void OnFreeFormPanelConnectorMoved(object sender, ConnectorMovedEventArgs e) { Fx.Assert(this.panel != null, "This code should not be hit if panel is null"); Connector movedConnector = sender as Connector; int movedEndConnectorPointIndex = movedConnector.Points.Count - 1; int newEndConnectorPointIndex = e.NewConnectorLocation.Count - 1; if (movedConnector != null) { Fx.Assert(e.NewConnectorLocation.Count > 0, "Invalid connector editor"); if (!e.NewConnectorLocation[0].Equals(movedConnector.Points[0])) { //srcMoved ConnectionPoint destConnPoint = FreeFormPanel.GetDestinationConnectionPoint(movedConnector); UpdateFlowchartOnLinkVisualMoved(destConnPoint, e.NewConnectorLocation[0], movedConnector, false); } else if (!e.NewConnectorLocation[newEndConnectorPointIndex].Equals(movedConnector.Points[movedEndConnectorPointIndex])) { //DestMoved ConnectionPoint srcConnPoint = FreeFormPanel.GetSourceConnectionPoint(movedConnector); Point destPoint = e.NewConnectorLocation[newEndConnectorPointIndex]; UpdateFlowchartOnLinkVisualMoved(srcConnPoint, destPoint, movedConnector, true); } this.selectedConnector = movedConnector; } }
void OnFreeFormPanelConnectorMoved(object sender, ConnectorMovedEventArgs e) { Connector movedConnector = sender as Connector; int movedEndConnectorPointIndex = movedConnector.Points.Count - 1; int newEndConnectorPointIndex = e.NewConnectorLocation.Count - 1; if (movedConnector != null) { Fx.Assert(e.NewConnectorLocation.Count > 0, "Invalid connector editor"); if (!e.NewConnectorLocation[0].Equals(movedConnector.Points[0])) { // source moved ConnectionPoint destConnPoint = FreeFormPanel.GetDestinationConnectionPoint(movedConnector); UpdateStateMachineOnConnectorMoved(destConnPoint, e.NewConnectorLocation[0], movedConnector, true); } else if (!e.NewConnectorLocation[newEndConnectorPointIndex].Equals(movedConnector.Points[movedEndConnectorPointIndex])) { // destination moved ConnectionPoint srcConnPoint = FreeFormPanel.GetSourceConnectionPoint(movedConnector); Point destPoint = e.NewConnectorLocation[newEndConnectorPointIndex]; UpdateStateMachineOnConnectorMoved(srcConnPoint, destPoint, movedConnector, false); } this.selectedConnector = movedConnector; } }