public void Monitor_Enter_SetsLockTaken() { bool lockTaken = false; var obj = new object(); Monitor.Enter(obj, ref lockTaken); Assert.IsTrue(lockTaken); Monitor.Exit(obj); // The documentation does not specifies that lockTaken variable is // set to false after Exit is called // Assert.IsFalse(lockTaken); }
public void Monitor_Enter_Invalid() { bool lockTaken = false; var obj = new object(); AssertExtensions.Throws <ArgumentNullException>("obj", () => Monitor.Enter(null)); AssertExtensions.Throws <ArgumentNullException>("obj", () => Monitor.Enter(null, ref lockTaken)); Assert.IsFalse(lockTaken); lockTaken = true; AssertExtensions.Throws <ArgumentException>("lockTaken", () => Monitor.Enter(obj, ref lockTaken)); //Assert.IsFalse(lockTaken); Assert.IsTrue(lockTaken); }
public void Monitor_BasicRecursion() { var obj = new object(); Assert.IsTrue(Monitor.TryEnter(obj)); Assert.IsTrue(Monitor.TryEnter(obj)); Monitor.Exit(obj); //Assert.IsTrue(Monitor.IsEntered(obj)); Monitor.Enter(obj); //Assert.IsTrue(Monitor.IsEntered(obj)); Monitor.Exit(obj); //Assert.IsTrue(Monitor.IsEntered(obj)); Monitor.Exit(obj); //Assert.IsFalse(Monitor.IsEntered(obj)); }
public void Monitor_WaitTest() { var obj = new object(); var waitTests = new Func <bool>[] { () => Monitor.Wait(obj, FailTimeoutMilliseconds), () => Monitor.Wait(obj, FailTimeoutMilliseconds), () => Monitor.Wait(obj, TimeSpan.FromMilliseconds(FailTimeoutMilliseconds)), () => Monitor.Wait(obj, TimeSpan.FromMilliseconds(FailTimeoutMilliseconds)), }; var t = new Thread(() => { Monitor.Enter(obj); for (int i = 0; i < waitTests.Length; ++i) { Monitor.Pulse(obj); Monitor.Wait(obj, FailTimeoutMilliseconds); } Monitor.Exit(obj); }); t.IsBackground = true; Monitor.Enter(obj); t.Start(); int counter = 0; foreach (var waitTest in waitTests) { Assert.IsTrue(waitTest(), "#" + counter.ToString()); Monitor.Pulse(obj); counter++; } Monitor.Exit(obj); }
/// <summary> /// Blocks the current thread until it can enter the <see cref="SemaphoreSlim"/>, /// using a 32-bit signed integer to measure the time interval, /// while observing a <see cref="T:System.Threading.CancellationToken"/>. /// </summary> /// <param name="millisecondsTimeout">The number of milliseconds to wait, or <see cref="Timeout.Infinite"/>(-1) to /// wait indefinitely.</param> /// <param name="cancellationToken">The <see cref="T:System.Threading.CancellationToken"/> to observe.</param> /// <returns>true if the current thread successfully entered the <see cref="SemaphoreSlim"/>; otherwise, false.</returns> /// <exception cref="ArgumentOutOfRangeException"><paramref name="millisecondsTimeout"/> is a negative number other than -1, /// which represents an infinite time-out.</exception> /// <exception cref="System.OperationCanceledException"><paramref name="cancellationToken"/> was canceled.</exception> public bool Wait(int millisecondsTimeout, CancellationToken cancellationToken) { CheckDispose(); // Validate input if (millisecondsTimeout < -1) { throw new ArgumentOutOfRangeException( "totalMilliSeconds", millisecondsTimeout, GetResourceString("SemaphoreSlim_Wait_TimeoutWrong")); } cancellationToken.ThrowIfCancellationRequested(); long startTimeTicks = 0; if (millisecondsTimeout != Timeout.Infinite && millisecondsTimeout > 0) { startTimeTicks = DateTime.UtcNow.Ticks; } bool lockTaken = false; //Register for cancellation outside of the main lock. //NOTE: Register/deregister inside the lock can deadlock as different lock acquisition orders could // occur for (1)this.m_lockObj and (2)cts.internalLock CancellationTokenRegistration cancellationTokenRegistration = cancellationToken.Register(s_cancellationTokenCanceledEventHandler, this); try { // Perf: first spin wait for the count to be positive, but only up to the first planned yield. // This additional amount of spinwaiting in addition // to Monitor2.Enter()’s spinwaiting has shown measurable perf gains in test scenarios. // SpinWait spin = new SpinWait(); while (m_currentCount == 0 && !spin.NextSpinWillYield) { spin.SpinOnce(); } // entering the lock and incrementing waiters must not suffer a thread-abort, else we cannot // clean up m_waitCount correctly, which may lead to deadlock due to non-woken waiters. try { } finally { Monitor2.Enter(m_lockObj, ref lockTaken); if (lockTaken) { m_waitCount++; } } // If the count > 0 we are good to move on. // If not, then wait if we were given allowed some wait duration if (m_currentCount == 0) { if (millisecondsTimeout == 0) { return(false); } // Prepare for the main wait... // wait until the count become greater than zero or the timeout is expired if (!WaitUntilCountOrTimeout(millisecondsTimeout, startTimeTicks, cancellationToken)) { return(false); } } // At this point the count should be greater than zero Contract.Assert(m_currentCount > 0); m_currentCount--; // Exposing wait handle which is lazily initialized if needed if (m_waitHandle != null && m_currentCount == 0) { m_waitHandle.Reset(); } } finally { // Release the lock if (lockTaken) { m_waitCount--; Monitor.Exit(m_lockObj); } // Unregister the cancellation callback. cancellationTokenRegistration.Dispose(); } return(true); }