示例#1
0
文件: Socket.cs 项目: REALTOBIZ/mono
        /// <devdoc>
        ///    <para>Determines the status of a socket.</para>
        /// </devdoc>
        public static void Select(IList checkRead, IList checkWrite, IList checkError, int microSeconds) {
            // parameter validation
            if ((checkRead==null || checkRead.Count==0) && (checkWrite==null || checkWrite.Count==0) && (checkError==null || checkError.Count==0)) {
                throw new ArgumentNullException(SR.GetString(SR.net_sockets_empty_select));
            }
            const int MaxSelect = 65536;
            if (checkRead!=null && checkRead.Count>MaxSelect) {
                throw new ArgumentOutOfRangeException("checkRead", SR.GetString(SR.net_sockets_toolarge_select, "checkRead", MaxSelect.ToString(NumberFormatInfo.CurrentInfo)));
            }
            if (checkWrite!=null && checkWrite.Count>MaxSelect) {
                throw new ArgumentOutOfRangeException("checkWrite", SR.GetString(SR.net_sockets_toolarge_select, "checkWrite", MaxSelect.ToString(NumberFormatInfo.CurrentInfo)));
            }
            if (checkError!=null && checkError.Count>MaxSelect) {
                throw new ArgumentOutOfRangeException("checkError", SR.GetString(SR.net_sockets_toolarge_select, "checkError", MaxSelect.ToString(NumberFormatInfo.CurrentInfo)));
            }
            IntPtr[] readfileDescriptorSet   = SocketListToFileDescriptorSet(checkRead);
            IntPtr[] writefileDescriptorSet  = SocketListToFileDescriptorSet(checkWrite);
            IntPtr[] errfileDescriptorSet    = SocketListToFileDescriptorSet(checkError);

            // This code used to erroneously pass a non-null timeval structure containing zeroes 
            // to select() when the caller specified (-1) for the microseconds parameter.  That 
            // caused select to actually have a *zero* timeout instead of an infinite timeout
            // turning the operation into a non-blocking poll.
            //
            // Now we pass a null timeval struct when microseconds is (-1).
            // 
            // Negative microsecond values that weren't exactly (-1) were originally successfully 
            // converted to a timeval struct containing unsigned non-zero integers.  This code 
            // retains that behavior so that any app working around the original bug with, 
            // for example, (-2) specified for microseconds, will continue to get the same behavior.

            int socketCount;

            if (microSeconds != -1) {
                TimeValue IOwait = new TimeValue();
                MicrosecondsToTimeValue((long)(uint)microSeconds, ref IOwait);

                socketCount =
                    UnsafeNclNativeMethods.OSSOCK.select(
                        0, // ignored value
                        readfileDescriptorSet,
                        writefileDescriptorSet,
                        errfileDescriptorSet,
                        ref IOwait);
            }
            else {
                socketCount =
                    UnsafeNclNativeMethods.OSSOCK.select(
                        0, // ignored value
                        readfileDescriptorSet,
                        writefileDescriptorSet,
                        errfileDescriptorSet,
                        IntPtr.Zero);
            }

            GlobalLog.Print("Socket::Select() UnsafeNclNativeMethods.OSSOCK.select returns socketCount:" + socketCount);

            //
            // if the native call fails we'll throw a SocketException
            //
            if ((SocketError)socketCount==SocketError.SocketError) {
                throw new SocketException();
            }
            SelectFileDescriptor(checkRead, readfileDescriptorSet);
            SelectFileDescriptor(checkWrite, writefileDescriptorSet);
            SelectFileDescriptor(checkError, errfileDescriptorSet);
        }
示例#2
0
文件: Socket.cs 项目: REALTOBIZ/mono
 private static void MicrosecondsToTimeValue(long microSeconds, ref TimeValue socketTime) {
     socketTime.Seconds   = (int) (microSeconds / microcnv);
     socketTime.Microseconds  = (int) (microSeconds % microcnv);
 }
示例#3
0
文件: socket.cs 项目: ArildF/masters
        /// <include file='doc\Socket.uex' path='docs/doc[@for="Socket.Select"]/*' />
        /// <devdoc>
        ///    <para>Determines the status of a socket.</para>
        /// </devdoc>
        public static void Select(
            IList checkRead,
            IList checkWrite,
            IList checkError,
            int microSeconds) {
            //
            // parameter validation
            //
            if ((checkRead==null || checkRead.Count==0) && (checkWrite==null || checkWrite.Count==0) && (checkError==null || checkError.Count==0)) {
                throw new ArgumentNullException(SR.GetString(SR.net_sockets_empty_select));
            }

            FileDescriptorSet readfileDescriptorSet, writefileDescriptorSet, errfileDescriptorSet;

            readfileDescriptorSet   = SocketListToFileDescriptorSet(checkRead);
            writefileDescriptorSet  = SocketListToFileDescriptorSet(checkWrite);
            errfileDescriptorSet    = SocketListToFileDescriptorSet(checkError);

            TimeValue IOwait = new TimeValue();

            MicrosecondsToTimeValue(microSeconds, ref IOwait);

            int errorCode =
                UnsafeNclNativeMethods.OSSOCK.select(
                    0, // ignored value
                    ref readfileDescriptorSet,
                    ref writefileDescriptorSet,
                    ref errfileDescriptorSet,
                    ref IOwait);

            //
            // if the native call fails we'll throw a SocketException
            //
            if (errorCode==SocketErrors.SocketError) {
                throw new SocketException();
            }

            //
            // call SelectFileDescriptor to update the IList instances,
            // and keep count of how many sockets are ready
            //
            int totalReadySockets = 0;

            totalReadySockets += SelectFileDescriptor(checkRead, readfileDescriptorSet);
            totalReadySockets += SelectFileDescriptor(checkWrite, writefileDescriptorSet);
            totalReadySockets += SelectFileDescriptor(checkError, errfileDescriptorSet);
        }
示例#4
0
文件: Socket.cs 项目: REALTOBIZ/mono
        /// <devdoc>
        ///    <para>
        ///       Determines the status of the socket.
        ///    </para>
        /// </devdoc>
        public bool Poll(int microSeconds, SelectMode mode) {
            if (CleanedUp) {
                throw new ObjectDisposedException(this.GetType().FullName);
            }

            IntPtr handle = m_Handle.DangerousGetHandle();
            IntPtr[] fileDescriptorSet = new IntPtr[2] { (IntPtr) 1, handle };
            TimeValue IOwait = new TimeValue();

            //
            // negative timeout value implies indefinite wait
            //
            int socketCount;
            if (microSeconds != -1) {
                MicrosecondsToTimeValue((long)(uint)microSeconds, ref IOwait);
                socketCount =
                    UnsafeNclNativeMethods.OSSOCK.select(
                        0,
                        mode==SelectMode.SelectRead ? fileDescriptorSet : null,
                        mode==SelectMode.SelectWrite ? fileDescriptorSet : null,
                        mode==SelectMode.SelectError ? fileDescriptorSet : null,
                        ref IOwait);
            }
            else {
                socketCount =
                    UnsafeNclNativeMethods.OSSOCK.select(
                        0,
                        mode==SelectMode.SelectRead ? fileDescriptorSet : null,
                        mode==SelectMode.SelectWrite ? fileDescriptorSet : null,
                        mode==SelectMode.SelectError ? fileDescriptorSet : null,
                        IntPtr.Zero);
            }
            GlobalLog.Print("Socket#" + ValidationHelper.HashString(this) + "::Poll() UnsafeNclNativeMethods.OSSOCK.select returns socketCount:" + socketCount);

            //
            // if the native call fails we'll throw a SocketException
            //
            if ((SocketError)socketCount==SocketError.SocketError) {
                //
                // update our internal state after this socket error and throw
                //
                SocketException socketException = new SocketException();
                UpdateStatusAfterSocketError(socketException);
                if(s_LoggingEnabled)Logging.Exception(Logging.Sockets, this, "Poll", socketException);
                throw socketException;
            }
            if ((int)fileDescriptorSet[0]==0) {
                return false;
            }
            return fileDescriptorSet[1] == handle;
        }
        private void ReadImpl()
        {
            List<IntPtr> dead = null, active = new List<IntPtr>();
            List<ISocketCallback> activeCallbacks = new List<ISocketCallback>();
            IntPtr[] readSockets = EmptyPointers, errorSockets = EmptyPointers;
            long lastHeartbeat = Environment.TickCount;
            SocketPair[] allSocketPairs = null;
            while (true)
            {
                managerState = ManagerState.CheckForHeartbeat;
                active.Clear();
                activeCallbacks.Clear();
                if (dead != null) dead.Clear();

                // this check is actually a pace-maker; sometimes the Timer callback stalls for
                // extended periods of time, which can cause socket disconnect
                long now = Environment.TickCount;
                if (unchecked(now - lastHeartbeat) >= 15000)
                {
                    managerState = ManagerState.ExecuteHeartbeat;
                    lastHeartbeat = now;
                    lock (socketLookup)
                    {
                        if (allSocketPairs == null || allSocketPairs.Length != socketLookup.Count)
                            allSocketPairs = new SocketPair[socketLookup.Count];
                        socketLookup.Values.CopyTo(allSocketPairs, 0);
                    }
                    foreach (var pair in allSocketPairs)
                    {
                        var callback = pair.Callback;
                        if (callback != null) try { callback.OnHeartbeat(); } catch { }
                    }
                }

                managerState = ManagerState.LocateActiveSockets;
                lock (socketLookup)
                {
                    if (isDisposed) return;

                    if (socketLookup.Count == 0)
                    {
                        // if empty, give it a few seconds chance before exiting
                        managerState = ManagerState.NoSocketsPause;
                        Monitor.Wait(socketLookup, TimeSpan.FromSeconds(20));
                        if (socketLookup.Count == 0) return; // nothing new came in, so exit
                    }
                    managerState = ManagerState.PrepareActiveSockets;
                    foreach (var pair in socketLookup)
                    {
                        var socket = pair.Value.Socket;
                        if (socket.Handle == pair.Key && socket.Connected)
                            if (pair.Value.Socket.Connected)
                            {
                                active.Add(pair.Key);
                                activeCallbacks.Add(pair.Value.Callback);
                            }
                            else
                            {
                                (dead ?? (dead = new List<IntPtr>())).Add(pair.Key);
                            }
                    }
                    if (dead != null && dead.Count != 0)
                    {
                        managerState = ManagerState.CullDeadSockets;
                        foreach (var socket in dead) socketLookup.Remove(socket);
                    }
                }
                int pollingSockets = active.Count;
                if (pollingSockets == 0)
                {
                    // nobody had actual sockets; just sleep
                    managerState = ManagerState.NoActiveSocketsPause;
                    Thread.Sleep(10);
                    continue;
                }

                if (readSockets.Length < active.Count + 1)
                {
                    managerState = ManagerState.GrowingSocketArray;
                    ConnectionMultiplexer.TraceWithoutContext("Resizing socket array for " + active.Count + " sockets");
                    readSockets = new IntPtr[active.Count + 6]; // leave so space for growth
                    errorSockets = new IntPtr[active.Count + 6];
                }
                managerState = ManagerState.CopyingPointersForSelect;
                readSockets[0] = errorSockets[0] = (IntPtr)active.Count;
                active.CopyTo(readSockets, 1);
                active.CopyTo(errorSockets, 1);
                int ready;
                try
                {
                    var timeout = new TimeValue(1000);
                    managerState = ManagerState.ExecuteSelect;
                    ready = select(0, readSockets, null, errorSockets, ref timeout);
                    managerState = ManagerState.ExecuteSelectComplete;
                    if (ready <= 0) // -ve typically means a socket was disposed just before; just retry
                    {
                        bool hasWorkToDo = false;
                        if (ready == 0)
                        {
                            managerState = ManagerState.CheckForStaleConnections;
                            foreach (var s in activeCallbacks)
                            {
                                if (s.IsDataAvailable)
                                {
                                    hasWorkToDo = true;
                                }
                                else
                                {
                                    s.CheckForStaleConnection();
                                }
                            }
                        }
                        else
                        {
                            lastErrorTicks = Environment.TickCount;
                        }
                        if (!hasWorkToDo)
                        {
                            continue; 
                        }
                    }
                    ConnectionMultiplexer.TraceWithoutContext((int)readSockets[0] != 0, "Read sockets: " + (int)readSockets[0]);
                    ConnectionMultiplexer.TraceWithoutContext((int)errorSockets[0] != 0, "Error sockets: " + (int)errorSockets[0]);
                }
                catch (Exception ex)
                { // this typically means a socket was disposed just before; just retry
                    Trace.WriteLine(ex.Message);
                    continue;
                }

                bool haveWork = false;
                int queueCount = (int)readSockets[0];
                if (queueCount != 0)
                {
                    managerState = ManagerState.EnqueueRead;
                    lock (readQueue)
                    {
                        for (int i = 1; i <= queueCount; i++)
                        {
                            var callback = GetCallback(readSockets[i]);
                            if (callback != null)
                            {
                                readQueue.Enqueue(callback);
                                haveWork = true;
                            }
                        }
                    }
                }
                queueCount = (int)errorSockets[0];
                if (queueCount != 0)
                {
                    managerState = ManagerState.EnqueueError;
                    lock (errorQueue)
                    {
                        for (int i = 1; i <= queueCount; i++)
                        {
                            var callback = GetCallback(errorSockets[i]);
                            if (callback != null)
                            {
                                errorQueue.Enqueue(callback);
                                haveWork = true;
                            }
                        }
                    }
                }
                if(!haveWork)
                {
                    // edge case: select is returning 0, but data could still be available
                    managerState = ManagerState.EnqueueReadFallback;
                    lock (readQueue)
                    {
                        foreach (var callback in activeCallbacks)
                        {
                            if(callback.IsDataAvailable)
                            {
                                readQueue.Enqueue(callback);
                            }
                        }
                    }
                }


                if (ready >= 5) // number of sockets we should attempt to process by ourself before asking for help
                {
                    // seek help, work in parallel, then synchronize
                    var obj = new QueueDrainSyncLock(this);
                    lock (obj)
                    {
                        managerState = ManagerState.RequestAssistance;
                        ThreadPool.QueueUserWorkItem(HelpProcessItems, obj);
                        managerState = ManagerState.ProcessQueues;
                        ProcessItems(true);
                        if (!obj.Consume())
                        {   // then our worker arrived and picked up work; we need
                            // to let it finish; note that if it *didn't* get that far
                            // yet, the Consume() call will mean that it never tries
                            Monitor.Wait(obj);
                        }
                    }
                }
                else
                {
                    // just do it ourself
                    managerState = ManagerState.ProcessQueues;
                    ProcessItems(true);
                }
            }
        }
示例#6
0
文件: socket.cs 项目: ArildF/masters
        /// <include file='doc\Socket.uex' path='docs/doc[@for="Socket.Poll"]/*' />
        /// <devdoc>
        ///    <para>
        ///       Determines the status of the socket.
        ///    </para>
        /// </devdoc>
        public bool Poll(int microSeconds, SelectMode mode) {
            if (CleanedUp) {
                throw new ObjectDisposedException(this.GetType().FullName);
            }

            FileDescriptorSet fileDescriptorSet = new FileDescriptorSet(1);
            fileDescriptorSet.Array[0] = m_Handle;

            TimeValue IOwait = new TimeValue();

            //
            // negative timeout value implies indefinite wait
            //
            if (microSeconds>=0) {
                MicrosecondsToTimeValue(microSeconds, ref IOwait);
            }

            int errorCode;

            switch (mode) {
                case SelectMode.SelectRead:
                    errorCode = (microSeconds>=0)
                            ? UnsafeNclNativeMethods.OSSOCK.select(
                                0,
                                ref fileDescriptorSet,
                                IntPtr.Zero,
                                IntPtr.Zero,
                                ref IOwait)
                            : UnsafeNclNativeMethods.OSSOCK.select(
                                0,
                                ref fileDescriptorSet,
                                IntPtr.Zero,
                                IntPtr.Zero,
                                IntPtr.Zero);
                    break;
                case SelectMode.SelectWrite:
                    errorCode = (microSeconds>=0)
                            ? UnsafeNclNativeMethods.OSSOCK.select(
                                0,
                                IntPtr.Zero,
                                ref fileDescriptorSet,
                                IntPtr.Zero,
                                ref IOwait)
                            : UnsafeNclNativeMethods.OSSOCK.select(
                                0,
                                IntPtr.Zero,
                                ref fileDescriptorSet,
                                IntPtr.Zero,
                                IntPtr.Zero);
                    break;
                case SelectMode.SelectError:
                    errorCode = (microSeconds>=0)
                            ? UnsafeNclNativeMethods.OSSOCK.select(
                                0,
                                IntPtr.Zero,
                                IntPtr.Zero,
                                ref fileDescriptorSet,
                                ref IOwait)
                            : UnsafeNclNativeMethods.OSSOCK.select(
                                0,
                                IntPtr.Zero,
                                IntPtr.Zero,
                                ref fileDescriptorSet,
                                IntPtr.Zero);
                    break;
                default:
                    throw new NotSupportedException(SR.GetString(SR.net_SelectModeNotSupportedException, mode.ToString()));
            };

            //
            // if the native call fails we'll throw a SocketException
            //
            if (errorCode==SocketErrors.SocketError) {
                //
                // update our internal state after this socket error and throw
                //
                SocketException socketException = new SocketException();
                UpdateStatusAfterSocketError();
                throw socketException;
            }

            if (fileDescriptorSet.Count==0) {
                return false;
            }

            //return (fileDescriptorSet.Count!=0);

            return fileDescriptorSet.Array[0]==m_Handle;
        }
示例#7
0
 /// <summary>
 /// Determines the status of one or more sockets.
 /// </summary>
 /// <param name="checkRead">An <see cref="T:System.Collections.IList"/> of <see cref="T:System.Net.Sockets.Socket"/> instances to check for readability. </param><param name="checkWrite">An <see cref="T:System.Collections.IList"/> of <see cref="T:System.Net.Sockets.Socket"/> instances to check for writability. </param><param name="checkError">An <see cref="T:System.Collections.IList"/> of <see cref="T:System.Net.Sockets.Socket"/> instances to check for errors. </param><param name="microSeconds">The time-out value, in microseconds. A -1 value indicates an infinite time-out.</param><exception cref="T:System.ArgumentNullException">The <paramref name="checkRead"/> parameter is null or empty.-and- The <paramref name="checkWrite"/> parameter is null or empty -and- The <paramref name="checkError"/> parameter is null or empty. </exception><exception cref="T:System.Net.Sockets.SocketException">An error occurred when attempting to access the socket. See the Remarks section for more information. </exception>
 public static void Select(IList checkRead, IList checkWrite, IList checkError, int microSeconds)
 {
     if ((checkRead == null || checkRead.Count == 0) && (checkWrite == null || checkWrite.Count == 0) && (checkError == null || checkError.Count == 0))
     throw new ArgumentNullException(SR.GetString("net_sockets_empty_select"));
       if (checkRead != null && checkRead.Count > 65536)
     throw new ArgumentOutOfRangeException("checkRead", SR.GetString("net_sockets_toolarge_select", (object) "checkRead", (object) 65536.ToString((IFormatProvider) NumberFormatInfo.CurrentInfo)));
       else if (checkWrite != null && checkWrite.Count > 65536)
     throw new ArgumentOutOfRangeException("checkWrite", SR.GetString("net_sockets_toolarge_select", (object) "checkWrite", (object) 65536.ToString((IFormatProvider) NumberFormatInfo.CurrentInfo)));
       else if (checkError != null && checkError.Count > 65536)
       {
     throw new ArgumentOutOfRangeException("checkError", SR.GetString("net_sockets_toolarge_select", (object) "checkError", (object) 65536.ToString((IFormatProvider) NumberFormatInfo.CurrentInfo)));
       }
       else
       {
     IntPtr[] numArray1 = Socket.SocketListToFileDescriptorSet(checkRead);
     IntPtr[] numArray2 = Socket.SocketListToFileDescriptorSet(checkWrite);
     IntPtr[] numArray3 = Socket.SocketListToFileDescriptorSet(checkError);
     int num;
     if (microSeconds != -1)
     {
       TimeValue timeValue = new TimeValue();
       Socket.MicrosecondsToTimeValue((long) (uint) microSeconds, ref timeValue);
       num = UnsafeNclNativeMethods.OSSOCK.select(0, numArray1, numArray2, numArray3, ref timeValue);
     }
     else
       num = UnsafeNclNativeMethods.OSSOCK.select(0, numArray1, numArray2, numArray3, IntPtr.Zero);
     if (num == -1)
       throw new SocketException();
     Socket.SelectFileDescriptor(checkRead, numArray1);
     Socket.SelectFileDescriptor(checkWrite, numArray2);
     Socket.SelectFileDescriptor(checkError, numArray3);
       }
 }
示例#8
0
 /// <summary>
 /// Determines the status of the <see cref="T:System.Net.Sockets.Socket"/>.
 /// </summary>
 /// 
 /// <returns>
 /// The status of the <see cref="T:System.Net.Sockets.Socket"/> based on the polling mode value passed in the <paramref name="mode"/> parameter.Mode Return Value <see cref="F:System.Net.Sockets.SelectMode.SelectRead"/>true if <see cref="M:System.Net.Sockets.Socket.Listen(System.Int32)"/> has been called and a connection is pending; -or- true if data is available for reading; -or- true if the connection has been closed, reset, or terminated; otherwise, returns false. <see cref="F:System.Net.Sockets.SelectMode.SelectWrite"/>true, if processing a <see cref="M:System.Net.Sockets.Socket.Connect(System.Net.EndPoint)"/>, and the connection has succeeded; -or- true if data can be sent; otherwise, returns false. <see cref="F:System.Net.Sockets.SelectMode.SelectError"/>true if processing a <see cref="M:System.Net.Sockets.Socket.Connect(System.Net.EndPoint)"/> that does not block, and the connection has failed; -or- true if <see cref="F:System.Net.Sockets.SocketOptionName.OutOfBandInline"/> is not set and out-of-band data is available; otherwise, returns false.
 /// </returns>
 /// <param name="microSeconds">The time to wait for a response, in microseconds. </param><param name="mode">One of the <see cref="T:System.Net.Sockets.SelectMode"/> values. </param><exception cref="T:System.NotSupportedException">The <paramref name="mode"/> parameter is not one of the <see cref="T:System.Net.Sockets.SelectMode"/> values. </exception><exception cref="T:System.Net.Sockets.SocketException">An error occurred when attempting to access the socket. See remarks below. </exception><exception cref="T:System.ObjectDisposedException">The <see cref="T:System.Net.Sockets.Socket"/> has been closed. </exception><PermissionSet><IPermission class="System.Security.Permissions.EnvironmentPermission, mscorlib, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true"/><IPermission class="System.Security.Permissions.FileIOPermission, mscorlib, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true"/><IPermission class="System.Security.Permissions.SecurityPermission, mscorlib, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Flags="UnmanagedCode, ControlEvidence"/></PermissionSet>
 public bool Poll(int microSeconds, SelectMode mode)
 {
     if (this.CleanedUp)
     throw new ObjectDisposedException(this.GetType().FullName);
       IntPtr handle = this.m_Handle.DangerousGetHandle();
       IntPtr[] numArray = new IntPtr[2]
       {
     (IntPtr) 1,
     handle
       };
       TimeValue timeValue = new TimeValue();
       int num;
       if (microSeconds != -1)
       {
     Socket.MicrosecondsToTimeValue((long) (uint) microSeconds, ref timeValue);
     num = UnsafeNclNativeMethods.OSSOCK.select(0, mode == SelectMode.SelectRead ? numArray : (IntPtr[]) null, mode == SelectMode.SelectWrite ? numArray : (IntPtr[]) null, mode == SelectMode.SelectError ? numArray : (IntPtr[]) null, ref timeValue);
       }
       else
     num = UnsafeNclNativeMethods.OSSOCK.select(0, mode == SelectMode.SelectRead ? numArray : (IntPtr[]) null, mode == SelectMode.SelectWrite ? numArray : (IntPtr[]) null, mode == SelectMode.SelectError ? numArray : (IntPtr[]) null, IntPtr.Zero);
       if (num == -1)
       {
     SocketException socketException = new SocketException();
     this.UpdateStatusAfterSocketError(socketException);
     if (Socket.s_LoggingEnabled)
       Logging.Exception(Logging.Sockets, (object) this, "Poll", (Exception) socketException);
     throw socketException;
       }
       else if ((int) numArray[0] == 0)
     return false;
       else
     return numArray[1] == handle;
 }
示例#9
0
文件: socket.cs 项目: svermeulen/iris
        /// <devdoc>
        ///    <para>Determines the status of a socket.</para>
        /// </devdoc>
        public static void Select(IList checkRead, IList checkWrite, IList checkError, int microSeconds)
        {
            // parameter validation
            if ((checkRead==null || checkRead.Count==0) && (checkWrite==null || checkWrite.Count==0) && (checkError==null || checkError.Count==0)) {
                throw new ArgumentNullException(SR.GetString(SR.net_sockets_empty_select));
            }
            const int MaxSelect = 65536;
            if (checkRead!=null && checkRead.Count>MaxSelect) {
                throw new ArgumentOutOfRangeException(SR.GetString(SR.net_sockets_toolarge_select, "checkRead", MaxSelect.ToString(NumberFormatInfo.CurrentInfo)));
            }
            if (checkWrite!=null && checkWrite.Count>MaxSelect) {
                throw new ArgumentOutOfRangeException(SR.GetString(SR.net_sockets_toolarge_select, "checkWrite", MaxSelect.ToString(NumberFormatInfo.CurrentInfo)));
            }
            if (checkError!=null && checkError.Count>MaxSelect) {
                throw new ArgumentOutOfRangeException(SR.GetString(SR.net_sockets_toolarge_select, "checkError", MaxSelect.ToString(NumberFormatInfo.CurrentInfo)));
            }
            IntPtr[] readfileDescriptorSet   = SocketListToFileDescriptorSet(checkRead);
            IntPtr[] writefileDescriptorSet  = SocketListToFileDescriptorSet(checkWrite);
            IntPtr[] errfileDescriptorSet    = SocketListToFileDescriptorSet(checkError);

            TimeValue IOwait = new TimeValue();

            // if negative, assume infinite
            if (microSeconds != -1) {
                MicrosecondsToTimeValue((long)(uint)microSeconds, ref IOwait);
            }

            int socketCount =
                UnsafeNclNativeMethods.OSSOCK.select(
                    0, // ignored value
                    readfileDescriptorSet,
                    writefileDescriptorSet,
                    errfileDescriptorSet,
                    ref IOwait);

            GlobalLog.Print("Socket::Select() UnsafeNclNativeMethods.OSSOCK.select returns socketCount:" + socketCount);

            //
            // if the native call fails we'll throw a SocketException
            //
            if ((SocketError)socketCount==SocketError.SocketError) {
                throw new SocketException();
            }
            SelectFileDescriptor(checkRead, readfileDescriptorSet);
            SelectFileDescriptor(checkWrite, writefileDescriptorSet);
            SelectFileDescriptor(checkError, errfileDescriptorSet);
        }
 public static void Select(IList checkRead, IList checkWrite, IList checkError, int microSeconds)
 {
     int num;
     if ((((checkRead == null) || (checkRead.Count == 0)) && ((checkWrite == null) || (checkWrite.Count == 0))) && ((checkError == null) || (checkError.Count == 0)))
     {
         throw new ArgumentNullException(SR.GetString("net_sockets_empty_select"));
     }
     if ((checkRead != null) && (checkRead.Count > 0x10000))
     {
         object[] args = new object[] { "checkRead", 0x10000.ToString(NumberFormatInfo.CurrentInfo) };
         throw new ArgumentOutOfRangeException("checkRead", SR.GetString("net_sockets_toolarge_select", args));
     }
     if ((checkWrite != null) && (checkWrite.Count > 0x10000))
     {
         object[] objArray2 = new object[] { "checkWrite", 0x10000.ToString(NumberFormatInfo.CurrentInfo) };
         throw new ArgumentOutOfRangeException("checkWrite", SR.GetString("net_sockets_toolarge_select", objArray2));
     }
     if ((checkError != null) && (checkError.Count > 0x10000))
     {
         object[] objArray3 = new object[] { "checkError", 0x10000.ToString(NumberFormatInfo.CurrentInfo) };
         throw new ArgumentOutOfRangeException("checkError", SR.GetString("net_sockets_toolarge_select", objArray3));
     }
     IntPtr[] readfds = SocketListToFileDescriptorSet(checkRead);
     IntPtr[] writefds = SocketListToFileDescriptorSet(checkWrite);
     IntPtr[] exceptfds = SocketListToFileDescriptorSet(checkError);
     if (microSeconds != -1)
     {
         TimeValue socketTime = new TimeValue();
         MicrosecondsToTimeValue((long) ((ulong) microSeconds), ref socketTime);
         num = UnsafeNclNativeMethods.OSSOCK.select(0, readfds, writefds, exceptfds, ref socketTime);
     }
     else
     {
         num = UnsafeNclNativeMethods.OSSOCK.select(0, readfds, writefds, exceptfds, IntPtr.Zero);
     }
     if (num == -1)
     {
         throw new SocketException();
     }
     SelectFileDescriptor(checkRead, readfds);
     SelectFileDescriptor(checkWrite, writefds);
     SelectFileDescriptor(checkError, exceptfds);
 }
 public bool Poll(int microSeconds, SelectMode mode)
 {
     int num;
     if (this.CleanedUp)
     {
         throw new ObjectDisposedException(base.GetType().FullName);
     }
     IntPtr handle = this.m_Handle.DangerousGetHandle();
     IntPtr[] ptrArray = new IntPtr[] { (IntPtr) 1, handle };
     TimeValue socketTime = new TimeValue();
     if (microSeconds != -1)
     {
         MicrosecondsToTimeValue((long) ((ulong) microSeconds), ref socketTime);
         num = UnsafeNclNativeMethods.OSSOCK.select(0, (mode == SelectMode.SelectRead) ? ptrArray : null, (mode == SelectMode.SelectWrite) ? ptrArray : null, (mode == SelectMode.SelectError) ? ptrArray : null, ref socketTime);
     }
     else
     {
         num = UnsafeNclNativeMethods.OSSOCK.select(0, (mode == SelectMode.SelectRead) ? ptrArray : null, (mode == SelectMode.SelectWrite) ? ptrArray : null, (mode == SelectMode.SelectError) ? ptrArray : null, IntPtr.Zero);
     }
     if (num == -1)
     {
         SocketException socketException = new SocketException();
         this.UpdateStatusAfterSocketError(socketException);
         if (s_LoggingEnabled)
         {
             Logging.Exception(Logging.Sockets, this, "Poll", socketException);
         }
         throw socketException;
     }
     if (((int) ptrArray[0]) == 0)
     {
         return false;
     }
     return (ptrArray[1] == handle);
 }