private void frmGame_Load(object sender, EventArgs e) { rtn_Barra = new Rectangle(pcb_Paddle.Location.X, pcb_Paddle.Location.Y, pcb_Paddle.Width, pcb_Paddle.Height); rtn_Palla = new Rectangle(pcb_Ball.Location.X, pcb_Ball.Location.Y, pcb_Ball.Width, pcb_Ball.Height); Ogg.SpawnaOggetti(ref Brick, ref pnl_Home, ref Rect); P1 = new Palla(ref rtn_Palla, ref pcb_Ball); //tmr_Resume.Stop(); pcb_Start.Focus(); }