/// <summary> /// In case an array was used it must be freed back to the pool /// </summary> /// <param name="sortedList">Reference to the <see cref="ParticleList"/> to be freed</param> public void FreeSortedList(ref ParticleList sortedList) { sortedList.Free(ArrayPool); }
/// <summary> /// The default sorter does not allocate any resources so there is nothing to free /// </summary> /// <param name="sortedList">Reference to the <see cref="ParticleList"/> to be freed</param> public void FreeSortedList(ref ParticleList sortedList) { }