public static void HandleCharacterSelectedForceReadyMessage(WorldClient client, CharacterSelectedForceReadyMessage message)
 {
     if (client.Character == null)
     {
         client.Send(new CharacterSelectedErrorMessage());
     }
     else
     {
         CharacterHandler.CommonCharacterBasicInformations(client);
     }
 }
        public static void CommonCharacterSelection(WorldClient client, CharacterRecord character)
        {
            if (client.WorldAccount == null)
            {
                client.WorldAccount = Singleton <AccountManager> .Instance.FindById(client.Account.Id) ?? Singleton <AccountManager> .Instance.CreateWorldAccount(client);
            }

            client.Character = new Character(character, client);

            CharacterHandler.CommonCharacterBasicInformations(client);
        }