public bool MoveNext() { STORE_CATEGORY_INSTANCE[] rgInstances = new STORE_CATEGORY_INSTANCE[1]; uint num = this._enum.Next(1, rgInstances); if (num == 1) { this._current = rgInstances[0]; } return (this._fValid = num == 1); }
public bool MoveNext() { STORE_CATEGORY_INSTANCE[] array = new STORE_CATEGORY_INSTANCE[1]; uint num = this._enum.Next(1U, array); if (num == 1U) { this._current = array[0]; } return(this._fValid = (num == 1U)); }
public bool MoveNext() { STORE_CATEGORY_INSTANCE[] rgInstances = new STORE_CATEGORY_INSTANCE[1]; uint num = this._enum.Next(1, rgInstances); if (num == 1) { this._current = rgInstances[0]; } return(this._fValid = num == 1); }
public bool MoveNext() { STORE_CATEGORY_INSTANCE[] next = new STORE_CATEGORY_INSTANCE[1]; UInt32 fetched; fetched=_enum.Next(1, next); if (fetched == 1) _current = next[0]; return (_fValid = (fetched == 1)); }