public override sealed void Initialize() { base.Initialize(); _sampler = _sampler ?? new Sampler2DOutputChannel( 0, "Sampler2d" ); }
public override sealed void Initialize() { base.Initialize(); _sampler = _sampler ?? new Sampler2DOutputChannel(0, "Sampler2d"); }
public override sealed void Initialize () { _sampler = _sampler ?? new Sampler2DOutputChannel( 0, "GrabTexture" ); }
public override sealed void Initialize() { _sampler = _sampler ?? new Sampler2DOutputChannel(0, "GrabTexture"); }