internal static void PushActivationAttributes(Type serverType, object[] attributes) { if (_attributeStack == null) { _attributeStack = new ActivationAttributeStack(); } _attributeStack.Push(serverType, attributes); }
internal static void PushActivationAttributes(Type serverType, Object[] attributes) { // There is one such object per thread if (_attributeStack == null) { _attributeStack = new ActivationAttributeStack(); } _attributeStack.Push(serverType, attributes); }