private static void ProcessE(Obj_AI_Base target) { if (target.IsValidTarget()) { foreach (var sphere in SphereManager.GetSpheres(true) .Where( o => o.To2D().IsValid() && EntryPoint.Player.Distance(o, true) < Math.Pow(Spells[SpellSlot.E].Range, 2))) { var sp = sphere.To2D() + (EntryPoint.Player.ServerPosition.To2D() - sphere.To2D()).Normalized() * 100f; var esp = sphere.To2D() + (sphere.To2D() - EntryPoint.Player.ServerPosition.To2D()).Normalized() * 592f; Spells[SpellSlot.SphereE].Instance.Delay = Spells[SpellSlot.Q].Delay + Spells[SpellSlot.E].Delay + EntryPoint.Player.Distance(sphere) / Spells[SpellSlot.E].MissileSpeed; Spells[SpellSlot.SphereE].Instance.UpdateSourcePosition(sphere); var prediction = Spells[SpellSlot.SphereE].Instance.GetPrediction(target).UnitPosition.To2D(); if (prediction.Distance(sp, esp, true, true) <= Math.Pow(Spells[SpellSlot.SphereE].Instance.Width + target.BoundingRadius, 2)) { Spells[SpellSlot.E].Instance.Cast(sphere); Spells[SpellSlot.E].LastCastAttemptTick = (int)(Game.ClockTime * 0x3E8); } } } }
private static Vector3 GetGrabbableObjectPos(bool onlyOrbs) { if (onlyOrbs) { return(SphereManager.GetGrabbableSpheres((int)Spells[SpellSlot.W].Range)); } foreach (var minion in ObjectManager.Get <Obj_AI_Minion>().Where(minion => minion.IsValidTarget(Spells[SpellSlot.W].Range))) { return(minion.ServerPosition); } return(SphereManager.GetGrabbableSpheres((int)Spells[SpellSlot.W].Range)); }