public bool IsFramebuffer(WebGLFramebuffer framebuffer) { return(false); }
public void BindFramebuffer(int target, WebGLFramebuffer framebuffer) { }
public void DeleteFramebuffer(WebGLFramebuffer framebuffer) { }
public bool IsFramebuffer(WebGLFramebuffer framebuffer) { return false; }
public void BindFramebuffer(uint target, WebGLFramebuffer framebuffer) { }