/// <summary> /// This method validates that the given weak reference is alive. /// 1. IWeakReference->Resolve method returns the target's interface for the mapping IID passed to it. /// 2. If the object is not alive it returns null. /// 2. From the returned interface we get or create a new RCW and return it. /// </summary> /// <returns></returns> internal unsafe object Resolve() { IntPtr pInspectable; __com_IWeakReference *pComIWeakReference = (__com_IWeakReference *)m_pComWeakRef; Guid inspectableIID = Interop.COM.IID_IInspectable; int result = CalliIntrinsics.StdCall__int( pComIWeakReference->pVtable->pfnResolve, m_pComWeakRef, &inspectableIID, &pInspectable); if (result >= 0 && pInspectable != IntPtr.Zero) { try { return(McgMarshal.ComInterfaceToObject(pInspectable, McgModuleManager.IInspectable)); } finally { // Release the pInspectable. McgMarshal.ComRelease(pInspectable); } } return(null); }
static object ComInterfaceToObjectInternal_NoManagedUnboxing( IntPtr pComItf, RuntimeTypeHandle interfaceType, RuntimeTypeHandle classTypeInSignature, CreateComObjectFlags flags) { if (pComItf == default(IntPtr)) { return(null); } // // Is this a CCW? // ComCallableObject ccw; if (ComCallableObject.TryGetCCW(pComItf, out ccw)) { return(ccw.TargetObject); } // // This pointer is not a CCW, but we need to do one additional check here for aggregation // In case the COM pointer is a interface implementation from native, but the outer object is a // managed object // IntPtr pComIdentityIUnknown = McgMarshal.ComQueryInterfaceNoThrow(pComItf, ref Interop.COM.IID_IUnknown); if (pComIdentityIUnknown == default(IntPtr)) { throw new InvalidCastException(); } try { // // Check whether the identity COM pointer to see if it is a aggregating CCW // if (ComCallableObject.TryGetCCW(pComIdentityIUnknown, out ccw)) { return(ccw.TargetObject); } // // Nope, not a CCW - let's go down our RCW creation code path // return(ComInterfaceToComObjectInternal( pComItf, pComIdentityIUnknown, interfaceType, classTypeInSignature, ContextCookie.Default, flags )); } finally { McgMarshal.ComRelease(pComIdentityIUnknown); } }
/// <summary> /// Returns runtime class name for a specific object /// </summary> internal static string GetRuntimeClassName(Object obj) { #if ENABLE_MIN_WINRT System.IntPtr pWinRTItf = default(IntPtr); try { pWinRTItf = McgMarshal.ObjectToIInspectable(obj); if (pWinRTItf == default(IntPtr)) { return(String.Empty); } else { return(GetRuntimeClassName(pWinRTItf)); } } finally { if (pWinRTItf != default(IntPtr)) { McgMarshal.ComRelease(pWinRTItf); } } #else return(string.Empty); #endif }
/// <summary> /// Returns runtime class name for a specific object /// </summary> internal static string GetRuntimeClassName(Object obj) { #if ENABLE_WINRT System.IntPtr pWinRTItf = default(IntPtr); try { pWinRTItf = McgMarshal.ObjectToIInspectable(obj); if (pWinRTItf == default(IntPtr)) { return(String.Empty); } else { return(GetRuntimeClassName(pWinRTItf)); } } finally { if (pWinRTItf != default(IntPtr)) { McgMarshal.ComRelease(pWinRTItf); } } #else throw new PlatformNotSupportedException("GetRuntimeClassName"); #endif }
/// <summary> /// Release a IStream that has marshalled data in it /// </summary> internal static void SafeReleaseStream(IntPtr pStream) { Debug.Assert(pStream != default(IntPtr)); #if ENABLE_WINRT // Release marshalled data and ignore any error ExternalInterop.CoReleaseMarshalData(pStream); McgMarshal.ComRelease(pStream); #else throw new PlatformNotSupportedException("SafeReleaseStream"); #endif }
#pragma warning restore 649, 169 /// <summary> /// This method gets called every time the WeakReference or WeakReference'1 set the Target. /// We can have 4 possible combination here. /// a. Target is a GC object and it is either getting set for the first time or previous object is also GC object. /// In this case we do not need to do anything. /// /// b. Target is a GC object and previous target was __ComObject /// i. We remove the element from ConditionalWeakTable. /// ii. When the GC collects this ComWeakReference the finalizer will ensure that the native object is released. /// /// c. Target is a __ComObject and the previous target was null or GC object. /// We simply add the new target to the dictionary. /// /// d. Target is a __COmObject and the previous object was __COmObject. /// i. We first remove the element from the ConditionalWeakTable. /// ii. When the GC collects the previous ComWeakReference the finalizer will ensure that the native object is released. /// iii. We add the new ComWeakReference to the conditionalWeakTable. /// </summary> /// <param name="weakReference"></param> /// <param name="target"></param> public static unsafe void SetTarget(object weakReference, object target) { Contract.Assert(weakReference != null); // Check if this weakReference is already associated with a native target. ComWeakReference pOldComWeakReference; if (s_COMWeakReferenceTable.TryGetValue(weakReference, out pOldComWeakReference)) { // Remove the previous target. // We do not have to release the native ComWeakReference since it will be done as part of the finalizer. s_COMWeakReferenceTable.Remove(weakReference); } // Now check whether the current target is __ComObject. // However, we don't want to pass the QI to a managed object deriving from native object - we // would end up passing the QI to back the CCW and end up stack overflow __ComObject comObject = target as __ComObject; if (comObject != null && !comObject.ExtendsComObject) { // Get the IWeakReferenceSource for the given object IntPtr pWeakRefSource = McgMarshal.ObjectToComInterface(comObject, McgModuleManager.IWeakReferenceSource); if (pWeakRefSource != IntPtr.Zero) { IntPtr pWeakRef = IntPtr.Zero; try { // Now that we have the IWeakReferenceSource , we need to call the GetWeakReference method to get the corresponding IWeakReference __com_IWeakReferenceSource *pComWeakRefSource = (__com_IWeakReferenceSource *)pWeakRefSource; int result = CalliIntrinsics.StdCall <int>( pComWeakRefSource->pVtable->pfnGetWeakReference, pWeakRefSource, out pWeakRef); if (result >= 0 && pWeakRef != IntPtr.Zero) { // Since we have already checked s_COMWeakReferenceTable for the weak reference, we can simply add the entry w/o checking. // PS - We do not release the pWeakRef as it should be alive until the ComWeakReference is alive. s_COMWeakReferenceTable.Add(weakReference, new ComWeakReference(ref pWeakRef)); } } finally { McgMarshal.ComSafeRelease(pWeakRef); McgMarshal.ComRelease(pWeakRefSource); } } } }
/// <summary> /// Returns the existing RCW or create a new RCW from the COM interface pointer /// NOTE: Don't use this overload if you already have the identity IUnknown /// </summary> /// <param name="expectedContext"> /// The current context of this thread. If it is passed and is not Default, we'll check whether the /// returned RCW from cache matches this expected context. If it is not a match (from a different /// context, and is not free threaded), we'll go ahead ignoring the cached entry, and create a new /// RCW instead - which will always end up in the current context /// We'll skip the check if current == ContextCookie.Default. /// </param> internal static object ComInterfaceToComObject( IntPtr pComItf, RuntimeTypeHandle interfaceType, RuntimeTypeHandle classTypeInSigature, ContextCookie expectedContext, CreateComObjectFlags flags ) { Debug.Assert(expectedContext.IsDefault || expectedContext.IsCurrent); // // Get identity IUnknown for lookup // IntPtr pComIdentityIUnknown = McgMarshal.ComQueryInterfaceNoThrow(pComItf, ref Interop.COM.IID_IUnknown); if (pComIdentityIUnknown == default(IntPtr)) { throw new InvalidCastException(); } try { object obj = ComInterfaceToComObjectInternal( pComItf, pComIdentityIUnknown, interfaceType, classTypeInSigature, expectedContext, flags ); return(obj); } finally { McgMarshal.ComRelease(pComIdentityIUnknown); } }
public static int Release(IntPtr pUnk) { return(McgMarshal.ComRelease(pUnk)); }
/// <summary> /// Returns the existing RCW or create a new RCW from the COM interface pointer /// NOTE: This does not do any unboxing at all. /// </summary> /// <param name="expectedContext"> /// The current context of this thread. If it is passed and is not Default, we'll check whether the /// returned RCW from cache matches this expected context. If it is not a match (from a different /// context, and is not free threaded), we'll go ahead ignoring the cached entry, and create a new /// RCW instead - which will always end up in the current context /// We'll skip the check if current == ContextCookie.Default. /// </param> private static object ComInterfaceToComObjectInternal_NoCache( IntPtr pComItf, IntPtr pComIdentityIUnknown, RuntimeTypeHandle interfaceType, RuntimeTypeHandle classTypeInSignature, ContextCookie expectedContext, CreateComObjectFlags flags, out string className ) { className = null; // // Lookup RCW in global RCW cache based on the identity IUnknown // __ComObject comObject = ComObjectCache.Lookup(pComIdentityIUnknown); if (comObject != null) { bool useThisComObject = true; if (!expectedContext.IsDefault) { // // Make sure the returned RCW matches the context we specify (if any) // if (!comObject.IsFreeThreaded && !comObject.ContextCookie.Equals(expectedContext)) { // // This is a mismatch. // We only care about context for WinRT factory RCWs (which is the only place we are // passing in the context right now). // When we get back a WinRT factory RCW created in a different context. This means the // factory is a singleton, and the returned IActivationFactory could be either one of // the following: // 1) A raw pointer, and it acts like a free threaded object // 2) A proxy that is used across different contexts. It might maintain a list of contexts // that it is marshaled to, and will fail to be called if it is not marshaled to this // context yet. // // In this case, it is unsafe to use this RCW in this context and we should proceed // to create a duplicated one instead. It might make sense to have a context-sensitive // RCW cache but I don't think this case will be common enough to justify it // // @TODO: Check for DCOM proxy as well useThisComObject = false; } } if (useThisComObject) { // // We found one - AddRef and return // comObject.AddRef(); return(comObject); } } string winrtClassName = null; bool isSealed = false; if (!classTypeInSignature.IsNull()) { isSealed = classTypeInSignature.IsSealed(); } // // Only look at runtime class name if the class type in signature is not sealed // NOTE: In the case of System.Uri, we are not pass the class type, only the interface // if (!isSealed && (flags & CreateComObjectFlags.SkipTypeResolutionAndUnboxing) == 0) { IntPtr pInspectable; bool needRelease = false; if (interfaceType.IsSupportIInspectable()) { // // Use the interface pointer as IInspectable as we know it is indeed a WinRT interface that // derives from IInspectable // pInspectable = pComItf; } else if ((flags & CreateComObjectFlags.IsWinRTObject) != 0) { // // Otherwise, if someone tells us that this is a WinRT object, but we don't have a // IInspectable interface at hand, we'll QI for it // pInspectable = McgMarshal.ComQueryInterfaceNoThrow(pComItf, ref Interop.COM.IID_IInspectable); needRelease = true; } else { pInspectable = default(IntPtr); } try { if (pInspectable != default(IntPtr)) { className = McgComHelpers.GetRuntimeClassName(pInspectable); winrtClassName = className; } } finally { if (needRelease && pInspectable != default(IntPtr)) { McgMarshal.ComRelease(pInspectable); pInspectable = default(IntPtr); } } } // // 1. Prefer using the class returned from GetRuntimeClassName // 2. Otherwise use the class (if there) in the signature // 3. Out of options - create __ComObject // RuntimeTypeHandle classTypeToCreateRCW = default(RuntimeTypeHandle); RuntimeTypeHandle interfaceTypeFromName = default(RuntimeTypeHandle); if (!String.IsNullOrEmpty(className)) { if (!McgModuleManager.TryGetClassTypeFromName(className, out classTypeToCreateRCW)) { // // If we can't find the class name in our map, try interface as well // Such as IVector<Int32> // This apparently won't work if we haven't seen the interface type in MCG // McgModuleManager.TryGetInterfaceTypeFromName(className, out interfaceTypeFromName); } } if (classTypeToCreateRCW.IsNull()) { classTypeToCreateRCW = classTypeInSignature; } // Use identity IUnknown to create the new RCW // @TODO: Transfer the ownership of ref count to the RCW if (classTypeToCreateRCW.IsNull()) { // // Create a weakly typed RCW because we have no information about this particular RCW // @TODO - what if this RCW is not seen by MCG but actually exists in WinMD and therefore we // are missing GCPressure and ComMarshallingType information for this object? // comObject = new __ComObject(pComIdentityIUnknown, default(RuntimeTypeHandle)); } else { // // Create a strongly typed RCW based on RuntimeTypeHandle // comObject = CreateComObjectInternal(classTypeToCreateRCW, pComIdentityIUnknown); // Use identity IUnknown to create the new RCW } #if DEBUG // // Remember the runtime class name for debugging purpose // This way you can tell what the class name is, even when we failed to create a strongly typed // RCW for it // comObject.m_runtimeClassName = className; #endif // // Make sure we QI for that interface // if (!interfaceType.IsNull()) { comObject.QueryInterface_NoAddRef_Internal(interfaceType, /* cacheOnly= */ false, /* throwOnQueryInterfaceFailure= */ false); } return(comObject); }