/// <summary> /// Creates a new Cube <see cref="Texture" /> from a initial data.. /// </summary> /// <param name="device">The <see cref="GraphicsDevice" />.</param> /// <param name="size">The size (in pixels) of the top-level faces of the cube texture.</param> /// <param name="format">Describes the format to use.</param> /// <param name="textureData">an array of 6 textures. See remarks</param> /// <param name="textureFlags">The texture flags.</param> /// <param name="usage">The usage.</param> /// <returns>A new instance of Cube <see cref="Texture" /> class.</returns> /// <exception cref="System.ArgumentException">Invalid texture datas. First dimension must be equal to 6;textureData</exception> /// <remarks>The first dimension of mipMapTextures describes the number of array (TextureCube Array), the second is the texture data for a particular cube face.</remarks> public static Texture NewCube(GraphicsDevice device, int size, PixelFormat format, DataBox[] textureData, TextureFlags textureFlags = TextureFlags.ShaderResource, GraphicsResourceUsage usage = GraphicsResourceUsage.Immutable) { if (textureData.Length != 6) { throw new ArgumentException("Invalid texture datas. First dimension must be equal to 6", "textureData"); } return(new Texture(device).InitializeFrom(TextureDescription.NewCube(size, format, textureFlags, usage), textureData)); }
/// <summary> /// Creates a new Cube <see cref="Texture" /> from a initial data.. /// </summary> /// <typeparam name="T">Type of a pixel data</typeparam> /// <param name="device">The <see cref="GraphicsDevice" />.</param> /// <param name="size">The size (in pixels) of the top-level faces of the cube texture.</param> /// <param name="format">Describes the format to use.</param> /// <param name="textureData">an array of 6 textures. See remarks</param> /// <param name="textureFlags">The texture flags.</param> /// <param name="usage">The usage.</param> /// <returns>A new instance of Cube <see cref="Texture" /> class.</returns> /// <exception cref="System.ArgumentException">Invalid texture datas. First dimension must be equal to 6;textureData</exception> /// <remarks>The first dimension of mipMapTextures describes the number of array (TextureCube Array), the second is the texture data for a particular cube face.</remarks> public static unsafe Texture NewCube <T>(GraphicsDevice device, int size, PixelFormat format, T[][] textureData, TextureFlags textureFlags = TextureFlags.ShaderResource, GraphicsResourceUsage usage = GraphicsResourceUsage.Immutable) where T : struct { if (textureData.Length != 6) { throw new ArgumentException("Invalid texture datas. First dimension must be equal to 6", "textureData"); } var dataBoxes = new DataBox[6]; dataBoxes[0] = GetDataBox(format, size, size, 1, textureData[0], (IntPtr)Interop.Fixed(textureData[0])); dataBoxes[1] = GetDataBox(format, size, size, 1, textureData[0], (IntPtr)Interop.Fixed(textureData[1])); dataBoxes[2] = GetDataBox(format, size, size, 1, textureData[0], (IntPtr)Interop.Fixed(textureData[2])); dataBoxes[3] = GetDataBox(format, size, size, 1, textureData[0], (IntPtr)Interop.Fixed(textureData[3])); dataBoxes[4] = GetDataBox(format, size, size, 1, textureData[0], (IntPtr)Interop.Fixed(textureData[4])); dataBoxes[5] = GetDataBox(format, size, size, 1, textureData[0], (IntPtr)Interop.Fixed(textureData[5])); return(new Texture(device).InitializeFrom(TextureDescription.NewCube(size, format, textureFlags, usage), dataBoxes)); }
/// <summary> /// Creates a new Cube <see cref="Texture" />. /// </summary> /// <param name="device">The <see cref="GraphicsDevice" />.</param> /// <param name="size">The size (in pixels) of the top-level faces of the cube texture.</param> /// <param name="mipCount">Number of mipmaps, set to true to have all mipmaps, set to an int >=1 for a particular mipmap count.</param> /// <param name="format">Describes the format to use.</param> /// <param name="textureFlags">The texture flags.</param> /// <param name="usage">The usage.</param> /// <returns>A new instance of 2D <see cref="Texture" /> class.</returns> public static Texture NewCube(GraphicsDevice device, int size, MipMapCount mipCount, PixelFormat format, TextureFlags textureFlags = TextureFlags.ShaderResource, GraphicsResourceUsage usage = GraphicsResourceUsage.Default) { return(new Texture(device).InitializeFrom(TextureDescription.NewCube(size, mipCount, format, textureFlags, usage))); }