internal override UIntPtr Visit(Object obj) { #if DEBUG_OFFSETTABLE VTable.DebugPrint("visit obj {0:x8}\n", __arglist(Magic.addressOf(obj))); if (lastObjPtr != UIntPtr.Zero) { UIntPtr lastCard = CardTable.CardNo(lastObjPtr); if (lastCard != CardTable.CardNo(Magic.addressOf(obj))) { if (!OffsetTable.NoObjectPtrToTheCard(lastCard)) { UIntPtr realOffst = lastObjPtr - CardTable.CardAddr(lastCard); UIntPtr currOffst = OffsetTable.GetOffset(lastCard); if (realOffst != currOffst) { VTable.DebugPrint("Verifier: wrong offset. Card {0:x8} Offset {1:x8} Should be {2:x8}\n", __arglist(lastCard, currOffst, realOffst)); VTable.Assert(false); } } } } #endif return(this.referenceVisitor.VisitReferenceFields(obj)); }
internal static UIntPtr FirstObjPtrWithFieldInCard(UIntPtr c) { VTable.Assert(CardTable.IsValidCardNo(c), "Not valid card no"); VTable.Assert(CardTable.IsMyLiveGcCard(c), "Not my live GC card"); UIntPtr cardAddr = CardTable.CardAddr(c); UIntPtr nextCardAddr = CardTable.NextCardAddr(c); // Scan backward. May go to zombie areas UIntPtr cardBefore = c - 1; while (cardBefore >= CardTable.FirstCardNo && OffsetTable.NoObjectPtrToTheCard(cardBefore) && CardTable.IsMyGcCard(cardBefore)) { cardBefore--; } UIntPtr ptr; if (cardBefore < CardTable.FirstCardNo || !CardTable.IsMyGcCard(cardBefore)) { // this case happens when c is the first live card that has an object. VTable.Assert(CardTable.IsMyGcCard(cardBefore + 1), "The next card must be a GC card"); VTable.Assert(CardTable.CardAddr(cardBefore + 1) == CardTable.PageAddrOfCard(cardBefore + 1), "The next card must be at the boundary of a page"); UIntPtr pageAddr = CardTable.PageAddrOfCard(cardBefore + 1); ptr = PtrToNextObject(pageAddr, (UIntPtr)PreHeader.Size, nextCardAddr); } else { VTable.Assert(!OffsetTable.NoObjectPtrToTheCard(cardBefore), "A card with an object must have been found"); ptr = CardTable.CardAddr(cardBefore) + OffsetTable.GetOffset(cardBefore); } VTable.Assert(ptr < nextCardAddr, "No objptr in this card"); // Scan forward. Update offset table in the course. UIntPtr currentPtr = ptr; while (currentPtr < cardAddr) { UIntPtr size = OffsetTable.ObjectSize(currentPtr); if (currentPtr + size - PreHeader.Size > cardAddr) { VTable.Assert(CardTable.CardGeneration(CardTable.CardNo(currentPtr)) == CardTable.CardGeneration(c), "The whole object must be in the same generation"); break; } else { ptr = currentPtr; currentPtr = PtrToNextObject(currentPtr, size, nextCardAddr); VTable.Assert(CardTable.CardNo(ptr) <= CardTable.CardNo(currentPtr), "Previous ptr should be before current ptr"); if (CardTable.CardNo(ptr) < CardTable.CardNo(currentPtr)) { UIntPtr ptrC = CardTable.CardNo(ptr); UIntPtr offsetC = ptr - CardTable.CardAddr(ptrC); if (offsetC > GetOffset(ptrC)) { SetOffset(ptrC, offsetC); } } } } VTable.Assert(currentPtr != UIntPtr.Zero, "current ptr is zero"); VTable.Assert(currentPtr < nextCardAddr, "No objptr found in this card"); #if DEBUG_OFFSETTABLE UIntPtr temp = OffsetTable.FirstPtrFromInteriorTable(c); if (temp != currentPtr) { VTable.DebugPrint("Found ptr ({0:x8}) inconsistent with first ptr from interior table({1:x8})\n", __arglist(currentPtr, temp)); VTable.Assert(false); } #endif return(currentPtr); }
private static void CleanPageTail(UIntPtr postPinnedAddr) { if (!PageTable.PageAligned(postPinnedAddr)) { // If postPinnedAddr points to the first object on its page, // then we are removing all objects (specifically the part // of the object that the InteriorPtrTable tracks, the // vtables) from the page, so we should clear the page's // entry in the InteriorPtrTable. UIntPtr page = PageTable.Page(postPinnedAddr); UIntPtr firstObjPtr = InteriorPtrTable.First(page); if (firstObjPtr > postPinnedAddr) { VTable.Assert (firstObjPtr - PreHeader.Size >= postPinnedAddr, "postPinnedAddr should not point to the " + "interior of an object (1)"); InteriorPtrTable.ClearFirst(page); } else if (!BumpAllocator.IsUnusedSpace(firstObjPtr)) { UIntPtr firstObjSize = InteriorPtrTable.ObjectSize(firstObjPtr); VTable.Assert (firstObjPtr + firstObjSize - PreHeader.Size <= postPinnedAddr, "postPinnedAddr should not point to the " + "interior of an object (2)"); } UIntPtr byteCount = PageTable.PagePad(postPinnedAddr) - postPinnedAddr; Util.MemClear(postPinnedAddr, byteCount); BumpAllocator.WriteUnusedMarker(postPinnedAddr); if (GC.remsetType == RemSetType.Cards && byteCount > 0) { UIntPtr firstCard = CardTable.CardNo(postPinnedAddr); UIntPtr lastCard = CardTable.CardNo(postPinnedAddr + byteCount - 1); if (!OffsetTable.NoObjectPtrToTheCard(firstCard)) { UIntPtr offset = OffsetTable.GetOffset(firstCard); UIntPtr objPtr = CardTable.CardAddr(firstCard) + offset; UIntPtr size = OffsetTable.ObjectSize(objPtr); VTable.Assert ((objPtr + size - PreHeader.Size <= postPinnedAddr) || (objPtr >= postPinnedAddr), "Object should be totally " + "above or below postPinnedAddr"); if (objPtr >= postPinnedAddr) { OffsetTable.ClearCards(firstCard, firstCard); } } OffsetTable.ClearCards(firstCard + 1, lastCard); } } }
internal void CleanPinnedPages() { if (pinnedPageList == null || pinnedPageList.Count == 0) { return; } int pageIndex = 0; int limit = pinnedPageList.Count; UIntPtr lastPostPinnedAddr = UIntPtr.Zero; while (pageIndex < limit) { UIntPtr startPage = (UIntPtr)pinnedPageList[pageIndex]; UIntPtr endPage = startPage + 1; pageIndex++; while (pageIndex < limit && (UIntPtr)pinnedPageList[pageIndex] == endPage) { pageIndex++; endPage++; } // Zero out the area between the start of the page and // the first object on the page UIntPtr firstObjectAddr = FirstPinnedObjectAddr(startPage); UIntPtr firstAddr = firstObjectAddr - PreHeader.Size; UIntPtr trashAddr = PageTable.PageAddr(startPage); if (firstAddr < trashAddr) { // The first object "spills" into the previous page, // presumably by no more than HEADER_BYTES bytes VTable.Assert( PageTable.Page(firstAddr) == startPage - 1, "Semispace:RegisterPinnedReference:3"); // Prepare to zero the preceding page unless it also // had pinned data on it trashAddr = PageTable.PageAddr(startPage - 1); InteriorPtrTable.ClearFirst(startPage - 1); if (trashAddr >= lastPostPinnedAddr) { // Need to mark the spilled-onto page live to // keep the spilled data around PageType fromSpaceType = PageTable.Type(startPage - 1); VTable.Assert( PageTable.IsZombiePage(fromSpaceType), "Semispace:RegisterPinnedReference:4"); PageType toSpaceType = PageTable.ZombieToLive(fromSpaceType); PageTable.SetType(startPage - 1, toSpaceType); } } // If lastPostPinnedAddr is on the page that trashAddr // starts, pinned data from the last run of pinned pages // and pinned data from this run of pinned data are on the // same page, so just write alignment tokens from // lastPostPinnedAddr to the first pinned object. // Otherwise, write an unused marker at lastPostPinnedAddr // since the rest of its page must be copied or dead. if (trashAddr < lastPostPinnedAddr) { trashAddr = lastPostPinnedAddr; } else { CleanPageTail(lastPostPinnedAddr); } if (GC.remsetType == RemSetType.Cards && trashAddr < firstAddr) { UIntPtr firstCard = CardTable.CardNo(trashAddr); UIntPtr lastCard = CardTable.CardNo(firstAddr - 1); if (!OffsetTable.NoObjectPtrToTheCard(firstCard)) { UIntPtr offset = OffsetTable.GetOffset(firstCard); UIntPtr objPtr = CardTable.CardAddr(firstCard) + offset; UIntPtr size = OffsetTable.ObjectSize(objPtr); VTable.Assert ((objPtr + size - PreHeader.Size <= trashAddr) || (objPtr >= trashAddr), "Object should be totally " + "above or below trashAddr"); if (objPtr >= trashAddr) { // The offset in this card needs to be updated OffsetTable.ClearCards(firstCard, firstCard); } } OffsetTable.ClearCards(firstCard + 1, lastCard - 1); if (lastCard != CardTable.CardNo(firstObjectAddr)) { OffsetTable.ClearCards(lastCard, lastCard); } else { VTable.Assert(OffsetTable.GetOffset(lastCard) >= (firstObjectAddr - CardTable.CardAddr(lastCard)), "wrong offset"); } } { // trashAddr should go back at most one page. UIntPtr trashPage = PageTable.Page(trashAddr); UIntPtr firstObjectAddrPage = PageTable.Page(firstObjectAddr); VTable.Assert((trashPage == firstObjectAddrPage - 1) || (trashPage == firstObjectAddrPage)); } // If the InteriorPtrTable already had a value, then this is // redundant, but if the call to First above has to compute // the value, then (since it won't store it in the table) we // should store it. Why? At this point the previous page // would be "connected" to this one. After this collection // the previous page will be unused or re-used and unrelated // to this page and subsequent calls to First would then // rely on it making the leap between unrelated pages. InteriorPtrTable.SetFirst(firstObjectAddr); while (trashAddr < firstAddr) { Allocator.WriteAlignment(trashAddr); trashAddr += UIntPtr.Size; } // Zero out the area between the last whole object on // the last page and the end of the last page UIntPtr pastAddr = PostPinnedObjectAddr(endPage); UIntPtr newEndPage = PageTable.Page(PageTable.PagePad(pastAddr)); while (endPage < newEndPage) { // The last object spills into the next page(s), so // mark those page(s) live PageType fromPageType = PageTable.Type(endPage); if (PageTable.IsZombiePage(fromPageType)) { PageType toSpaceType = PageTable.ZombieToLive(fromPageType); PageTable.SetType(endPage, toSpaceType); } else { // final page might be live already because // something else on it was pinned. // pageIndex has already been incremented, // so it points to the start of the next // set of contiguous pages VTable.Assert( PageTable.IsLiveGcPage(fromPageType) && pageIndex < limit && endPage == (UIntPtr)pinnedPageList[pageIndex], "Semispace:RegisterPinnedReference:5"); } ++endPage; } lastPostPinnedAddr = pastAddr; } CleanPageTail(lastPostPinnedAddr); pinnedPageList = null; comparer = null; }