示例#1
0
        static void PrintComponents(GameObject gameObject, System.IO.TextWriter textWriter, int indentation = 1)
        {
            _MonoBehaviours.Clear();
            gameObject.GetComponents <MonoBehaviour>(_MonoBehaviours);

            textWriter.WriteIndented(gameObject.name, indentation);
            textWriter.Write(":\n");

            indentation++;
            foreach (MonoBehaviour monoBehaviour in _MonoBehaviours)
            {
                PrintComponentFactory.PrintComponent(monoBehaviour, textWriter, indentation);
            }

            Transform transform = gameObject.transform;
            int       children  = transform.childCount;

            for (int i = 0; i < children; i++)
            {
                PrintComponents(transform.GetChild(i).gameObject, textWriter, indentation);
            }
        }