protected override void Initialize() { base.Initialize(); if (Client) { Components.Add(Crosshair = new UI.Crosshair()); Components.Add(Scoreboard = new UI.Scoreboard()); Components.Add(PhaseDisplay = new UI.PhaseDisplay()); Components.Add(DeathLog = new UI.DeathNotify()); } }
public Crosshair() { Current = this; Visible = false; }