public void Action() { switch (step) { //遊戲開始 case 0: Thread.Sleep(100); dragon.Action(); if (dragon.Center.X <= 850) { dragon.Move(7, 0); } // SuperDragon Logo if (dragon.Center.X >= 500) { if (superragonLogo.Center.Y <= 0) { superragonLogo.Move(0, 500); } else if (superragonLogo.Center.Y == 300 && (super_count == 0 || super_count == 1)) { superragonLogo.Move(0, -30); } else if (superragonLogo.Center.Y == 270 && (super_count == 0)) { superragonLogo.Move(0, 30); super_count++; } } if (!mainPageisStart) { step = 1; } break; //遊戲進場 case 1: turn.TurnWin(pageName.turntablePage); break; } }
public void Action() { switch (step) { //遊戲進場說明 case 0: Thread.Sleep(100); river.Action(); river2.AntiAction(); // 說明頁切換 switch (explainPage) { case 0: mainCharacter.Action(); // mainCharater 動作 if (mainCanJump) { if (mainCharacter.Center.Y >= 280 && touch == 0) { mainCharacter.Move(0, -3 * jumpt); jumpt++; } else if (mainCharacter.Center.Y <= 430) { touch = -1; mainCharacter.Move(0, 3 * jumpt); jumpt--; if (mainCharacter.Center.Y > 430) { mainCanJump = false; jumpt = 0; touch = 0; } } } break; case 1: mainCharacter.Action(); break; case 2: // yellowDragon 動作 yellowDragon[0].Action(); if (yellowDragon[0].Center.Y <= 350) { isUp = false; } else if (yellowDragon[0].Center.Y >= 600) { isUp = true; } if (isUp) { yellowDragon[0].Move(0, -20); } else if (!isUp) { yellowDragon[0].Move(0, 20); } break; } break; //遊戲開始 case 1: countTime.StartT(); Thread.Sleep(90); music.PlayMusic(4); if (yellowDragon[0].Enemys == 0 && yellowDragon[1].Enemys == 0) { if (winroad.Center.X < 520) { pinkDragon.Action(); pinkDragon.Move(-4, 0); if (pinkDragon.isClick(mainCharacter.Center.X + 50, mainCharacter.Center.Y)) { step = 4; } } else { winroad.Move(-10, 0); pinkDragon.Move(-10, 0); } } // 所有圖片動畫 if (winroad.Center.X > 520) { river.Action(); river2.AntiAction(); grid.Action(-160, new Point(1900, 700), -10, 0); background.Action(-440, new Point(1700, 340), -3, 0); } mainCharacter.Action(); //---------------- Enemys for (int i = 0; i < yellow_NUM; i++) { if (yellowDragon[i] != null) { yellowDragon[i].Action(); yellowDragon[i].Jump(grid.continuousActors[grid.continuousActors.Count - 1].Center, i); if (yellowDragon[i].isClick(mainCharacter.Center.X, mainCharacter.Center.Y)) { Global.HP -= 1; music.PlayMusic(1); if (Global.HP <= 0) { step = 3; } mainCharacter.Motion(2); } healthPts[i].Center = new Point(yellowDragon[i].Center.X, yellowDragon[i].Center.Y - 120); healthPts[i].Health(yellowDragon[i].HP, 5); } } // 恐龍是否走在路上 touch = 0; for (int i = 0; i < grid.continuousActors.Count; i++) { if (grid.continuousActors[i].isClick(mainCharacter.Center.X - 15, mainCharacter.Center.Y + 60)) { touch++; } } // 恐龍動作(跳/墜落) if (ispower && jumpt > -10) { jumpt--; } if (isjump) { if (jumpt < 2) { mainCharacter.Move(0, -30 + jumpt); } else { isjump = false; jumpt = 0; } jumpt++; } else if (winroad.Center.X <= 750) { mainCharacter.Center = new Point(mainCharacter.Center.X + 4, 550); } else if (touch == 0) { mainCharacter.GMove(0, 3); } // 恐龍扣血 if (mainCharacter.Center.Y > 950) { Global.HP -= 1; music.ContiPlayMusic("drop.wav"); if (Global.HP <= 0) { step = 3; } mainCharacter.Motion(2); mainCharacter.Center = new Point(190, 190); mainCharacter.t = 0; isjump = false; } // 計時直到碰見粉紅 if (!pinkDragon.isClick(mainCharacter.Center.X, mainCharacter.Center.Y)) { countTime.EndT(); } break; //遊戲勝場 case 2: music.StopMusic("cave2.wav"); turn.Turn(pageName.mainPage); break; //遊戲敗場 case 3: music.StopMusic("cave2.wav"); turn.Turn(pageName.mainPage); break; case 4: music.PlayMusic("Pass.mp3"); Ranker ranker = new Ranker(); ranker.Load(); ranker.Clear(); ranker.ShowRank(0); step = 2; break; } }
//---------------- 加在 Form1.Thread 裡 ----------------// public void Move() { switch (step) { //遊戲進場說明 case 0: Thread.Sleep(80); if (explainPage == 1 && Global.Mode > 0) { mainCharactor.Action(); //敵人的動作 if (!isAttackOrange) { orangeDragon.Action(); if (newt.MilSec(500)) { orangeDragon.Motion(1); } } //敵人丟骨頭 bone._Angle += 9; bone.Move(-15 - speed, 0); if (mainCharactor.isClick(bone.Center.X, bone.Center.Y)) { //如果沒防禦 if (!escaption) { music.PlayMusic(1); mainCharactor.Motion(2); canPaintHp01 = true; } bone.Center = new Point(orangeDragon.Center.X - 50, orangeDragon.Center.Y - 20); music.PlayMusic(3); } } break; //遊戲開始 case 1: newt.StartT(); Thread.Sleep(50); //---------------- 背景移動 mountains.Action(-200, new Point(1800, 600), -3, 0); grasses.Action(-150, new Point(1200, 658), -3 - speed, 0); clouds.Action(-150, new Point(1300, 150 + 80 * randomizer.Next(1, 5)), -3, 0); if (orangeDragon.Enemys > 0) { // 黃色小鳥 : 會丟石頭或生命蛋 yellowBird.Action(); // 黃色小鳥移動與刷新 if (yellowBird.Center.X < 0 && (stone.Center.X < 0)) { yellowBird.HP = 2; yellowBird.Motion(0); yellowBird.Center = new Point(1300, 100); stone.Center = yellowBird.Center; } else { yellowBird.Move(-8 - speed, 0); } // 黃色小鳥丟石頭與否 if (yellowBird.HP > 0) { //當小鳥超過主角會自動釋放物體 if (yellowBird.Center.X <= mainCharactor.Center.X - (-3 - speed) * (20 + speed)) { //當石頭砸到主角 if (stone.isClick(mainCharactor.Center.X, mainCharactor.Center.Y - 50)) { mainCharactor._Angle += 5; Global.HP -= 2; music.PlayMusic(6); stone.Center = new Point(-100, 0); stone.t = 0; if (Global.HP <= 0) { step = 3; } } //石頭落下狀態 if (stone.Center.Y < 700) { music.ContiPlayMusic("Stonrfalling.mp3"); stone.GMove(-3 - speed, 1); } else { stone.Move(-5 - speed, 0); } } else { //石頭沒超過主角,和鳥一起移動 stone.Center = new Point(yellowBird.Center.X, yellowBird.Center.Y + 70); } } else { //小鳥被點到,石頭自然釋出 if (stone.isClick(orangeDragon.Center.X, orangeDragon.Center.Y)) { music.PlayMusic(1); orangeDragon.HP -= 4; orangeDragon.Life(); } if (stone.Center.Y < 700) { music.ContiPlayMusic("Stonrfalling.mp3"); stone.GMove(-3 - speed, 1); if (stone.Center.Y > 680) { music.PlayMusic(6); } } else { music.StopMusic("Stonrfalling.mp3"); stone.Move(-5 - speed, 0); } } } //主角的動作 mainCharactor.Action(); if (mainCharactor._Angle > 0) { mainCharactor._Angle -= 1; } if (orangeDragon.Enemys <= 0 && rainbow.isClick(mainCharactor.Center.X - 250, mainCharactor.Center.Y)) { mainCharactor.Move(-2 - speed, -5 - speed); if (mainCharactor.Center.Y <= 100) { step = 2; } } if (orangeDragon.Enemys > 0) { //敵人的動作 orangeDragon.Action(); orangeDragon.Move(-5 - speed, 0); bone._Angle += 9; bone.Move(-20 - speed, 0); if (orangeDragon.Center.X <= 0) { orangeDragon.Center = new Point(1200, 600); bone.Center = new Point(orangeDragon.Center.X - 50, orangeDragon.Center.Y - 20); } //點主角防禦骨頭攻擊 if (mainCharactor.isClick(bone.Center.X, bone.Center.Y)) { //如果沒防禦 if (!escaption) { music.PlayMusic(1); Global.HP -= 1; if (Global.HP <= 0) { step = 3; } mainCharactor.Motion(2); } bone.Center = new Point(orangeDragon.Center.X - 50, orangeDragon.Center.Y - 20); music.PlayMusic(3); orangeDragon.Motion(1); } else if (!orangeDragon.isClick(bone.Center.X, bone.Center.Y) && orangeDragon.images.Count == 3) { orangeDragon.Motion(0); } healthyellow.Health(yellowBird.HP, 2); healthorange.Health(orangeDragon.HP, 10); healthyellow.Center = new Point(yellowBird.Center.X, yellowBird.Center.Y - 100); healthorange.Center = new Point(orangeDragon.Center.X, orangeDragon.Center.Y - 100); } //怪物打完一定數量啟動換關卡機制 if (orangeDragon.Enemys <= 0) { Form1.labelx.Invoke((Action) delegate { Form1.labelx.Text = Global.TIME.ToString("000.0") + " Sec " + " X " + Global.target; }); Thread.Sleep(25); rainbow.Move(-4 - speed, 0); mainCharactor.Move(4 + speed, 0); } else { newt.EndT(); } speed = 9 - orangeDragon.Enemys; break; //遊戲勝場 case 2: turn.TurnWin(pageName.level01); break; //遊戲敗場 case 3: turn.TurnGameOver(pageName.mainPage); break; } }