public void Execute(IRocketPlayer caller, string[] command)
 {
     if (command.Length == 1)
     {
         string         victim  = command.GetStringParameter(0);
         UnturnedPlayer vPlayer = UnturnedPlayer.FromName(victim);
         UnturnedPlayer cPlayer = (UnturnedPlayer)caller;
         SwitchPosPlugin.SwitchPositionDirect(caller, vPlayer, cPlayer);
         //Vector3 positionCaller = new Vector3(cPlayer.Position.x, cPlayer.Position.y, cPlayer.Position.z);
         //Vector3 positionVictim = new Vector3(vPlayer.Position.x, vPlayer.Position.y, vPlayer.Position.z);
         //float rotationCaller = cPlayer.Rotation;
         //float rotationVictim = vPlayer.Rotation;
         //cPlayer.Teleport(positionVictim, rotationVictim);
         //vPlayer.Teleport(positionCaller, rotationCaller);
         //UnturnedChat.Say(cPlayer, "Done.");
     }
     else if (command.Length == 2)
     {
         //string p1a = command.GetStringParameter(0);
         //string p2a = command.GetStringParameter(1);
         //UnturnedPlayer p1 = UnturnedPlayer.FromName(p1a);
         //UnturnedPlayer p2 = UnturnedPlayer.FromName(p2a);
         //Vector3 positionP1 = new Vector3(p1.Position.x, p1.Position.y, p1.Position.z);
         //Vector3 positionP2 = new Vector3(p2.Position.x, p2.Position.y, p2.Position.z);
         //float rotationP1 = p1.Rotation;
         //float rotationP2 = p2.Rotation;
         //p1.Teleport(positionP2, rotationP2);
         //p2.Teleport(positionP1, rotationP1);
         string         p1a = command.GetStringParameter(0);
         string         p2a = command.GetStringParameter(1);
         UnturnedPlayer p1  = UnturnedPlayer.FromName(p1a);
         UnturnedPlayer p2  = UnturnedPlayer.FromName(p2a);
         SwitchPosPlugin.SwitchPositionP1P2(caller, p1, p2);
     }
     else
     {
         UnturnedChat.Say(caller, "Check syntax.", Color.red);
     }
 }
 protected override void Load()
 {
     Instance = this;
     Rocket.Core.Logging.Logger.Log("Switchpos loaded.");
 }