public static bool TryFormatNumber(double value, bool isSingle, Span <byte> buffer, out int bytesWritten, TextFormat format = default(TextFormat), TextEncoder encoder = null) { Precondition.Require(format.Symbol == 'G' || format.Symbol == 'E' || format.Symbol == 'F'); encoder = encoder == null ? TextEncoder.Utf8 : encoder; bytesWritten = 0; int written; if (Double.IsNaN(value)) { return(encoder.TryEncode(TextEncoder.Symbol.NaN, buffer, out bytesWritten)); } if (Double.IsInfinity(value)) { if (Double.IsNegativeInfinity(value)) { if (!encoder.TryEncode(TextEncoder.Symbol.MinusSign, buffer, out written)) { bytesWritten = 0; return(false); } bytesWritten += written; } if (!encoder.TryEncode(TextEncoder.Symbol.InfinitySign, buffer.Slice(bytesWritten), out written)) { bytesWritten = 0; return(false); } bytesWritten += written; return(true); } // TODO: the lines below need to be replaced with properly implemented algorithm // the problem is the algorithm is complex, so I am commiting a stub for now var hack = value.ToString(format.Symbol.ToString()); return(encoder.TryEncode(hack, buffer, out bytesWritten)); }
public static bool TryFormat(this float value, Span <byte> buffer, out int bytesWritten, TextFormat format = default(TextFormat), TextEncoder encoder = null) { if (format.IsDefault) { format.Symbol = 'G'; } Precondition.Require(format.Symbol == 'G'); encoder = encoder == null ? TextEncoder.Utf8 : encoder; return(FloatFormatter.TryFormatNumber(value, true, buffer, out bytesWritten, format, encoder)); }
internal static bool TryFormatUInt64(ulong value, Span <byte> buffer, out int bytesWritten, TextFormat format, TextEncoder encoder) { if (format.Symbol == 'g') { format.Symbol = 'G'; } if (format.IsHexadecimal && encoder.IsInvariantUtf16) { return(TryFormatHexadecimalInvariantCultureUtf16(value, buffer, out bytesWritten, format)); } if (format.IsHexadecimal && encoder.IsInvariantUtf8) { return(TryFormatHexadecimalInvariantCultureUtf8(value, buffer, out bytesWritten, format)); } if ((encoder.IsInvariantUtf16) && (format.Symbol == 'D' || format.Symbol == 'G')) { return(TryFormatDecimalInvariantCultureUtf16(value, buffer, out bytesWritten, format)); } if ((encoder.IsInvariantUtf8) && (format.Symbol == 'D' || format.Symbol == 'G')) { return(TryFormatDecimalInvariantCultureUtf8(value, buffer, out bytesWritten, format)); } return(TryFormatDecimal(value, buffer, out bytesWritten, format, encoder)); }
internal static bool TryFormatInt64(long value, ulong mask, Span <byte> buffer, out int bytesWritten, TextFormat format, TextEncoder encoder) { if (value >= 0) { return(TryFormatUInt64(unchecked ((ulong)value), buffer, out bytesWritten, format, encoder)); } else if (format.IsHexadecimal) { return(TryFormatUInt64(unchecked ((ulong)value) & mask, buffer, out bytesWritten, format, encoder)); } else { int minusSignBytes = 0; if (!encoder.TryEncode(TextEncoder.Symbol.MinusSign, buffer, out minusSignBytes)) { bytesWritten = 0; return(false); } int digitBytes = 0; if (!TryFormatUInt64(unchecked ((ulong)-value), buffer.Slice(minusSignBytes), out digitBytes, format, encoder)) { bytesWritten = 0; return(false); } bytesWritten = digitBytes + minusSignBytes; return(true); } }
// TODO: this whole routine is too slow. It does div and mod twice, which are both costly (especially that some JITs cannot optimize it). // It does it twice to avoid reversing the formatted buffer, which can be tricky given it should handle arbitrary cultures. // One optimization I thought we could do is to do div/mod once and store digits in a temp buffer (but that would allocate). Modification to the idea would be to store the digits in a local struct // Another idea possibly worth tying would be to special case cultures that have constant digit size, and go back to the format + reverse buffer approach. private static bool TryFormatDecimal(ulong value, Span <byte> buffer, out int bytesWritten, TextFormat format, TextEncoder encoder) { if (format.IsDefault) { format.Symbol = 'G'; } format.Symbol = Char.ToUpperInvariant(format.Symbol); // TODO: this is costly. I think the transformation should happen in Parse Precondition.Require(format.Symbol == 'D' || format.Symbol == 'G' || format.Symbol == 'N'); // Reverse value on decimal basis, count digits and trailing zeros before the decimal separator ulong reversedValueExceptFirst = 0; var digitsCount = 1; var trailingZerosCount = 0; // We reverse the digits in numeric form because reversing encoded digits is hard and/or costly. // If value contains 20 digits, its reversed value will not fit into ulong size. // So reverse it till last digit (reversedValueExceptFirst will have all the digits except the first one). while (value >= 10) { var digit = value % 10UL; value = value / 10UL; if (reversedValueExceptFirst == 0 && digit == 0) { trailingZerosCount++; } else { reversedValueExceptFirst = reversedValueExceptFirst * 10UL + digit; digitsCount++; } } bytesWritten = 0; int digitBytes; // If format is D and precision is greater than digitsCount + trailingZerosCount, append leading zeros if (format.Symbol == 'D' && format.HasPrecision) { var leadingZerosCount = format.Precision - digitsCount - trailingZerosCount; while (leadingZerosCount-- > 0) { if (!encoder.TryEncode(TextEncoder.Symbol.D0, buffer.Slice(bytesWritten), out digitBytes)) { bytesWritten = 0; return(false); } bytesWritten += digitBytes; } } // Append first digit if (!encoder.TryEncode((TextEncoder.Symbol)value, buffer.Slice(bytesWritten), out digitBytes)) { bytesWritten = 0; return(false); } bytesWritten += digitBytes; digitsCount--; if (format.Symbol == 'N') { const int GroupSize = 3; // Count amount of digits before first group separator. It will be reset to groupSize every time digitsLeftInGroup == zero var digitsLeftInGroup = (digitsCount + trailingZerosCount) % GroupSize; if (digitsLeftInGroup == 0) { if (digitsCount + trailingZerosCount > 0) { // There is a new group immediately after the first digit if (!encoder.TryEncode(TextEncoder.Symbol.GroupSeparator, buffer.Slice(bytesWritten), out digitBytes)) { bytesWritten = 0; return(false); } bytesWritten += digitBytes; } digitsLeftInGroup = GroupSize; } // Append digits while (reversedValueExceptFirst > 0) { if (digitsLeftInGroup == 0) { if (!encoder.TryEncode(TextEncoder.Symbol.GroupSeparator, buffer.Slice(bytesWritten), out digitBytes)) { bytesWritten = 0; return(false); } bytesWritten += digitBytes; digitsLeftInGroup = GroupSize; } var nextDigit = reversedValueExceptFirst % 10UL; reversedValueExceptFirst = reversedValueExceptFirst / 10UL; if (!encoder.TryEncode((TextEncoder.Symbol)nextDigit, buffer.Slice(bytesWritten), out digitBytes)) { bytesWritten = 0; return(false); } bytesWritten += digitBytes; digitsLeftInGroup--; } // Append trailing zeros if any while (trailingZerosCount-- > 0) { if (digitsLeftInGroup == 0) { if (!encoder.TryEncode(TextEncoder.Symbol.GroupSeparator, buffer.Slice(bytesWritten), out digitBytes)) { bytesWritten = 0; return(false); } bytesWritten += digitBytes; digitsLeftInGroup = GroupSize; } if (!encoder.TryEncode(TextEncoder.Symbol.D0, buffer.Slice(bytesWritten), out digitBytes)) { bytesWritten = 0; return(false); } bytesWritten += digitBytes; digitsLeftInGroup--; } } else { while (reversedValueExceptFirst > 0) { var bufferSlice = buffer.Slice(bytesWritten); var nextDigit = reversedValueExceptFirst % 10UL; reversedValueExceptFirst = reversedValueExceptFirst / 10UL; if (!encoder.TryEncode((TextEncoder.Symbol)nextDigit, bufferSlice, out digitBytes)) { bytesWritten = 0; return(false); } bytesWritten += digitBytes; } // Append trailing zeros if any while (trailingZerosCount-- > 0) { if (!encoder.TryEncode(TextEncoder.Symbol.D0, buffer.Slice(bytesWritten), out digitBytes)) { bytesWritten = 0; return(false); } bytesWritten += digitBytes; } } // If format is N and precision is not defined or is greater than zero, append trailing zeros after decimal point if (format.Symbol == 'N') { int trailingZerosAfterDecimalCount = format.HasPrecision ? format.Precision : 2; if (trailingZerosAfterDecimalCount > 0) { if (!encoder.TryEncode(TextEncoder.Symbol.DecimalSeparator, buffer.Slice(bytesWritten), out digitBytes)) { bytesWritten = 0; return(false); } bytesWritten += digitBytes; while (trailingZerosAfterDecimalCount-- > 0) { if (!encoder.TryEncode(TextEncoder.Symbol.D0, buffer.Slice(bytesWritten), out digitBytes)) { bytesWritten = 0; return(false); } bytesWritten += digitBytes; } } } return(true); }