示例#1
0
 void IDeferredInitialized.Initialize(IWorldCoreGameComponentContext worldContext)
 {
     if (_gameComponent == null)
     {
         _gameComponent = new GameObjectGameComponent(_settings, worldContext);
     }
 }
示例#2
0
 public GameObjectImplementation(GameObjectSettings settings, IWorldCoreGameComponentContext context)
 {
     _gameComponent = new GameObjectGameComponent(settings, context);
 }