public override TagNode BuildTree () { TagNodeCompound tree = base.BuildTree() as TagNodeCompound; tree["Anger"] = new TagNodeShort(_anger); return tree; }
public override TagNode BuildTree() { TagNodeCompound tree = base.BuildTree() as TagNodeCompound; tree["Items"] = _items.BuildTree(); tree["BrewTime"] = new TagNodeShort(_brewTime); return tree; }
public override TagNode BuildTree () { TagNodeCompound tree = base.BuildTree() as TagNodeCompound; tree["carried"] = new TagNodeShort(_carried); tree["carriedData"] = new TagNodeShort(_carryingData); return tree; }
public override TagNode BuildTree() { TagNodeCompound tree = base.BuildTree() as TagNodeCompound; tree["inData"] = new TagNodeShort(_inData); tree["player"] = new TagNodeShort(_player); return tree; }
public override TagNode BuildTree() { TagNodeCompound tree = base.BuildTree() as TagNodeCompound; tree["EntityId"] = new TagNodeString(_entityID); tree["Delay"] = new TagNodeShort(_delay); return tree; }
public override TagNode BuildTree() { TagNodeCompound tree = base.BuildTree() as TagNodeCompound; tree["PushX"] = new TagNodeDouble(_pushX); tree["PushZ"] = new TagNodeDouble(_pushZ); tree["Fuel"] = new TagNodeShort(_fuel); return tree; }
public override TagNode BuildTree() { TagNodeCompound tree = base.BuildTree() as TagNodeCompound; tree["Health"] = new TagNodeShort(_health); tree["Age"] = new TagNodeShort(_age); tree["Item"] = _item.BuildTree(); return tree; }
private void WriteShort(TagNodeShort val) { byte[] gzBytes = BitConverter.GetBytes(val.Data); if (BitConverter.IsLittleEndian) { Array.Reverse(gzBytes); } _stream.Write(gzBytes, 0, 2); }
private TagNode ReadShort() { byte[] gzBytes = new byte[2]; _stream.Read(gzBytes, 0, 2); if (BitConverter.IsLittleEndian) { Array.Reverse(gzBytes); } TagNodeShort val = new TagNodeShort(BitConverter.ToInt16(gzBytes, 0)); return(val); }
public override TagNode BuildTree () { TagNodeCompound tree = base.BuildTree() as TagNodeCompound; tree["Anger"] = new TagNodeShort(_anger); tree["IsVillager"] = new TagNodeByte((byte)((_villager ) ? 1 : 0)); tree["IsBaby"] = new TagNodeByte((byte)((_baby) ? 1 : 0)); tree["CanBreakDoors"] = new TagNodeByte((byte)((_breakDoors) ? 1 : 0)); return tree; }
public override TagNode BuildTree() { TagNodeCompound tree = base.BuildTree() as TagNodeCompound; tree["xTile"] = new TagNodeShort(_xTile); tree["yTile"] = new TagNodeShort(_yTile); tree["zTile"] = new TagNodeShort(_zTile); tree["inTile"] = new TagNodeByte(_inTile); tree["shake"] = new TagNodeByte(_shake); tree["inGround"] = new TagNodeByte(_inGround); return tree; }
public TagShortDataNode(TagNodeShort tag) : base(tag) { }
internal static void AddTagToNode(TreeNode node, int descriptionIndex, TagType type) { TagNode tag = GetTagNode(node); if (tag == null) return; if (tag.GetTagType() != TagType.TAG_COMPOUND && tag.GetTagType() != TagType.TAG_LIST) return; if (tag.GetTagType() == TagType.TAG_LIST && tag.ToTagList().ValueType != type && tag.ToTagList().Count > 0) return; TagNode newNode = null; switch (type) { case TagType.TAG_BYTE: newNode = new TagNodeByte(); break; case TagType.TAG_SHORT: newNode = new TagNodeShort(); break; case TagType.TAG_INT: newNode = new TagNodeInt(); break; case TagType.TAG_LONG: newNode = new TagNodeLong(); break; case TagType.TAG_FLOAT: newNode = new TagNodeFloat(); break; case TagType.TAG_DOUBLE: newNode = new TagNodeDouble(); break; case TagType.TAG_BYTE_ARRAY: newNode = new TagNodeByteArray(); break; case TagType.TAG_STRING: newNode = new TagNodeString(); break; case TagType.TAG_LIST: newNode = new TagNodeList(TagType.TAG_BYTE); break; case TagType.TAG_COMPOUND: newNode = new TagNodeCompound(); break; case TagType.TAG_INT_ARRAY: newNode = new TagNodeIntArray(); break; } if (tag is TagNodeCompound) { TagNodeCompound ctag = tag as TagNodeCompound; EditValue form = new EditValue(""); foreach (string key in ctag.Keys) { form.InvalidNames.Add(key); } if (form.ShowDialog() != DialogResult.OK) return; ctag.Add(form.NodeName, newNode); TreeNode tnode = NodeFromTag(newNode, descriptionIndex, form.NodeName); node.Nodes.Add(tnode); tnode.TreeView.SelectedNode = tnode; tnode.Expand(); } else if (tag is TagNodeList) { var ltag = tag as TagNodeList; if (ltag.ValueType != type) ltag.ChangeValueType(type); ltag.Add(newNode); TreeNode tnode = NodeFromTag(newNode, descriptionIndex); node.Nodes.Add(tnode); tnode.TreeView.SelectedNode = tnode; tnode.Expand(); } node.Text = GetNodeText(node); TreeNode baseNode = BaseNode(node); if (baseNode != null) { (baseNode.Tag as DataNode).Modified = true; } }
/// <summary> /// Exports the <see cref="Schematic"/> object to a schematic file. /// </summary> /// <param name="path">The path to write out the schematic file to.</param> public void Export(string path) { int xdim = _blockset.XDim; int ydim = _blockset.YDim; int zdim = _blockset.ZDim; byte[] blockData = new byte[xdim * ydim * zdim]; byte[] dataData = new byte[xdim * ydim * zdim]; YZXByteArray schemaBlocks = new YZXByteArray(_blockset.XDim, _blockset.YDim, _blockset.ZDim, blockData); YZXByteArray schemaData = new YZXByteArray(_blockset.XDim, _blockset.YDim, _blockset.ZDim, dataData); TagNodeList entities = new TagNodeList(TagType.TAG_COMPOUND); TagNodeList tileEntities = new TagNodeList(TagType.TAG_COMPOUND); for (int x = 0; x < xdim; x++) { for (int z = 0; z < zdim; z++) { for (int y = 0; y < ydim; y++) { AlphaBlock block = _blockset.GetBlock(x, y, z); schemaBlocks[x, y, z] = (byte)block.ID; schemaData[x, y, z] = (byte)block.Data; TileEntity te = block.GetTileEntity(); if (te != null) { te.X = x; te.Y = y; te.Z = z; tileEntities.Add(te.BuildTree()); } } } } foreach (TypedEntity e in _entityset) { entities.Add(e.BuildTree()); } TagNodeCompound schematic = new TagNodeCompound(); schematic["Width"] = new TagNodeShort((short)xdim); schematic["Length"] = new TagNodeShort((short)zdim); schematic["Height"] = new TagNodeShort((short)ydim); schematic["Entities"] = entities; schematic["TileEntities"] = tileEntities; schematic["Materials"] = new TagNodeString("Alpha"); schematic["Blocks"] = new TagNodeByteArray(blockData); schematic["Data"] = new TagNodeByteArray(dataData); NBTFile schematicFile = new NBTFile(path); Stream nbtStream = schematicFile.GetDataOutputStream(); if (nbtStream == null) { return; } NbtTree tree = new NbtTree(schematic, "Schematic"); tree.WriteTo(nbtStream); nbtStream.Close(); }
public override TagNode BuildTree() { TagNodeCompound tree = base.BuildTree() as TagNodeCompound; tree["AttackTime"] = new TagNodeShort(_attackTime); tree["DeathTime"] = new TagNodeShort(_deathTime); tree["Health"] = new TagNodeShort(_health); tree["HurtTime"] = new TagNodeShort(_hurtTime); if (_activeEffects != null) { TagNodeCompound ae = new TagNodeCompound(); ae["Id"] = new TagNodeByte((byte)_activeEffects.Id); ae["Amplifier"] = new TagNodeByte((byte)_activeEffects.Amplifier); ae["Duration"] = new TagNodeInt(_activeEffects.Duration); tree["ActiveEffects"] = ae; } return tree; }
public override TagNode BuildTree() { TagNodeCompound tree = base.BuildTree() as TagNodeCompound; tree["AttackTime"] = new TagNodeShort(_attackTime); tree["DeathTime"] = new TagNodeShort(_deathTime); tree["Health"] = new TagNodeShort(_health); tree["HurtTime"] = new TagNodeShort(_hurtTime); return tree; }
public override TagNode BuildTree() { TagNodeCompound tree = base.BuildTree() as TagNodeCompound; tree["EntityId"] = new TagNodeString(_entityID); tree["Delay"] = new TagNodeShort(_delay); if (_maxDelay != null) tree["MaxSpawnDelay"] = new TagNodeShort(_maxDelay ?? 0); if (_minDelay != null) tree["MinSpawnDelay"] = new TagNodeShort(_minDelay ?? 0); if (_spawnCount != null) tree["SpawnCount"] = new TagNodeShort(_spawnCount ?? 0); if (_spawnRange != null) tree["SpawnRange"] = new TagNodeShort(_spawnRange ?? 0); if (_maxNearbyEnemies != null) tree["MaxNearbyEnemies"] = new TagNodeShort(_maxNearbyEnemies ?? 0); if (_requiredPlayerRange != null) tree["RequiredPlayerRange"] = new TagNodeShort(_requiredPlayerRange ?? 0); if (_maxExperience != null) tree["MaxExperience"] = new TagNodeInt(_maxExperience ?? 0); if (_remainingExperience != null) tree["RemainingExperience"] = new TagNodeInt(_remainingExperience ?? 0); if (_experienceRegenTick != null) tree["ExperienceRegenTick"] = new TagNodeInt(_experienceRegenTick ?? 0); if (_experienceRegenRate != null) tree["ExperienceRegenRate"] = new TagNodeInt(_experienceRegenRate ?? 0); if (_experienceRegenAmount != null) tree["ExperienceRegenAmount"] = new TagNodeInt(_experienceRegenAmount ?? 0); if (_spawnData != null && _spawnData.Count > 0) tree["SpawnData"] = _spawnData; return tree; }
public override TagNode BuildTree() { TagNodeCompound tree = base.BuildTree() as TagNodeCompound; tree["EntityId"] = new TagNodeString(_entityID); tree["Delay"] = new TagNodeShort(_delay); tree["MaxSpawnDelay"] = new TagNodeShort(_maxDelay); tree["MinSpawnDelay"] = new TagNodeShort(_minDelay); tree["SpawnCount"] = new TagNodeShort(_spawnCount); tree["SpawnData"] = _spawnData.BuildTree(); return tree; }