private void ShowPoints(object clickedButton, RoutedEventArgs e) { Button b__ = (Button)clickedButton; // mcid(playername)を表示させる mcid.Text = b__.Content.ToString(); var playerdata = DictionaryManager.getDictionary(); int scpoint = playerdata[b__.Content.ToString()].getSc_(); int cppoint = playerdata[b__.Content.ToString()].getContribution_(); string convertedSCPoint = ConvertNumber(scpoint); string convertedCPPoint = ConvertNumber(cppoint); // UIにポイントを表示させる SC.Text = convertedSCPoint; Contribution.Text = convertedCPPoint; scpoint_copy = scpoint; contributionpoint_copy = cppoint; }
// DataGridにデータを追加するメソッド public static List <Customer> Customers() { MainPage mainPage = MainPage.returnInstance(); var unsortedList = new List <Customer>(); foreach (Button buttonsInNameList in mainPage.getAllButtonFromNameList()) { var playerdataDictionary = DictionaryManager.getDictionary(); string playername = buttonsInNameList.Content.ToString(); int sc = playerdataDictionary[playername].getSc_(); int contribution = playerdataDictionary[playername].getContribution_(); string mcid = playername; int id = playerdataDictionary[playername].getId_(); var playerdata = new Customer(mcid, sc, contribution, id); unsortedList.Add(playerdata); } // DataGridのデータのコピーを取る customers = unsortedList; return(unsortedList); }
private async void InputMCIDDIalogAsync(string title) { TextBox inputTextBox = new TextBox { AcceptsReturn = false, Height = 32, }; ContentDialog dialog = new ContentDialog { Content = inputTextBox, Title = title, IsSecondaryButtonEnabled = false, PrimaryButtonText = "OK", CloseButtonText = "Cancel" }; var result = await dialog.ShowAsync(); var OK = ContentDialogResult.Primary; if (result == OK) { if (inputTextBox.Text == null) { return; } ChangeStyle(mcid.Text, inputTextBox.Text); // データとmcidのテキストを入れ替える var playerdata = DictionaryManager.getDictionary(); Points data = playerdata[mcid.Text]; playerdata.Remove(mcid.Text); playerdata.Add(inputTextBox.Text, data); DictionaryManager.setPlayerData(mcid.Text, data); mcid.Text = inputTextBox.Text; if (EditOnce) { return; } EditOnce = true; } }
private async void ChangeSC(object sender, DoubleTappedRoutedEventArgs e) { string orderedPoints = await InputPointsDialogAsync("Change SC"); // ※補足 int.TryParse(orderedPoints, out d)) -> 取得した数字を元の数字に足して再表示する int d; if (int.TryParse(orderedPoints, out d)) { if (isPlus) { int totalpoints = scpoint_copy + d; SC.Text = ConvertNumber(totalpoints); var playerdata = DictionaryManager.getDictionary(); playerdata[mcid.Text].setSc_(totalpoints); scpoint_copy = totalpoints; if (EditOnce == false) { EditOnce = true; } } else { var playerdata = DictionaryManager.getDictionary(); int totalpoints = scpoint_copy - d; SC.Text = ConvertNumber(totalpoints); playerdata[mcid.Text].setSc_(totalpoints); scpoint_copy = totalpoints; if (EditOnce == false) { EditOnce = true; } } } }
private async void ChangeContribution(object sender, DoubleTappedRoutedEventArgs e) { string orderedPoints = await InputPointsDialogAsync("Change Contribution"); // ※補足 int.TryParse(orderedPoints, out d)) -> string型からint型へ変換する int d; if (int.TryParse(orderedPoints, out d)) { var playerdata = DictionaryManager.getDictionary(); if (isPlus) { int totalpoints = contributionpoint_copy + d; Contribution.Text = ConvertNumber(totalpoints); playerdata[mcid.Text].setContribution_(totalpoints); contributionpoint_copy = totalpoints; if (EditOnce == false) { EditOnce = true; } } else { int totalpoints = contributionpoint_copy - d; Contribution.Text = ConvertNumber(totalpoints); playerdata[mcid.Text].setContribution_(totalpoints); contributionpoint_copy = totalpoints; if (EditOnce == false) { EditOnce = true; } } } }
// 他のクラスでも使うためにメソッドとして作った public void saveAllData() { foreach (Button button in getAllButtonFromNameList()) { string playername = button.Content.ToString(); // 元からUIに存在するボタンを除くために作った if (playername.Equals("Add")) { return; } var playerdata = DictionaryManager.getDictionary(); int sc = playerdata[playername].getSc_(); int contribution = playerdata[playername].getContribution_(); int id = playerdata[playername].getId_(); TCreatePlayerData(playername, sc, contribution, id); } }