public Enemy(Vector2 position, string enemyState) { Position = position; MaxVelocity = new Vector2(GameValues.EnemyMaxXVelocity, GameValues.PhysicsMaxYVelocity); Acceleration = Vector2.Zero; EnemyStateTransitionMachine = new EnemyStateTransitionMachine(); IsFlipped = false; IsSlidingShell = false; IsTongueCaptured = false; rand = new Random(); randBuffer = 0; Fireball = new Fireball(Vector2.Zero, false, true); koopaShellTimeout = GameValues.EnemyKoopaShellTimeout; deadGoombaTimeout = GameValues.EnemyDeadEnemyTimeout; if (enemyState == "WalkingGoomba") { EnemyState = new WalkingGoomba(position, this); Velocity = new Vector2(-MaxVelocity.X, 0); } else if (enemyState == "RightWalkingKoopa") { EnemyState = new RightWalkingKoopa(position, this); Velocity = new Vector2(MaxVelocity.X, 0); } else if (enemyState == "LeftWalkingKoopa") { EnemyState = new LeftWalkingKoopa(position, this); Velocity = new Vector2(-MaxVelocity.X, 0); } else if (enemyState == "PiranhaPlant") { EnemyState = new PiranhaPlant(position, this); } else if (enemyState == "HidingInsideShellKoopa") { EnemyState = new HidingInsideShellKoopa(position, this); } else if (enemyState == "ComingOutOfShellKoopa") { EnemyState = new ComingOutOfShellKoopa(position, this); } else if (enemyState == "CrawfisLeft") { EnemyState = new CrawfisLeft(position, this); Velocity = new Vector2(-MaxVelocity.X, 0); } else if (enemyState == "BowserLeft") { EnemyState = new BowserLeft(position, this); Velocity = new Vector2(-MaxVelocity.X, 0); } else if (enemyState == "NoEnemy") { EnemyState = new NoEnemy(this); } CollisionRectangle = EnemyState.CollisionRectangle; }
public void Update(GameTime gameTime) { if (IsTongueCaptured) { Vector2 previousPosition = new Vector2(Position.X, Position.Y); Physics.Move(this); Position = previousPosition; } if (!IsTongueCaptured) { Physics.Move(this); } if (!IsSlidingShell) { if (EnemyState.ToString() == "SuperMario.EnemyStates.HidingInsideShellKoopa") { koopaShellTimeout--; if (koopaShellTimeout <= 0) { koopaShellTimeout = GameValues.EnemyKoopaShellTimeout; EnemyState = new LeftWalkingKoopa(Position, this); Velocity = new Vector2(-MaxVelocity.X, 0); } else if (koopaShellTimeout % GameValues.EnemyKoopaShellUpdateDelay == 0) { EnemyState = new ComingOutOfShellKoopa(Position, this); EnemyState.ScoreSprite.ScoringOn = false; } } else if (EnemyState.ToString() == "SuperMario.EnemyStates.ComingOutOfShellKoopa") { koopaShellTimeout--; if (koopaShellTimeout <= 0) { koopaShellTimeout = GameValues.EnemyKoopaShellTimeout; EnemyState = new LeftWalkingKoopa(Position, this); Velocity = new Vector2(-MaxVelocity.X, 0); } else if (koopaShellTimeout % GameValues.EnemyKoopaShellUpdateDelay == 0) { EnemyState = new HidingInsideShellKoopa(Position, this); EnemyState.ScoreSprite.ScoringOn = false; } } else if (this.EnemyState.ToString() == "SuperMario.EnemyStates.DeadGoomba") { deadGoombaTimeout--; if (deadGoombaTimeout <= 0) { EnemyState = new NoEnemy(this); } } } if (EnemyState.ToString() == "SuperMario.EnemyStates.NoEnemy" || EnemyState.ToString() == "SuperMario.EnemyStates.DeadGoomba" || EnemyState.ToString() == "SuperMario.EnemyStates.FlippedGoomba" || EnemyState.ToString() == "SuperMario.EnemyStates.FlippedKoopaShell") { CollisionRectangle = GameValues.EmptyCollisionRectangle; } if (EnemyState.ToString() == "SuperMario.EnemyStates.FlippedGoomba" || EnemyState.ToString() == "SuperMario.EnemyStates.FlippedKoopaShell") { float yAcceleration = GameValues.EnemyFlippedYAcceleration; Position = new Vector2(Position.X, Position.Y + FallingVelocity.Y); FallingVelocity = new Vector2(FallingVelocity.X, FallingVelocity.Y + yAcceleration); } if (EnemyState.ToString() == "SuperMario.EnemyStates.CrawfisLeft" || EnemyState.ToString() == "SuperMario.EnemyStates.CrawfisRight") { AI(); } Fireball.Update(gameTime); EnemyState.Update(gameTime, Position); }
public void ChangeState(string state) { if (state == "SuperMario.EnemyStates.LeftWalkingKoopa") { EnemyState = new RightWalkingKoopa(Position, this); } else if (state == "SuperMario.EnemyStates.RightWalkingKoopa") { EnemyState = new LeftWalkingKoopa(Position, this); } else if (state == "SuperMario.EnemyStates.CrawfisLeft") { EnemyState = new CrawfisRight(Position, this); } else if (state == "SuperMario.EnemyStates.CrawfisRight") { EnemyState = new CrawfisLeft(Position, this); } else if (state == "SuperMario.EnemyStates.BowserLeft") { EnemyState = new BowserRight(Position, this); } else if (state == "SuperMario.EnemyStates.BowserRight") { EnemyState = new BowserLeft(Position, this); } }