示例#1
0
        private void Start()
        {
            Hooks.Patch();

            dir         = Path.Combine(Paths.PluginPath, "StudioAnimLoader");
            extDir      = Path.Combine(StudioAnimLoader.OtherGameDir.Value, "abdata");
            groupOffset = StudioAnimLoader.GroupOffset.Value;
            groupSuffix = StudioAnimLoader.GroupSuffix.Value;
            force       = StudioAnimLoader.Overwrite.Value;
            info        = Info.Instance;

            if (!Directory.Exists(dir) || !Directory.Exists(StudioAnimLoader.OtherGameDir.Value))
            {
                Logger.Log(LogLevel.Message, "StudioAnimLoader Aborted: Problem with InfoDir or OtherGameDir settings.");
                return;
            }

            LoadAll();
        }
示例#2
0
 private void OnDestroy()
 {
     Hooks.Unpatch();
 }