/// <summary> /// </summary> public static Matrix3x3 CreateSkew(float radiansX, float radiansY, Vector2 centerPoint) => (Matrix3x3)Matrix3x2.CreateSkew(radiansX, radiansY, centerPoint);
/// <summary> /// </summary> public static Matrix3x3 CreateSkew(float radiansX, float radiansY) => (Matrix3x3)Matrix3x2.CreateSkew(radiansX, radiansY);