internal static void GetCodeDirectoryInformation( VirtualPath virtualDir, CodeDirectoryType dirType, StringSet excludedSubdirectories, int index, out Type codeDomProviderType, out CompilerParameters compilerParameters, out string generatedFilesDir) { // Compute the full path to the directory we'll use to generate all // the code files generatedFilesDir = HttpRuntime.CodegenDirInternal + "\\" + sourcesDirectoryPrefix + virtualDir.FileName; bool supportLocalization = IsResourceCodeDirectoryType(dirType); // the index is used to retrieve the correct referenced assemblies BuildProvidersCompiler bpc = new BuildProvidersCompiler(virtualDir, supportLocalization, generatedFilesDir, index); CodeDirectoryCompiler cdc = new CodeDirectoryCompiler(virtualDir, dirType, excludedSubdirectories); cdc._bpc = bpc; // Find all the build provider we want to compile from the code directory cdc.FindBuildProviders(); // Give them to the BuildProvidersCompiler bpc.SetBuildProviders(cdc._buildProviders); // Generate all the sources into the directory generatedFilesDir bpc.GenerateSources(out codeDomProviderType, out compilerParameters); }
internal static BuildResultCompiledGlobalAsaxType GetGlobalAsaxBuildResult(bool isPrecompiledApp) { string cacheKey = "App_global.asax"; BuildResultCompiledGlobalAsaxType buildResultFromCache = BuildManager.GetBuildResultFromCache(cacheKey) as BuildResultCompiledGlobalAsaxType; if (buildResultFromCache == null) { if (isPrecompiledApp) { return null; } VirtualPath globalAsaxVirtualPath = BuildManager.GlobalAsaxVirtualPath; if (!globalAsaxVirtualPath.FileExists()) { return null; } ApplicationBuildProvider o = new ApplicationBuildProvider(); o.SetVirtualPath(globalAsaxVirtualPath); DateTime utcNow = DateTime.UtcNow; BuildProvidersCompiler compiler = new BuildProvidersCompiler(globalAsaxVirtualPath, BuildManager.GenerateRandomAssemblyName("App_global.asax")); compiler.SetBuildProviders(new SingleObjectCollection(o)); CompilerResults results = compiler.PerformBuild(); buildResultFromCache = (BuildResultCompiledGlobalAsaxType) o.GetBuildResult(results); buildResultFromCache.CacheToMemory = false; BuildManager.CacheBuildResult(cacheKey, buildResultFromCache, utcNow); } return buildResultFromCache; }
internal static BuildResultCompiledGlobalAsaxType GetGlobalAsaxBuildResult(bool isPrecompiledApp) { string cacheKey = "App_global.asax"; BuildResultCompiledGlobalAsaxType buildResultFromCache = BuildManager.GetBuildResultFromCache(cacheKey) as BuildResultCompiledGlobalAsaxType; if (buildResultFromCache == null) { if (isPrecompiledApp) { return(null); } VirtualPath globalAsaxVirtualPath = BuildManager.GlobalAsaxVirtualPath; if (!globalAsaxVirtualPath.FileExists()) { return(null); } ApplicationBuildProvider o = new ApplicationBuildProvider(); o.SetVirtualPath(globalAsaxVirtualPath); DateTime utcNow = DateTime.UtcNow; BuildProvidersCompiler compiler = new BuildProvidersCompiler(globalAsaxVirtualPath, BuildManager.GenerateRandomAssemblyName("App_global.asax")); compiler.SetBuildProviders(new SingleObjectCollection(o)); CompilerResults results = compiler.PerformBuild(); buildResultFromCache = (BuildResultCompiledGlobalAsaxType)o.GetBuildResult(results); buildResultFromCache.CacheToMemory = false; BuildManager.CacheBuildResult(cacheKey, buildResultFromCache, utcNow); } return(buildResultFromCache); }
internal static Type GetBrowserCapabilitiesType() { InternalSecurityPermissions.Unrestricted.Assert(); BuildResult buildResultFromCache = null; try { buildResultFromCache = BuildManager.GetBuildResultFromCache("__browserCapabilitiesCompiler"); if (buildResultFromCache == null) { DateTime utcNow = DateTime.UtcNow; VirtualDirectory directory = AppBrowsersVirtualDir.GetDirectory(); string path = HostingEnvironment.MapPathInternal(AppBrowsersVirtualDir); if ((directory != null) && Directory.Exists(path)) { ArrayList list = new ArrayList(); ArrayList list2 = new ArrayList(); if (AddBrowserFilesToList(directory, list, false)) { AddBrowserFilesToList(directory, list2, true); } else { list2 = list; } if (list2.Count > 0) { ApplicationBrowserCapabilitiesBuildProvider o = new ApplicationBrowserCapabilitiesBuildProvider(); foreach (string str2 in list) { o.AddFile(str2); } BuildProvidersCompiler compiler = new BuildProvidersCompiler(null, BuildManager.GenerateRandomAssemblyName("App_Browsers")); compiler.SetBuildProviders(new SingleObjectCollection(o)); buildResultFromCache = new BuildResultCompiledType(compiler.PerformBuild().CompiledAssembly.GetType("ASP.ApplicationBrowserCapabilitiesFactory")) { VirtualPath = AppBrowsersVirtualDir }; buildResultFromCache.AddVirtualPathDependencies(list2); BuildManager.CacheBuildResult("__browserCapabilitiesCompiler", buildResultFromCache, utcNow); } } } } finally { CodeAccessPermission.RevertAssert(); } if (buildResultFromCache == null) { return(_browserCapabilitiesFactoryBaseType); } return(((BuildResultCompiledType)buildResultFromCache).ResultType); }
internal static BuildResultCompiledGlobalAsaxType GetGlobalAsaxBuildResult(bool isPrecompiledApp) { string cacheKey = BuildManager.GlobalAsaxAssemblyName; // Try the cache first, and if it's not there, compile it BuildResultCompiledGlobalAsaxType result = BuildManager.GetBuildResultFromCache(cacheKey) as BuildResultCompiledGlobalAsaxType; if (result != null) { return(result); } // If this is a precompiled app don't attempt to compile it if (isPrecompiledApp) { return(null); } VirtualPath virtualPath = BuildManager.GlobalAsaxVirtualPath; // If global.asax doesn't exist, just ignore it if (!virtualPath.FileExists()) { return(null); } // Compile global.asax ApplicationBuildProvider buildProvider = new ApplicationBuildProvider(); buildProvider.SetVirtualPath(virtualPath); DateTime utcStart = DateTime.UtcNow; BuildProvidersCompiler bpc = new BuildProvidersCompiler(virtualPath /*configPath*/, BuildManager.GenerateRandomAssemblyName(BuildManager.GlobalAsaxAssemblyName)); // Set the BuildProvider using a single item collection bpc.SetBuildProviders(new SingleObjectCollection(buildProvider)); CompilerResults results = bpc.PerformBuild(); result = (BuildResultCompiledGlobalAsaxType)buildProvider.GetBuildResult(results); // Top level assembliy should not be cached to memory. result.CacheToMemory = false; // Cache it for next time BuildManager.CacheBuildResult(cacheKey, result, utcStart); // Return the compiled type return(result); }
internal static void GetCodeDirectoryInformation(VirtualPath virtualDir, CodeDirectoryType dirType, StringSet excludedSubdirectories, int index, out Type codeDomProviderType, out CompilerParameters compilerParameters, out string generatedFilesDir) { generatedFilesDir = HttpRuntime.CodegenDirInternal + @"\Sources_" + virtualDir.FileName; bool supportLocalization = IsResourceCodeDirectoryType(dirType); BuildProvidersCompiler compiler = new BuildProvidersCompiler(virtualDir, supportLocalization, generatedFilesDir, index); CodeDirectoryCompiler compiler2 = new CodeDirectoryCompiler(virtualDir, dirType, excludedSubdirectories) { _bpc = compiler }; compiler2.FindBuildProviders(); compiler.SetBuildProviders(compiler2._buildProviders); compiler.GenerateSources(out codeDomProviderType, out compilerParameters); }
internal static BuildResultCompiledGlobalAsaxType GetGlobalAsaxBuildResult(bool isPrecompiledApp) { string cacheKey = BuildManager.GlobalAsaxAssemblyName; // Try the cache first, and if it's not there, compile it BuildResultCompiledGlobalAsaxType result = BuildManager.GetBuildResultFromCache(cacheKey) as BuildResultCompiledGlobalAsaxType; if (result != null) return result; // If this is a precompiled app don't attempt to compile it if (isPrecompiledApp) return null; VirtualPath virtualPath = BuildManager.GlobalAsaxVirtualPath; // If global.asax doesn't exist, just ignore it if (!virtualPath.FileExists()) return null; // Compile global.asax ApplicationBuildProvider buildProvider = new ApplicationBuildProvider(); buildProvider.SetVirtualPath(virtualPath); DateTime utcStart = DateTime.UtcNow; BuildProvidersCompiler bpc = new BuildProvidersCompiler(virtualPath /*configPath*/, BuildManager.GenerateRandomAssemblyName(BuildManager.GlobalAsaxAssemblyName)); // Set the BuildProvider using a single item collection bpc.SetBuildProviders(new SingleObjectCollection(buildProvider)); CompilerResults results = bpc.PerformBuild(); result = (BuildResultCompiledGlobalAsaxType) buildProvider.GetBuildResult(results); // Top level assembliy should not be cached to memory. result.CacheToMemory = false; // Cache it for next time BuildManager.CacheBuildResult(cacheKey, result, utcStart); // Return the compiled type return result; }
private static BuildResultCompiledType GetThemeBuildResultType(string themeName) { string cacheKey = null; string str = "Theme_" + Util.MakeValidTypeNameFromString(themeName); BuildResultCompiledType buildResultFromCache = (BuildResultCompiledType) BuildManager.GetBuildResultFromCache(str); if (buildResultFromCache == null) { cacheKey = "GlobalTheme_" + themeName; buildResultFromCache = (BuildResultCompiledType) BuildManager.GetBuildResultFromCache(cacheKey); } if (buildResultFromCache == null) { bool gotLock = false; try { CompilationLock.GetLock(ref gotLock); buildResultFromCache = (BuildResultCompiledType) BuildManager.GetBuildResultFromCache(str); if (buildResultFromCache == null) { buildResultFromCache = (BuildResultCompiledType) BuildManager.GetBuildResultFromCache(cacheKey); } if (buildResultFromCache != null) { return buildResultFromCache; } VirtualPath virtualDirPath = null; VirtualPath appThemeVirtualDir = GetAppThemeVirtualDir(themeName); PageThemeBuildProvider themeBuildProvider = null; VirtualPath configPath = appThemeVirtualDir; string str3 = str; if (appThemeVirtualDir.DirectoryExists()) { themeBuildProvider = new PageThemeBuildProvider(appThemeVirtualDir); } else { virtualDirPath = GetGlobalThemeVirtualDir(themeName); if (!virtualDirPath.DirectoryExists()) { throw new HttpException(System.Web.SR.GetString("Page_theme_not_found", new object[] { themeName })); } configPath = virtualDirPath; str3 = cacheKey; themeBuildProvider = new GlobalPageThemeBuildProvider(virtualDirPath); } DateTime utcNow = DateTime.UtcNow; AddThemeFilesToBuildProvider(configPath.GetDirectory(), themeBuildProvider, true); BuildProvidersCompiler compiler = new BuildProvidersCompiler(configPath, themeBuildProvider.AssemblyNamePrefix + BuildManager.GenerateRandomAssemblyName(themeName)); compiler.SetBuildProviders(new SingleObjectCollection(themeBuildProvider)); CompilerResults results = compiler.PerformBuild(); buildResultFromCache = (BuildResultCompiledType) themeBuildProvider.GetBuildResult(results); BuildManager.CacheBuildResult(str3, buildResultFromCache, utcNow); } finally { if (gotLock) { CompilationLock.ReleaseLock(); } } } return buildResultFromCache; }
internal static Assembly GetCodeDirectoryAssembly(VirtualPath virtualDir, CodeDirectoryType dirType, string assemblyName, StringSet excludedSubdirectories, bool isDirectoryAllowed) { string path = virtualDir.MapPath(); if (!isDirectoryAllowed && Directory.Exists(path)) { throw new HttpException(System.Web.SR.GetString("Bar_dir_in_precompiled_app", new object[] { virtualDir })); } bool supportLocalization = IsResourceCodeDirectoryType(dirType); string cacheKey = assemblyName; BuildResult buildResultFromCache = BuildManager.GetBuildResultFromCache(cacheKey); Assembly a = null; if ((buildResultFromCache != null) && (buildResultFromCache is BuildResultCompiledAssembly)) { if (buildResultFromCache is BuildResultMainCodeAssembly) { _mainCodeBuildResult = (BuildResultMainCodeAssembly)buildResultFromCache; } a = ((BuildResultCompiledAssembly)buildResultFromCache).ResultAssembly; if (!supportLocalization) { return(a); } if (!isDirectoryAllowed) { return(a); } BuildResultResourceAssembly assembly2 = (BuildResultResourceAssembly)buildResultFromCache; if (HashCodeCombiner.GetDirectoryHash(virtualDir) == assembly2.ResourcesDependenciesHash) { return(a); } } if (!isDirectoryAllowed) { return(null); } if ((dirType != CodeDirectoryType.LocalResources) && !StringUtil.StringStartsWithIgnoreCase(path, HttpRuntime.AppDomainAppPathInternal)) { throw new HttpException(System.Web.SR.GetString("Virtual_codedir", new object[] { virtualDir.VirtualPathString })); } if (!Directory.Exists(path)) { if (dirType != CodeDirectoryType.MainCode) { return(null); } if (!ProfileBuildProvider.HasCompilableProfile) { return(null); } } BuildManager.ReportDirectoryCompilationProgress(virtualDir); DateTime utcNow = DateTime.UtcNow; CodeDirectoryCompiler compiler = new CodeDirectoryCompiler(virtualDir, dirType, excludedSubdirectories); string outputAssemblyName = null; if (a != null) { outputAssemblyName = a.GetName().Name; compiler._onlyBuildLocalizedResources = true; } else { outputAssemblyName = BuildManager.GenerateRandomAssemblyName(assemblyName); } BuildProvidersCompiler compiler2 = new BuildProvidersCompiler(virtualDir, supportLocalization, outputAssemblyName); compiler._bpc = compiler2; compiler.FindBuildProviders(); compiler2.SetBuildProviders(compiler._buildProviders); CompilerResults results = compiler2.PerformBuild(); if (results != null) { DateTime time2 = DateTime.UtcNow.AddMilliseconds(3000.0); do { if (UnsafeNativeMethods.GetModuleHandle(results.PathToAssembly) == IntPtr.Zero) { a = results.CompiledAssembly; goto Label_01E6; } Thread.Sleep(250); }while (DateTime.UtcNow <= time2); throw new HttpException(System.Web.SR.GetString("Assembly_already_loaded", new object[] { results.PathToAssembly })); } Label_01E6: if (a == null) { return(null); } if (dirType == CodeDirectoryType.MainCode) { _mainCodeBuildResult = new BuildResultMainCodeAssembly(a); buildResultFromCache = _mainCodeBuildResult; } else if (supportLocalization) { buildResultFromCache = new BuildResultResourceAssembly(a); } else { buildResultFromCache = new BuildResultCompiledAssembly(a); } buildResultFromCache.VirtualPath = virtualDir; if (BuildManager.OptimizeCompilations && (dirType != CodeDirectoryType.LocalResources)) { buildResultFromCache.AddVirtualPathDependencies(new SingleObjectCollection(virtualDir.AppRelativeVirtualPathString)); } if (dirType != CodeDirectoryType.LocalResources) { buildResultFromCache.CacheToMemory = false; } BuildManager.CacheBuildResult(cacheKey, buildResultFromCache, utcNow); return(a); }
internal static Type GetBrowserCapabilitiesType() { //Need to assert here to check directories and files InternalSecurityPermissions.Unrestricted.Assert(); BuildResult result = null; try { // Try the cache first, and if it's not there, compile it result = BuildManager.GetBuildResultFromCache(browerCapabilitiesCacheKey); if (result == null) { DateTime utcStart = DateTime.UtcNow; VirtualDirectory directory = AppBrowsersVirtualDir.GetDirectory(); // first try if app browser dir exists string physicalDir = HostingEnvironment.MapPathInternal(AppBrowsersVirtualDir); /* DevDivBugs 173531 * For the App_Browsers scenario, we need to cache the generated browser caps processing * code. We need to add path dependency on all files so that changes to them will * invalidate the cache entry and cause recompilation. */ if (directory != null && Directory.Exists(physicalDir)) { ArrayList browserFileList = new ArrayList(); ArrayList browserFileDependenciesList = new ArrayList(); bool hasCustomCaps = AddBrowserFilesToList(directory, browserFileList, false); if (hasCustomCaps) { AddBrowserFilesToList(directory, browserFileDependenciesList, true); } else { browserFileDependenciesList = browserFileList; } if (browserFileDependenciesList.Count > 0) { ApplicationBrowserCapabilitiesBuildProvider buildProvider = new ApplicationBrowserCapabilitiesBuildProvider(); foreach (string virtualPath in browserFileList) { buildProvider.AddFile(virtualPath); } BuildProvidersCompiler bpc = new BuildProvidersCompiler(null /*configPath*/, BuildManager.GenerateRandomAssemblyName(BuildManager.AppBrowserCapAssemblyNamePrefix)); bpc.SetBuildProviders(new SingleObjectCollection(buildProvider)); CompilerResults results = bpc.PerformBuild(); Assembly assembly = results.CompiledAssembly; // Get the type we want from the assembly Type t = assembly.GetType( BaseCodeDomTreeGenerator.defaultNamespace + "." + ApplicationBrowserCapabilitiesCodeGenerator.FactoryTypeName); // Cache it for next time result = new BuildResultCompiledType(t); result.VirtualPath = AppBrowsersVirtualDir; result.AddVirtualPathDependencies(browserFileDependenciesList); BuildManager.CacheBuildResult(browerCapabilitiesCacheKey, result, utcStart); } } } } finally { CodeAccessPermission.RevertAssert(); } // Simply return the global factory type. if (result == null) { return(_browserCapabilitiesFactoryBaseType); } // Return the compiled type return(((BuildResultCompiledType)result).ResultType); }
private static BuildResultCompiledType GetThemeBuildResultType(string themeName) { string appThemeCacheKey, globalThemeCacheKey = null; // First, check if the application theme is cached appThemeCacheKey = "Theme_" + Util.MakeValidTypeNameFromString(themeName); BuildResultCompiledType result = (BuildResultCompiledType) BuildManager.GetBuildResultFromCache(appThemeCacheKey); if (result == null) { // Then, check if the global theme is cached globalThemeCacheKey = "GlobalTheme_" + themeName; result = (BuildResultCompiledType) BuildManager.GetBuildResultFromCache( globalThemeCacheKey); } // If we found a theme buildresulttype, return it if (result != null) return result; bool gotLock = false; try { // Grab the compilation mutex CompilationLock.GetLock(ref gotLock); // Check the cache again now that we have the mutex result = (BuildResultCompiledType)BuildManager.GetBuildResultFromCache(appThemeCacheKey); if (result == null) { result = (BuildResultCompiledType)BuildManager.GetBuildResultFromCache( globalThemeCacheKey); } if (result != null) return result; // Theme was not found in the caches; check if the directory exists. VirtualPath appVirtualDir, globalVirtualDir = null; appVirtualDir = GetAppThemeVirtualDir(themeName); PageThemeBuildProvider themeBuildProvider = null; VirtualPath virtualDir = appVirtualDir; string cacheKey = appThemeCacheKey; // If the theme directories do not exist, simply throw if (appVirtualDir.DirectoryExists()) { themeBuildProvider = new PageThemeBuildProvider(appVirtualDir); } else { globalVirtualDir = GetGlobalThemeVirtualDir(themeName); if (!globalVirtualDir.DirectoryExists()) { throw new HttpException(SR.GetString(SR.Page_theme_not_found, themeName)); } virtualDir = globalVirtualDir; cacheKey = globalThemeCacheKey; themeBuildProvider = new GlobalPageThemeBuildProvider(globalVirtualDir); } // The directory exists (either app or global), so compile it DateTime utcStart = DateTime.UtcNow; VirtualDirectory vdir = virtualDir.GetDirectory(); // Add all the .skin files to it AddThemeFilesToBuildProvider(vdir, themeBuildProvider, true); // Use predictable fixed names for theme assemblies. BuildProvidersCompiler bpc = new BuildProvidersCompiler(virtualDir, themeBuildProvider.AssemblyNamePrefix + BuildManager.GenerateRandomAssemblyName(themeName)); // Add the single build provider to the BuildProvidersCompiler bpc.SetBuildProviders(new SingleObjectCollection(themeBuildProvider)); // Compile it CompilerResults results = bpc.PerformBuild(); // Get the Type we care about from the BuildProvider result = (BuildResultCompiledType) themeBuildProvider.GetBuildResult(results); // Cache it for next time BuildManager.CacheBuildResult(cacheKey, result, utcStart); } finally { // Always release the mutex if we had taken it if (gotLock) { CompilationLock.ReleaseLock(); } } return result; }
internal static Type GetBrowserCapabilitiesType() { InternalSecurityPermissions.Unrestricted.Assert(); BuildResult buildResultFromCache = null; try { buildResultFromCache = BuildManager.GetBuildResultFromCache("__browserCapabilitiesCompiler"); if (buildResultFromCache == null) { DateTime utcNow = DateTime.UtcNow; VirtualDirectory directory = AppBrowsersVirtualDir.GetDirectory(); string path = HostingEnvironment.MapPathInternal(AppBrowsersVirtualDir); if ((directory != null) && Directory.Exists(path)) { ArrayList list = new ArrayList(); ArrayList list2 = new ArrayList(); if (AddBrowserFilesToList(directory, list, false)) { AddBrowserFilesToList(directory, list2, true); } else { list2 = list; } if (list2.Count > 0) { ApplicationBrowserCapabilitiesBuildProvider o = new ApplicationBrowserCapabilitiesBuildProvider(); foreach (string str2 in list) { o.AddFile(str2); } BuildProvidersCompiler compiler = new BuildProvidersCompiler(null, BuildManager.GenerateRandomAssemblyName("App_Browsers")); compiler.SetBuildProviders(new SingleObjectCollection(o)); buildResultFromCache = new BuildResultCompiledType(compiler.PerformBuild().CompiledAssembly.GetType("ASP.ApplicationBrowserCapabilitiesFactory")) { VirtualPath = AppBrowsersVirtualDir }; buildResultFromCache.AddVirtualPathDependencies(list2); BuildManager.CacheBuildResult("__browserCapabilitiesCompiler", buildResultFromCache, utcNow); } } } } finally { CodeAccessPermission.RevertAssert(); } if (buildResultFromCache == null) { return _browserCapabilitiesFactoryBaseType; } return ((BuildResultCompiledType) buildResultFromCache).ResultType; }
internal static Assembly GetCodeDirectoryAssembly(VirtualPath virtualDir, CodeDirectoryType dirType, string assemblyName, StringSet excludedSubdirectories, bool isDirectoryAllowed) { string path = virtualDir.MapPath(); if (!isDirectoryAllowed && Directory.Exists(path)) { throw new HttpException(System.Web.SR.GetString("Bar_dir_in_precompiled_app", new object[] { virtualDir })); } bool supportLocalization = IsResourceCodeDirectoryType(dirType); string cacheKey = assemblyName; BuildResult buildResultFromCache = BuildManager.GetBuildResultFromCache(cacheKey); Assembly a = null; if ((buildResultFromCache != null) && (buildResultFromCache is BuildResultCompiledAssembly)) { if (buildResultFromCache is BuildResultMainCodeAssembly) { _mainCodeBuildResult = (BuildResultMainCodeAssembly) buildResultFromCache; } a = ((BuildResultCompiledAssembly) buildResultFromCache).ResultAssembly; if (!supportLocalization) { return a; } if (!isDirectoryAllowed) { return a; } BuildResultResourceAssembly assembly2 = (BuildResultResourceAssembly) buildResultFromCache; if (HashCodeCombiner.GetDirectoryHash(virtualDir) == assembly2.ResourcesDependenciesHash) { return a; } } if (!isDirectoryAllowed) { return null; } if ((dirType != CodeDirectoryType.LocalResources) && !StringUtil.StringStartsWithIgnoreCase(path, HttpRuntime.AppDomainAppPathInternal)) { throw new HttpException(System.Web.SR.GetString("Virtual_codedir", new object[] { virtualDir.VirtualPathString })); } if (!Directory.Exists(path)) { if (dirType != CodeDirectoryType.MainCode) { return null; } if (!ProfileBuildProvider.HasCompilableProfile) { return null; } } BuildManager.ReportDirectoryCompilationProgress(virtualDir); DateTime utcNow = DateTime.UtcNow; CodeDirectoryCompiler compiler = new CodeDirectoryCompiler(virtualDir, dirType, excludedSubdirectories); string outputAssemblyName = null; if (a != null) { outputAssemblyName = a.GetName().Name; compiler._onlyBuildLocalizedResources = true; } else { outputAssemblyName = BuildManager.GenerateRandomAssemblyName(assemblyName); } BuildProvidersCompiler compiler2 = new BuildProvidersCompiler(virtualDir, supportLocalization, outputAssemblyName); compiler._bpc = compiler2; compiler.FindBuildProviders(); compiler2.SetBuildProviders(compiler._buildProviders); CompilerResults results = compiler2.PerformBuild(); if (results != null) { DateTime time2 = DateTime.UtcNow.AddMilliseconds(3000.0); do { if (UnsafeNativeMethods.GetModuleHandle(results.PathToAssembly) == IntPtr.Zero) { a = results.CompiledAssembly; goto Label_01E6; } Thread.Sleep(250); } while (DateTime.UtcNow <= time2); throw new HttpException(System.Web.SR.GetString("Assembly_already_loaded", new object[] { results.PathToAssembly })); } Label_01E6: if (a == null) { return null; } if (dirType == CodeDirectoryType.MainCode) { _mainCodeBuildResult = new BuildResultMainCodeAssembly(a); buildResultFromCache = _mainCodeBuildResult; } else if (supportLocalization) { buildResultFromCache = new BuildResultResourceAssembly(a); } else { buildResultFromCache = new BuildResultCompiledAssembly(a); } buildResultFromCache.VirtualPath = virtualDir; if (BuildManager.OptimizeCompilations && (dirType != CodeDirectoryType.LocalResources)) { buildResultFromCache.AddVirtualPathDependencies(new SingleObjectCollection(virtualDir.AppRelativeVirtualPathString)); } if (dirType != CodeDirectoryType.LocalResources) { buildResultFromCache.CacheToMemory = false; } BuildManager.CacheBuildResult(cacheKey, buildResultFromCache, utcNow); return a; }
internal static Type GetBrowserCapabilitiesType() { //Need to assert here to check directories and files InternalSecurityPermissions.Unrestricted.Assert(); BuildResult result = null; try { // Try the cache first, and if it's not there, compile it result = BuildManager.GetBuildResultFromCache(browerCapabilitiesCacheKey); if (result == null) { DateTime utcStart = DateTime.UtcNow; VirtualDirectory directory = AppBrowsersVirtualDir.GetDirectory(); // first try if app browser dir exists string physicalDir = HostingEnvironment.MapPathInternal(AppBrowsersVirtualDir); /* DevDivBugs 173531 * For the App_Browsers scenario, we need to cache the generated browser caps processing * code. We need to add path dependency on all files so that changes to them will * invalidate the cache entry and cause recompilation. */ if (directory != null && Directory.Exists(physicalDir)) { ArrayList browserFileList = new ArrayList(); ArrayList browserFileDependenciesList = new ArrayList(); bool hasCustomCaps = AddBrowserFilesToList(directory, browserFileList, false); if (hasCustomCaps) { AddBrowserFilesToList(directory, browserFileDependenciesList, true); } else { browserFileDependenciesList = browserFileList; } if (browserFileDependenciesList.Count > 0) { ApplicationBrowserCapabilitiesBuildProvider buildProvider = new ApplicationBrowserCapabilitiesBuildProvider(); foreach (string virtualPath in browserFileList) { buildProvider.AddFile(virtualPath); } BuildProvidersCompiler bpc = new BuildProvidersCompiler(null /*configPath*/, BuildManager.GenerateRandomAssemblyName(BuildManager.AppBrowserCapAssemblyNamePrefix)); bpc.SetBuildProviders(new SingleObjectCollection(buildProvider)); CompilerResults results = bpc.PerformBuild(); Assembly assembly = results.CompiledAssembly; // Get the type we want from the assembly Type t = assembly.GetType( BaseCodeDomTreeGenerator.defaultNamespace + "." + ApplicationBrowserCapabilitiesCodeGenerator.FactoryTypeName); // Cache it for next time result = new BuildResultCompiledType(t); result.VirtualPath = AppBrowsersVirtualDir; result.AddVirtualPathDependencies(browserFileDependenciesList); BuildManager.CacheBuildResult(browerCapabilitiesCacheKey, result, utcStart); } } } } finally { CodeAccessPermission.RevertAssert(); } // Simply return the global factory type. if (result == null) return _browserCapabilitiesFactoryBaseType; // Return the compiled type return ((BuildResultCompiledType)result).ResultType; }
internal static Assembly GetCodeDirectoryAssembly(VirtualPath virtualDir, CodeDirectoryType dirType, string assemblyName, StringSet excludedSubdirectories, bool isDirectoryAllowed) { string physicalDir = virtualDir.MapPath(); if (!isDirectoryAllowed) { // The directory should never exist in a precompiled app if (Directory.Exists(physicalDir)) { throw new HttpException(SR.GetString(SR.Bar_dir_in_precompiled_app, virtualDir)); } } bool supportLocalization = IsResourceCodeDirectoryType(dirType); // Determine the proper cache key based on the type of directory we're processing string cacheKey = assemblyName; // Try the cache first BuildResult result = BuildManager.GetBuildResultFromCache(cacheKey); Assembly resultAssembly = null; // If it's cached, just return it if (result != null) { // It should always be a BuildResultCompiledAssembly, though if there is // a VirtualPathProvider doing very bad things, it may not (VSWhidbey 341701) Debug.Assert(result is BuildResultCompiledAssembly); if (result is BuildResultCompiledAssembly) { // If it's the main code assembly, keep track of it so we can later call // the AppInitialize method if (result is BuildResultMainCodeAssembly) { Debug.Assert(dirType == CodeDirectoryType.MainCode); Debug.Assert(_mainCodeBuildResult == null); _mainCodeBuildResult = (BuildResultMainCodeAssembly)result; } resultAssembly = ((BuildResultCompiledAssembly)result).ResultAssembly; if (!supportLocalization) { return(resultAssembly); } // We found a preserved resource assembly. However, we may not be done, // as the culture specific files may have changed. // But don't make any further checks if the directory is not allowed (precomp secenario). // In that case, we should always return the assembly (VSWhidbey 533498) if (!isDirectoryAllowed) { return(resultAssembly); } BuildResultResourceAssembly buildResultResAssembly = (BuildResultResourceAssembly)result; string newResourcesDependenciesHash = HashCodeCombiner.GetDirectoryHash(virtualDir); // If the resources hash (which includes satellites) is up to date, we're done if (newResourcesDependenciesHash == buildResultResAssembly.ResourcesDependenciesHash) { return(resultAssembly); } } } // If app was precompiled, don't attempt compilation if (!isDirectoryAllowed) { return(null); } // Check whether the virtual dir is mapped to a different application, // which we don't support (VSWhidbey 218603). But don't do this for LocalResource (VSWhidbey 237935) if (dirType != CodeDirectoryType.LocalResources && !StringUtil.StringStartsWithIgnoreCase(physicalDir, HttpRuntime.AppDomainAppPathInternal)) { throw new HttpException(SR.GetString(SR.Virtual_codedir, virtualDir.VirtualPathString)); } // If the directory doesn't exist, we may be done if (!Directory.Exists(physicalDir)) { // We're definitely done if it's not the main code dir if (dirType != CodeDirectoryType.MainCode) { return(null); } // If it is the main code dir, we're only done is there is no profile to compile // since the profice gets built as part of the main assembly. if (!ProfileBuildProvider.HasCompilableProfile) { return(null); } } // Otherwise, compile it BuildManager.ReportDirectoryCompilationProgress(virtualDir); DateTime utcStart = DateTime.UtcNow; CodeDirectoryCompiler cdc = new CodeDirectoryCompiler(virtualDir, dirType, excludedSubdirectories); string outputAssemblyName = null; if (resultAssembly != null) { // If resultAssembly is not null, we are in the case where we just need to build // the localized resx file in a resources dir (local or global) Debug.Assert(supportLocalization); outputAssemblyName = resultAssembly.GetName().Name; cdc._onlyBuildLocalizedResources = true; } else { outputAssemblyName = BuildManager.GenerateRandomAssemblyName(assemblyName); } BuildProvidersCompiler bpc = new BuildProvidersCompiler(virtualDir, supportLocalization, outputAssemblyName); cdc._bpc = bpc; // Find all the build provider we want to compile from the code directory cdc.FindBuildProviders(); // Give them to the BuildProvidersCompiler bpc.SetBuildProviders(cdc._buildProviders); // Compile them into an assembly CompilerResults results = bpc.PerformBuild(); // Did we just compile something? if (results != null) { Debug.Assert(result == null); Debug.Assert(resultAssembly == null); // If there is already a loaded module with the same path, try to wait for it to be unloaded. // Otherwise, we would end up loading this old assembly instead of the new one (VSWhidbey 554697) DateTime waitLimit = DateTime.UtcNow.AddMilliseconds(3000); for (;;) { IntPtr hModule = UnsafeNativeMethods.GetModuleHandle(results.PathToAssembly); if (hModule == IntPtr.Zero) { break; } Debug.Trace("CodeDirectoryCompiler", results.PathToAssembly + " is already loaded. Waiting a bit"); System.Threading.Thread.Sleep(250); // Stop trying if the timeout was reached if (DateTime.UtcNow > waitLimit) { Debug.Trace("CodeDirectoryCompiler", "Timeout waiting for old assembly to unload: " + results.PathToAssembly); throw new HttpException(SR.GetString(SR.Assembly_already_loaded, results.PathToAssembly)); } } resultAssembly = results.CompiledAssembly; } // It is possible that there was nothing to compile (and we're not in the // satellite resources case) if (resultAssembly == null) { return(null); } // For the main code directory, use a special BuildResult that takes care of // calling AppInitialize if it finds one if (dirType == CodeDirectoryType.MainCode) { // Keep track of it so we can later call the AppInitialize method _mainCodeBuildResult = new BuildResultMainCodeAssembly(resultAssembly); result = _mainCodeBuildResult; } else if (supportLocalization) { result = new BuildResultResourceAssembly(resultAssembly); } else { result = new BuildResultCompiledAssembly(resultAssembly); } result.VirtualPath = virtualDir; // If compilations are optimized, we need to include the right dependencies, since we can no longer // rely on everything getting wiped out when something in App_Code changes. // But don't do this for local resources, since they have their own special way of // dealing with dependencies (in BuildResultResourceAssembly.ComputeSourceDependenciesHashCode). // It's crucial *not* to do it as it triggers a tricky infinite recursion due to the fact // that GetBuildResultFromCacheInternal calls EnsureFirstTimeDirectoryInitForDependencies if // there is at least one dependency if (BuildManager.OptimizeCompilations && dirType != CodeDirectoryType.LocalResources) { result.AddVirtualPathDependencies(new SingleObjectCollection(virtualDir.AppRelativeVirtualPathString)); } // Top level assembly should not be cached to memory. But LocalResources are *not* // top level files, and do benefit from memory caching if (dirType != CodeDirectoryType.LocalResources) { result.CacheToMemory = false; } // Cache it for next time BuildManager.CacheBuildResult(cacheKey, result, utcStart); return(resultAssembly); }
private static BuildResultCompiledType GetThemeBuildResultType(string themeName) { string appThemeCacheKey, globalThemeCacheKey = null; // First, check if the application theme is cached appThemeCacheKey = "Theme_" + Util.MakeValidTypeNameFromString(themeName); BuildResultCompiledType result = (BuildResultCompiledType) BuildManager.GetBuildResultFromCache(appThemeCacheKey); if (result == null) { // Then, check if the global theme is cached globalThemeCacheKey = "GlobalTheme_" + themeName; result = (BuildResultCompiledType)BuildManager.GetBuildResultFromCache( globalThemeCacheKey); } // If we found a theme buildresulttype, return it if (result != null) { return(result); } bool gotLock = false; try { // Grab the compilation mutex CompilationLock.GetLock(ref gotLock); // Check the cache again now that we have the mutex result = (BuildResultCompiledType)BuildManager.GetBuildResultFromCache(appThemeCacheKey); if (result == null) { result = (BuildResultCompiledType)BuildManager.GetBuildResultFromCache( globalThemeCacheKey); } if (result != null) { return(result); } // Theme was not found in the caches; check if the directory exists. VirtualPath appVirtualDir, globalVirtualDir = null; appVirtualDir = GetAppThemeVirtualDir(themeName); PageThemeBuildProvider themeBuildProvider = null; VirtualPath virtualDir = appVirtualDir; string cacheKey = appThemeCacheKey; // If the theme directories do not exist, simply throw if (appVirtualDir.DirectoryExists()) { themeBuildProvider = new PageThemeBuildProvider(appVirtualDir); } else { globalVirtualDir = GetGlobalThemeVirtualDir(themeName); if (!globalVirtualDir.DirectoryExists()) { throw new HttpException(SR.GetString(SR.Page_theme_not_found, themeName)); } virtualDir = globalVirtualDir; cacheKey = globalThemeCacheKey; themeBuildProvider = new GlobalPageThemeBuildProvider(globalVirtualDir); } // The directory exists (either app or global), so compile it DateTime utcStart = DateTime.UtcNow; VirtualDirectory vdir = virtualDir.GetDirectory(); // Add all the .skin files to it AddThemeFilesToBuildProvider(vdir, themeBuildProvider, true); // Use predictable fixed names for theme assemblies. BuildProvidersCompiler bpc = new BuildProvidersCompiler(virtualDir, themeBuildProvider.AssemblyNamePrefix + BuildManager.GenerateRandomAssemblyName(themeName)); // Add the single build provider to the BuildProvidersCompiler bpc.SetBuildProviders(new SingleObjectCollection(themeBuildProvider)); // Compile it CompilerResults results = bpc.PerformBuild(); // Get the Type we care about from the BuildProvider result = (BuildResultCompiledType)themeBuildProvider.GetBuildResult(results); // Cache it for next time BuildManager.CacheBuildResult(cacheKey, result, utcStart); } finally { // Always release the mutex if we had taken it if (gotLock) { CompilationLock.ReleaseLock(); } } return(result); }
internal static Assembly GetCodeDirectoryAssembly(VirtualPath virtualDir, CodeDirectoryType dirType, string assemblyName, StringSet excludedSubdirectories, bool isDirectoryAllowed) { string physicalDir = virtualDir.MapPath(); if (!isDirectoryAllowed) { // The directory should never exist in a precompiled app if (Directory.Exists(physicalDir)) { throw new HttpException(SR.GetString(SR.Bar_dir_in_precompiled_app, virtualDir)); } } bool supportLocalization = IsResourceCodeDirectoryType(dirType); // Determine the proper cache key based on the type of directory we're processing string cacheKey = assemblyName; // Try the cache first BuildResult result = BuildManager.GetBuildResultFromCache(cacheKey); Assembly resultAssembly = null; // If it's cached, just return it if (result != null) { // It should always be a BuildResultCompiledAssembly, though if there is // a VirtualPathProvider doing very bad things, it may not (VSWhidbey 341701) Debug.Assert(result is BuildResultCompiledAssembly); if (result is BuildResultCompiledAssembly) { // If it's the main code assembly, keep track of it so we can later call // the AppInitialize method if (result is BuildResultMainCodeAssembly) { Debug.Assert(dirType == CodeDirectoryType.MainCode); Debug.Assert(_mainCodeBuildResult == null); _mainCodeBuildResult = (BuildResultMainCodeAssembly) result; } resultAssembly = ((BuildResultCompiledAssembly)result).ResultAssembly; if (!supportLocalization) return resultAssembly; // We found a preserved resource assembly. However, we may not be done, // as the culture specific files may have changed. // But don't make any further checks if the directory is not allowed (precomp secenario). // In that case, we should always return the assembly (VSWhidbey 533498) if (!isDirectoryAllowed) return resultAssembly; BuildResultResourceAssembly buildResultResAssembly = (BuildResultResourceAssembly)result; string newResourcesDependenciesHash = HashCodeCombiner.GetDirectoryHash(virtualDir); // If the resources hash (which includes satellites) is up to date, we're done if (newResourcesDependenciesHash == buildResultResAssembly.ResourcesDependenciesHash) return resultAssembly; } } // If app was precompiled, don't attempt compilation if (!isDirectoryAllowed) return null; // Check whether the virtual dir is mapped to a different application, // which we don't support (VSWhidbey 218603). But don't do this for LocalResource (VSWhidbey 237935) if (dirType != CodeDirectoryType.LocalResources && !StringUtil.StringStartsWithIgnoreCase(physicalDir, HttpRuntime.AppDomainAppPathInternal)) { throw new HttpException(SR.GetString(SR.Virtual_codedir, virtualDir.VirtualPathString)); } // If the directory doesn't exist, we may be done if (!Directory.Exists(physicalDir)) { // We're definitely done if it's not the main code dir if (dirType != CodeDirectoryType.MainCode) return null; // If it is the main code dir, we're only done is there is no profile to compile // since the profice gets built as part of the main assembly. if (!ProfileBuildProvider.HasCompilableProfile) return null; } // Otherwise, compile it BuildManager.ReportDirectoryCompilationProgress(virtualDir); DateTime utcStart = DateTime.UtcNow; CodeDirectoryCompiler cdc = new CodeDirectoryCompiler(virtualDir, dirType, excludedSubdirectories); string outputAssemblyName = null; if (resultAssembly != null) { // If resultAssembly is not null, we are in the case where we just need to build // the localized resx file in a resources dir (local or global) Debug.Assert(supportLocalization); outputAssemblyName = resultAssembly.GetName().Name; cdc._onlyBuildLocalizedResources = true; } else { outputAssemblyName = BuildManager.GenerateRandomAssemblyName(assemblyName); } BuildProvidersCompiler bpc = new BuildProvidersCompiler(virtualDir, supportLocalization, outputAssemblyName); cdc._bpc = bpc; // Find all the build provider we want to compile from the code directory cdc.FindBuildProviders(); // Give them to the BuildProvidersCompiler bpc.SetBuildProviders(cdc._buildProviders); // Compile them into an assembly CompilerResults results = bpc.PerformBuild(); // Did we just compile something? if (results != null) { Debug.Assert(result == null); Debug.Assert(resultAssembly == null); // If there is already a loaded module with the same path, try to wait for it to be unloaded. // Otherwise, we would end up loading this old assembly instead of the new one (VSWhidbey 554697) DateTime waitLimit = DateTime.UtcNow.AddMilliseconds(3000); for (;;) { IntPtr hModule = UnsafeNativeMethods.GetModuleHandle(results.PathToAssembly); if (hModule == IntPtr.Zero) break; Debug.Trace("CodeDirectoryCompiler", results.PathToAssembly + " is already loaded. Waiting a bit"); System.Threading.Thread.Sleep(250); // Stop trying if the timeout was reached if (DateTime.UtcNow > waitLimit) { Debug.Trace("CodeDirectoryCompiler", "Timeout waiting for old assembly to unload: " + results.PathToAssembly); throw new HttpException(SR.GetString(SR.Assembly_already_loaded, results.PathToAssembly)); } } resultAssembly = results.CompiledAssembly; } // It is possible that there was nothing to compile (and we're not in the // satellite resources case) if (resultAssembly == null) return null; // For the main code directory, use a special BuildResult that takes care of // calling AppInitialize if it finds one if (dirType == CodeDirectoryType.MainCode) { // Keep track of it so we can later call the AppInitialize method _mainCodeBuildResult = new BuildResultMainCodeAssembly(resultAssembly); result = _mainCodeBuildResult; } else if (supportLocalization) { result = new BuildResultResourceAssembly(resultAssembly); } else { result = new BuildResultCompiledAssembly(resultAssembly); } result.VirtualPath = virtualDir; // If compilations are optimized, we need to include the right dependencies, since we can no longer // rely on everything getting wiped out when something in App_Code changes. // But don't do this for local resources, since they have their own special way of // dealing with dependencies (in BuildResultResourceAssembly.ComputeSourceDependenciesHashCode). // It's crucial *not* to do it as it triggers a tricky infinite recursion due to the fact // that GetBuildResultFromCacheInternal calls EnsureFirstTimeDirectoryInitForDependencies if // there is at least one dependency if (BuildManager.OptimizeCompilations && dirType != CodeDirectoryType.LocalResources) { result.AddVirtualPathDependencies(new SingleObjectCollection(virtualDir.AppRelativeVirtualPathString)); } // Top level assembly should not be cached to memory. But LocalResources are *not* // top level files, and do benefit from memory caching if (dirType != CodeDirectoryType.LocalResources) result.CacheToMemory = false; // Cache it for next time BuildManager.CacheBuildResult(cacheKey, result, utcStart); return resultAssembly; }
private BuildResult CompileWebFile(VirtualPath virtualPath) { BuildResult result = null; string cacheKey = null; if (_topLevelFilesCompiledCompleted) { VirtualPath parentPath = virtualPath.Parent; // First, try to batch the directory if enabled if (IsBatchEnabledForDirectory(parentPath)) { BatchCompileWebDirectory(null, parentPath, true /*ignoreErrors*/); // If successful, it would have been cached to memory cacheKey = GetCacheKeyFromVirtualPath(virtualPath); result = _memoryCache.GetBuildResult(cacheKey); if (result == null && DelayLoadType.Enabled) { // We might not have cached the result in the memory cache // if we are trying to delay loading the assembly. result = GetBuildResultFromCache(cacheKey); } if (result != null) { // If what we found in the cache is a CompileError, rethrow the exception if (result is BuildResultCompileError) { throw ((BuildResultCompileError)result).CompileException; } return result; } } } DateTime utcStart = DateTime.UtcNow; // Name the assembly based on the virtual path, in order to get a recognizable name string outputAssemblyName = BuildManager.WebAssemblyNamePrefix + BuildManager.GenerateRandomAssemblyName( GetGeneratedAssemblyBaseName(virtualPath), false /*topLevel*/); BuildProvidersCompiler bpc = new BuildProvidersCompiler(virtualPath /*configPath*/, outputAssemblyName); // Create a BuildProvider based on the virtual path BuildProvider buildProvider = CreateBuildProvider(virtualPath, bpc.CompConfig, bpc.ReferencedAssemblies, true /*failIfUnknown*/); // Set the BuildProvider using a single item collection bpc.SetBuildProviders(new SingleObjectCollection(buildProvider)); // Compile it CompilerResults results; try { results = bpc.PerformBuild(); result = buildProvider.GetBuildResult(results); } catch (HttpCompileException e) { // If we're not supposed to cache the exception, just rethrow it if (e.DontCache) throw; result = new BuildResultCompileError(virtualPath, e); // Add the dependencies to the compile error build provider, so that // we will retry compilation when a dependency changes buildProvider.SetBuildResultDependencies(result); // Remember the virtualpath dependencies, so that we will correctly // invalidate buildresult when depdency changes. e.VirtualPathDependencies = buildProvider.VirtualPathDependencies; // Cache it for next time CacheVPathBuildResultInternal(virtualPath, result, utcStart); // Set the DontCache flag, so that the exception will not be incorrectly // cached again lower down the stack (VSWhidbey 128234) e.DontCache = true; throw; } if (result == null) return null; // Cache it for next time CacheVPathBuildResultInternal(virtualPath, result, utcStart); if (!_precompilingApp && BuildResultCompiledType.UsesDelayLoadType(result)) { // The result uses DelayLoadType, which should not get exposed. // If we are not performing precompilation, then we should // get the actual result from cache and return that instead. if (cacheKey == null) { cacheKey = GetCacheKeyFromVirtualPath(virtualPath); } result = BuildManager.GetBuildResultFromCache(cacheKey); } return result; }
private static BuildResultCompiledType GetThemeBuildResultType(string themeName) { string cacheKey = null; string str = "Theme_" + Util.MakeValidTypeNameFromString(themeName); BuildResultCompiledType buildResultFromCache = (BuildResultCompiledType)BuildManager.GetBuildResultFromCache(str); if (buildResultFromCache == null) { cacheKey = "GlobalTheme_" + themeName; buildResultFromCache = (BuildResultCompiledType)BuildManager.GetBuildResultFromCache(cacheKey); } if (buildResultFromCache == null) { bool gotLock = false; try { CompilationLock.GetLock(ref gotLock); buildResultFromCache = (BuildResultCompiledType)BuildManager.GetBuildResultFromCache(str); if (buildResultFromCache == null) { buildResultFromCache = (BuildResultCompiledType)BuildManager.GetBuildResultFromCache(cacheKey); } if (buildResultFromCache != null) { return(buildResultFromCache); } VirtualPath virtualDirPath = null; VirtualPath appThemeVirtualDir = GetAppThemeVirtualDir(themeName); PageThemeBuildProvider themeBuildProvider = null; VirtualPath configPath = appThemeVirtualDir; string str3 = str; if (appThemeVirtualDir.DirectoryExists()) { themeBuildProvider = new PageThemeBuildProvider(appThemeVirtualDir); } else { virtualDirPath = GetGlobalThemeVirtualDir(themeName); if (!virtualDirPath.DirectoryExists()) { throw new HttpException(System.Web.SR.GetString("Page_theme_not_found", new object[] { themeName })); } configPath = virtualDirPath; str3 = cacheKey; themeBuildProvider = new GlobalPageThemeBuildProvider(virtualDirPath); } DateTime utcNow = DateTime.UtcNow; AddThemeFilesToBuildProvider(configPath.GetDirectory(), themeBuildProvider, true); BuildProvidersCompiler compiler = new BuildProvidersCompiler(configPath, themeBuildProvider.AssemblyNamePrefix + BuildManager.GenerateRandomAssemblyName(themeName)); compiler.SetBuildProviders(new SingleObjectCollection(themeBuildProvider)); CompilerResults results = compiler.PerformBuild(); buildResultFromCache = (BuildResultCompiledType)themeBuildProvider.GetBuildResult(results); BuildManager.CacheBuildResult(str3, buildResultFromCache, utcNow); } finally { if (gotLock) { CompilationLock.ReleaseLock(); } } } return(buildResultFromCache); }