public override void Initialize()
        {
            var gameSettings = Services.GetService <IGameSettingsService>()?.Settings;

            physicsConfiguration = gameSettings?.Configurations?.Get <PhysicsSettings>() ?? new PhysicsSettings();
        }
 public override void Initialize()
 {
     physicsConfiguration = Game?.Settings != null?Game.Settings.Configurations.Get <PhysicsSettings>() : new PhysicsSettings();
 }