示例#1
0
 public void set(WebGLFloatArray array, int offset)
 {
 }
示例#2
0
 public void set(WebGLFloatArray array)
 {
 }
示例#3
0
 public void uniformMatrix4fv(WebGLUniformLocation location, bool transpose, WebGLFloatArray value)
 {
     return;
 }
示例#4
0
 public void vertexAttrib4fv(int indx, WebGLFloatArray values)
 {
     return;
 }
示例#5
0
 public void uniform4fv(WebGLUniformLocation location, WebGLFloatArray v)
 {
     return;
 }