public AtlasBuilder(TiledAssetImporter importer, bool useSpriteAtlas, int atlasWidth, int atlasHeight, SuperTileset tilesetScript) { m_TiledAssetImporter = importer; m_UseSpriteAtlas = useSpriteAtlas; m_AtlasWidth = atlasWidth; m_AtlasHeight = atlasHeight; m_TilesetScript = tilesetScript; }
public TilesetLoader(SuperTileset tileset, TiledAssetImporter importer, bool useAtlas, int atlasWidth, int atlasHeight) { m_TilesetScript = tileset; m_Importer = importer; m_UseSpriteAtlas = useAtlas; m_AtlasWidth = atlasWidth; m_AtlasHeight = atlasHeight; }