/// <summary>Releases the unmanaged resources used by the <see cref="T:System.IO.Compression.DeflateStream" /> and optionally releases the managed resources.</summary> /// <param name="disposing">true to release both managed and unmanaged resources; false to release only unmanaged resources.</param> protected override void Dispose(bool disposing) { if (disposing && !this.disposed) { this.disposed = true; IntPtr intPtr = this.z_stream; this.z_stream = IntPtr.Zero; int result = 0; if (intPtr != IntPtr.Zero) { result = DeflateStream.CloseZStream(intPtr); } this.io_buffer = null; if (!this.leaveOpen) { Stream stream = this.base_stream; if (stream != null) { stream.Close(); } this.base_stream = null; } DeflateStream.CheckResult(result, "Dispose"); } if (this.data.IsAllocated) { this.data.Free(); this.data = default(GCHandle); } base.Dispose(disposing); }