static void Main(string[] args) { try { SudokuMapper sudokuMapper = new SudokuMapper(); SudokuBoardStateManager sudokuBoardStateManager = new SudokuBoardStateManager(); SudokuSolverEngine sudokuSolverEngine = new SudokuSolverEngine(sudokuBoardStateManager, sudokuMapper); SudokuFileReader sudokuFileReader = new SudokuFileReader(); SudokuBoardDisplayer sudokuBoardDisplayer = new SudokuBoardDisplayer(); Console.WriteLine("Please enter the filename containing the sudoku puzzle:"); var filename = Console.ReadLine(); var sudokuBoard = sudokuFileReader.ReadFile(filename); sudokuBoardDisplayer.Display("Initial State", sudokuBoard); bool isSudokuSolved = sudokuSolverEngine.Solve(sudokuBoard); sudokuBoardDisplayer.Display("Final State", sudokuBoard); Console.WriteLine(isSudokuSolved ? "You have successfully solved this sudoku puzzle!" : "unfortunately, current algorithm(s) were not enough to solve the current sudoku puzzle!"); } catch (Exception ex) { // In real world we would want to log this message Console.WriteLine("{0} : {1}", "Sudoku Puzzle cannot be solved because there was an error:", ex.Message); } }
static void Main(string[] args) { try { SudokuMapper sudokuMapper = new SudokuMapper(); SudokuBoardStateManager sudokuBoardStateManager = new SudokuBoardStateManager(); SudokuSolverEngine sudokuSolverEngine = new SudokuSolverEngine(sudokuBoardStateManager, sudokuMapper); SudokuFileReader sudokuFileReader = new SudokuFileReader(); SudokuBoardDisplayer sudokuBoardDisplayer = new SudokuBoardDisplayer(); WriteLine("Please Enter the filename containing Sudoku Puzzle:\t"); var filename = ReadLine(); var sudokuBoard = sudokuFileReader.ReadFile(filename); sudokuBoardDisplayer.Display("initial State", sudokuBoard); bool isSudokuSolved = sudokuSolverEngine.Solve(sudokuBoard); sudokuBoardDisplayer.Display("Final State", sudokuBoard); WriteLine(isSudokuSolved ? "You have successfully solved the puzzle" : "Your strategies are not intelegent enough to solve the sukodu puzzle ...."); } catch (Exception ex) { WriteLine($"Sudoku puzzle cannot be solved as there is the problem \n{ex.Message}"); } }
static void Main(string[] args) { try { SudokuMapper sudokuMapper = new SudokuMapper(); SudokuBoardStateManager sudokuBoardStateManager = new SudokuBoardStateManager(); SudokuSolverEngine sudokuSolverEngine = new SudokuSolverEngine(sudokuBoardStateManager, sudokuMapper); SudokuFileReader sudokuFileReader = new SudokuFileReader(); SudokuBoardDisplayer sudokuBoardDisplayer = new SudokuBoardDisplayer(); Console.WriteLine("Please enter the filename with Sudoku Puzzle:"); var filename = Console.ReadLine(); var sudokuBoard = sudokuFileReader.ReadFile(filename); sudokuBoardDisplayer.Display("Initial State", sudokuBoard); bool isSudokuSolved = sudokuSolverEngine.Solve(sudokuBoard); sudokuBoardDisplayer.Display("Final State", sudokuBoard); Console.WriteLine(isSudokuSolved ? "You have succesfully this Sudoku Puzzle" : "Unable to solve that Sudoku now."); } catch (Exception ex) { Console.WriteLine("{0} : {1}", "Sudoku puzzle cannot be solved because of error", ex.Message); } }
static void Main(string[] args) { try { SudokuBlockFinder sudokuBlockFinder = new SudokuBlockFinder(); SudokuBoardStateManager sudokuBoardStateManager = new SudokuBoardStateManager(); SudokuSolverEngine sudokuSolverEngine = new SudokuSolverEngine(sudokuBoardStateManager, sudokuBlockFinder); SudokuFileReader sudokuFileReader = new SudokuFileReader(); SudokuDisplayer sudokuDisplayer = new SudokuDisplayer(); Console.WriteLine("Enter the filename of the sudoku to solve"); string filename = Console.ReadLine(); var sudokuBoard = sudokuFileReader.ReadSudokuFile(filename); sudokuDisplayer.Display("Initial State", sudokuBoard); bool isSudokuSolved = sudokuSolverEngine.Solve(sudokuBoard); sudokuDisplayer.Display("Final State", sudokuBoard); //Final Message Console.WriteLine(isSudokuSolved ? "Great! You solved this sudoku puzzle" : "Sorry, my algorithms need to be improved for solve this one!" ); } catch (Exception ex) { Console.WriteLine("{0}: {1}", "This Sudoku can not be solved. This is the error", ex.Message); } }
static void Main(string[] args) { try { SudokuMapper sudokuMapper = new SudokuMapper(); SudokuBoardStateManager sudokuBoardStateManager = new SudokuBoardStateManager(); SudokuSolverEngine sudokuSolverEngine = new SudokuSolverEngine(sudokuBoardStateManager, sudokuMapper); SudokuFileReader sudokuFileReader = new SudokuFileReader(); SudokuBoardDisplayer sudokuBoardDisplayer = new SudokuBoardDisplayer(); Console.WriteLine("Please enter the filename containing the sudoku puzzle: "); var filename = Console.ReadLine(); var sudokuBoard = sudokuFileReader.ReadFile(filename); sudokuBoardDisplayer.Display("Initial State", sudokuBoard); bool isSudokuSolved = sudokuSolverEngine.Solve(sudokuBoard); sudokuBoardDisplayer.Display("Final State", sudokuBoard); Console.WriteLine(isSudokuSolved ? "You have successfully solved this sudoku puzzle!" : "Unfortunately, the current algorithms weren't enough to solve the puzzle."); Console.WriteLine("Press any key to continue..."); Console.ReadKey(); } catch (Exception ex) { Console.WriteLine("{0} : {1}", "Sudoku puzzle cannot be solved becasue there was an error: ", ex.Message); } }
static void Main(string[] args) { try { SudokuMapper sudokuMapper = new SudokuMapper(); SudokuBoardStateManager sudokuBoardStateManager = new SudokuBoardStateManager(); SudokuSolverEngine sudokuSolverEngine = new SudokuSolverEngine(sudokuBoardStateManager, sudokuMapper); SudokuFileReader sudokuFileReader = new SudokuFileReader(); SudokuBoardDisplayer sudokuBoardDisplayer = new SudokuBoardDisplayer(); Console.WriteLine("Enter the Filename for Sudoku puzzle"); var fileName = Console.ReadLine(); var sudokuBoard = sudokuFileReader.ReadSudokuFile(fileName); sudokuBoardDisplayer.Display("Initial State", sudokuBoard); bool isSudokuSolved = sudokuSolverEngine.Solve(sudokuBoard); sudokuBoardDisplayer.Display("Final State", sudokuBoard); Console.WriteLine(isSudokuSolved ? "Sudoku Puzzle Solved" : "Sudoku could not be solved"); } catch (Exception ex) { Console.WriteLine("{0} {1}", "Sudoku puzzled cannot be solved because of an error", ex.Message); } }
static void Main(string[] args) { try { SudokuMapper sudokuMapper = new SudokuMapper(); BoardStateManager boardStateManager = new BoardStateManager(); SudokuSolverEngine sudokuSolverEngine = new SudokuSolverEngine(boardStateManager, sudokuMapper); SudokuFileReader sudokuFileReader = new SudokuFileReader(); BoardDisplayer boardDisplayer = new BoardDisplayer(); Console.WriteLine("Please enter the FileName that contains the sudoku puzzle"); var fileName = Console.ReadLine(); var sudokuBoard = sudokuFileReader.ReadFile(fileName); boardDisplayer.Display("Initial State", sudokuBoard); bool isSudokuSolved = sudokuSolverEngine.Solve(sudokuBoard); boardDisplayer.Display("Final State", sudokuBoard); Console.WriteLine(isSudokuSolved ? "Puzzle was solved" : "Falied to solve the puzzle"); } catch (Exception ex) { Console.WriteLine("Something went wrong, try again" + ex.Message); } }
static void Main(string[] args) { //try //{ SudokuMapper sudokuMapper = new SudokuMapper(); SudokuBoardStateManager sudokuBoardStateManager = new SudokuBoardStateManager(); SudokuSolverEngine sudokuSolverEngine = new SudokuSolverEngine(sudokuBoardStateManager, sudokuMapper); SudokuFileReader sudokuFileReader = new SudokuFileReader(); SudokuBoardDisplayer sudokuBoardDisplayer = new SudokuBoardDisplayer(); Console.WriteLine("Please enter the filename containing the Sudoku puzzle:"); var fileName = Console.ReadLine(); var sudokuBoard = sudokuFileReader.ReadFile(fileName); sudokuBoardDisplayer.Display("Initial state", sudokuBoard); bool isSudokuSolved = sudokuSolverEngine.Solve(sudokuBoard); sudokuBoardDisplayer.Display("Final state", sudokuBoard); Console.WriteLine(isSudokuSolved ? "You have successfully solved this Sudoku puzzle!" : "Unfortunately, the current algorithm(s) were not enough to solve the Sudoku puzzle..."); //} //catch(Exception ex) //{ // Console.WriteLine($"Sudoku puzzle cannot be solved because there was an error: {ex.Message}"); //} }
static void Main(string[] args) { try { SudokuMapper sudokuMapper = new SudokuMapper(); SudokuBoardStateManager sudokuBoardStateManager = new SudokuBoardStateManager(); SudokuSolverEngine sudokuSolverEngine = new SudokuSolverEngine(sudokuBoardStateManager, sudokuMapper); SudokuFileReader sudokuFileReader = new SudokuFileReader(); SudokuBoardDisplayer sudokuBoardDisplayer = new SudokuBoardDisplayer(); Console.WriteLine("Please enter the file name containing the sudoku puzzle"); var fileName = Console.ReadLine(); var sudokuBoard = sudokuFileReader.ReadFile(fileName); sudokuBoardDisplayer.Display("Initial state", sudokuBoard); bool isSudokuSolved = sudokuSolverEngine.Solve(sudokuBoard); sudokuBoardDisplayer.Display("Final state", sudokuBoard); Console.WriteLine(isSudokuSolved ? "You have successfully solved this Sudoku Puzzle" : "Current algorithm(s) were not enough to solve the current Sudoku Puzzle"); } catch (Exception ex) { Console.WriteLine("Sudoku puzzle cannot be solved because there was an arror " + ex.Message); } }
public static void Main() { try { var sudokuMapper = new SudokuMapper(); var boardStateManager = new BoardStateManager(); var solverEngine = new SudokuSolverEngine(boardStateManager, sudokuMapper); var boardDisplayer = new BoardDisplayer(); Console.WriteLine("Please enter the filename containing the sudoku puzzle"); var fileName = Console.ReadLine(); var sudokuBoard = SudokuFileReader.ReadBoardFromFile(fileName); boardDisplayer.Display("Initial State", sudokuBoard); bool isSolved = solverEngine.Solve(sudokuBoard); boardDisplayer.Display("Final State", sudokuBoard); Console.WriteLine(isSolved ? "Sudoku puzzle was solved successfully" : "Current algorithms can " + "not solve this puzzle"); } catch (Exception e) { Console.WriteLine("An error occured trying to solve sudoku puzzle : {0}", e.Message); Console.WriteLine(e.StackTrace); } }
static void Main(string[] args) { try { SudokuMapper sudokuMapper = new SudokuMapper(); SudokuBoardStateManager sudokuBoardStateManager = new SudokuBoardStateManager(); SudokuSolverEngine sudokuSolverEngine = new SudokuSolverEngine(sudokuBoardStateManager, sudokuMapper); SudokuFileReader sudokuFileReader = new SudokuFileReader(); SudokuBoardDisplayer sudokuBoardDisplayer = new SudokuBoardDisplayer(); Console.WriteLine("Please enter the filename containing the Sudoku Puzzle:"); var userInput = Console.ReadLine(); var filename = userInput + ".txt"; var sudokuBoard = sudokuFileReader.ReadFile(filename); sudokuBoardDisplayer.Display("Inital State", sudokuBoard); bool isSudokuSolved = sudokuSolverEngine.Solve(sudokuBoard); sudokuBoardDisplayer.Display("Final State", sudokuBoard); Console.WriteLine(isSudokuSolved ? "You have successfully solved this Sudoku Puzzle!" : "Unfortunatley, current algorithm(s) were not enough to solve the current Sudoku Puzzle!"); Console.WriteLine("\n\n\n Press any key to exit"); Console.ReadLine(); } catch (Exception ex) { Console.WriteLine("{0} {1}", "Sudoku puzzle cannot be solved because there was an error:", ex.Message); Console.WriteLine("\n\n\n Press any key to exit"); Console.ReadLine(); } }
static void Main(string[] args) { try { var mapper = new SudokuMapper(); var boardStateManager = new SudokuBoardStateManager(); var solverEngine = new SudokuSolverEngine(mapper, boardStateManager); var fileReader = new SudokuFileReader(); var displayer = new SudokuBoardDisplayer(); Console.WriteLine("Please enter the filename containing the sudoku puzzle"); var fileName = Console.ReadLine(); var sudokuBoard = fileReader.ReadFile(fileName); displayer.Display("Initial State", sudokuBoard); var isSolved = solverEngine.Solve(sudokuBoard); displayer.Display("Final State", sudokuBoard); Console.WriteLine(isSolved ? "You have successfully solved the sudoku puzzle":"Unfortunately puzzle not solved"); } catch (Exception e) { Console.WriteLine($"Sudoku puzzle cannot be solved because there was an error: {e.Message}"); } }