public DspInput(DspConnection connection, DSP input) { Connection = connection; Input = input; }
public DspOutput(DspConnection connection, DSP output) { Connection = connection; Output = output; }
public DSP CreateDSPByPlugin(Plugin plugin) { FMOD.DSP dsp; _system.createDSPByPlugin(plugin.Handle, out dsp).Check(); return(DSP.FromFmod(dsp)); }