// Token: 0x060000C3 RID: 195 RVA: 0x000154D8 File Offset: 0x000136D8 public static void OverlayLoad() { GameMemory.PackageOverlayConfig(Program.Config.Overlay); DebugTools.Write("Game Memory: Injecting overlay... "); GameMemory._OverlayProcess = new OverlayProcess(GameMemory.processId, GameMemory._OverlayConfigPackage, new DebugMessageEvent(GameMemory.OverlayDebugMessage)); DebugTools.Print("done."); }
// Token: 0x060000C5 RID: 197 RVA: 0x0001555A File Offset: 0x0001375A public static void OverlayUpdateConfig() { if (GameMemory._OverlayProcess != null) { GameMemory.PackageOverlayConfig(Program.Config.Overlay); GameMemory._OverlayProcess.OverlayInterface.UpdateOverlayConfig(GameMemory._OverlayConfigPackage); } }