/// <include file='doc\Bitmap.uex' path='docs/doc[@for="Bitmap.UnlockBits"]/*' /> /// <devdoc> /// Unlocks this <see cref='System.Drawing.Bitmap'/> from system memory. /// </devdoc> public void UnlockBits(BitmapData bitmapdata) { int status = SafeNativeMethods.GdipBitmapUnlockBits(new HandleRef(this, nativeImage), bitmapdata); if (status != SafeNativeMethods.Ok) { throw SafeNativeMethods.StatusException(status); } }