示例#1
0
 /// <summary>
 /// Mark resource group as used during this frame.
 /// </summary>
 /// <returns>True if state changed (object was not mark as used during this frame until now), otherwise false.</returns>
 public bool MarkAsUsed(RenderSystem renderSystem)
 {
     return(Interlocked.Exchange(ref LastFrameUsed, renderSystem.FrameCounter) != renderSystem.FrameCounter);
 }
示例#2
0
 public bool IsUsedDuringThisFrame(RenderSystem renderSystem)
 {
     return(LastFrameUsed == renderSystem.FrameCounter);
 }