/// <summary> /// Resets this instance's state. /// </summary> private void Reset() { this.objectTableSize = this.objectRefCount = this.objectRefSize = this.topLevelObjectOffset = 0; this.objectRefSize = 1; this.maxObjectRefValue = 255; this.objectTable = new List <BinaryPlistItem>(); this.offsetTable = new List <long>(); this.uniques = new UniqueValueCache(); }
/// <summary> /// Resets this instance's state. /// </summary> private void Reset() { this.objectTableSize = this.objectRefCount = this.objectRefSize = this.topLevelObjectOffset = 0; this.objectRefSize = 1; this.maxObjectRefValue = 255; this.objectTable = new List<BinaryPlistItem>(); this.offsetTable = new List<long>(); this.uniques = new UniqueValueCache(); }