private void submitButton_Click(object sender, EventArgs e) { if (game.IsPuzzleValidForSaving()) { game.targetTime = decimal.ToInt32(targetTimeInput.Value); game.baseScore = decimal.ToInt32(baseScoreInput.Value); controller.SaveAndQuit(inputText.Text, false); } }
private void button3_Click(object sender, EventArgs e) { controller.SaveAndQuit(null, false); }