClientBuildManagerCallback.InitializeLifetimeService, // so we need to manually disconnect the instance so that it will be released. if (callback != null) { RemotingServices.Disconnect(callback); } } }
// This method is called by BuildManagerHost thru CBM internal static Type GetCompiledType(VirtualPath virtualPath, ClientBuildManagerCallback callback) { // Remember the original setting bool skipTopLevelExceptions = SkipTopLevelCompilationExceptions; bool throwOnFirstParseError = ThrowOnFirstParseError; try { // Don't skip top level compilation exceptions even called by CBM. SkipTopLevelCompilationExceptions = false; // Don't stop on the first parse error, process as many errors as possible. ThrowOnFirstParseError = false; _theBuildManager._cbmCallback = callback; return GetCompiledType(virtualPath); } finally { _theBuildManager._cbmCallback = null; // Revert to original setting SkipTopLevelCompilationExceptions = skipTopLevelExceptions; ThrowOnFirstParseError = throwOnFirstParseError; } }
public void PrecompileApplication(ClientBuildManagerCallback callback) { this.PrecompileApplication(callback, false); }
internal void PrecompileApp(ClientBuildManagerCallback callback, IEnumerable<string> excludedVirtualPaths) { // Remember the original setting bool skipTopLevelExceptions = SkipTopLevelCompilationExceptions; try { _cbmCallback = callback; // Don't stop on the first parse errors, process as many errors as possible. ThrowOnFirstParseError = false; // Don't skip top level compilation exceptions even called by CBM. SkipTopLevelCompilationExceptions = false; PrecompileApp(HttpRuntime.AppDomainAppVirtualPathObject, excludedVirtualPaths); } finally { // Revert to original setting SkipTopLevelCompilationExceptions = skipTopLevelExceptions; ThrowOnFirstParseError = true; _cbmCallback = null; } }
/* * Precompile an application with callback support */ public void PrecompileApplication(ClientBuildManagerCallback callback) { PrecompileApplication(callback, false); }
public void PrecompileApplication(ClientBuildManagerCallback callback) { }
public void PrecompileApplication(ClientBuildManagerCallback callback, bool forceCleanBuild) { }
public void PrecompileApplication(ClientBuildManagerCallback callback, bool forceCleanBuild) { throw new NotImplementedException(); }
public void PrecompileApplication (ClientBuildManagerCallback callback, bool forceCleanBuild) { throw new NotImplementedException (); }
public void CompileFile (string virtualPath, ClientBuildManagerCallback callback) { // 1. Creates the Host // This creates a .compiled file + an assembly // App_Code reported to be built *before* anything else (with progress callback) throw new NotImplementedException (); }
public void CompileFile(string virtualPath, ClientBuildManagerCallback callback) { }
public void PrecompileApplication(ClientBuildManagerCallback callback) { _buildManager.PrecompileApplication(callback); }
internal string[] GetCompiledTypeAndAssemblyName(VirtualPath virtualPath, ClientBuildManagerCallback callback) { string[] strArray; this.AddPendingCall(); try { virtualPath.CombineWithAppRoot(); Type compiledType = BuildManager.GetCompiledType(virtualPath, callback); if (compiledType == null) { return null; } string assemblyPathFromType = Util.GetAssemblyPathFromType(compiledType); strArray = new string[] { compiledType.FullName, assemblyPathFromType }; } finally { this.RemovePendingCall(); } return strArray; }
internal void PrecompileApp(ClientBuildManagerCallback callback, List<string> excludedVirtualPaths) { // Add a pending call to make sure our thread doesn't get killed AddPendingCall(); try { _buildManager.PrecompileApp(callback, excludedVirtualPaths); } finally { RemovePendingCall(); } }