示例#1
0
        /// <summary>
        /// Creates a new Cube <see cref="Texture" /> from a initial data..
        /// </summary>
        /// <param name="device">The <see cref="GraphicsDevice" />.</param>
        /// <param name="size">The size (in pixels) of the top-level faces of the cube texture.</param>
        /// <param name="format">Describes the format to use.</param>
        /// <param name="textureData">an array of 6 textures. See remarks</param>
        /// <param name="textureFlags">The texture flags.</param>
        /// <param name="usage">The usage.</param>
        /// <returns>A new instance of Cube <see cref="Texture" /> class.</returns>
        /// <exception cref="System.ArgumentException">Invalid texture datas. First dimension must be equal to 6;textureData</exception>
        /// <remarks>The first dimension of mipMapTextures describes the number of array (TextureCube Array), the second is the texture data for a particular cube face.</remarks>
        public static Texture NewCube(GraphicsDevice device, int size, PixelFormat format, DataBox[] textureData, TextureFlags textureFlags = TextureFlags.ShaderResource, GraphicsResourceUsage usage = GraphicsResourceUsage.Immutable)
        {
            if (textureData.Length != 6)
            {
                throw new ArgumentException("Invalid texture datas. First dimension must be equal to 6", "textureData");
            }

            return(new Texture(device).InitializeFrom(TextureDescription.NewCube(size, format, textureFlags, usage), textureData));
        }
示例#2
0
        /// <summary>
        /// Creates a new Cube <see cref="Texture" /> from a initial data..
        /// </summary>
        /// <typeparam name="T">Type of a pixel data</typeparam>
        /// <param name="device">The <see cref="GraphicsDevice" />.</param>
        /// <param name="size">The size (in pixels) of the top-level faces of the cube texture.</param>
        /// <param name="format">Describes the format to use.</param>
        /// <param name="textureData">an array of 6 textures. See remarks</param>
        /// <param name="textureFlags">The texture flags.</param>
        /// <param name="usage">The usage.</param>
        /// <returns>A new instance of Cube <see cref="Texture" /> class.</returns>
        /// <exception cref="System.ArgumentException">Invalid texture datas. First dimension must be equal to 6;textureData</exception>
        /// <remarks>The first dimension of mipMapTextures describes the number of array (TextureCube Array), the second is the texture data for a particular cube face.</remarks>
        public static unsafe Texture NewCube <T>(GraphicsDevice device, int size, PixelFormat format, T[][] textureData, TextureFlags textureFlags = TextureFlags.ShaderResource, GraphicsResourceUsage usage = GraphicsResourceUsage.Immutable) where T : struct
        {
            if (textureData.Length != 6)
            {
                throw new ArgumentException("Invalid texture datas. First dimension must be equal to 6", "textureData");
            }

            var dataBoxes = new DataBox[6];

            dataBoxes[0] = GetDataBox(format, size, size, 1, textureData[0], (IntPtr)Interop.Fixed(textureData[0]));
            dataBoxes[1] = GetDataBox(format, size, size, 1, textureData[0], (IntPtr)Interop.Fixed(textureData[1]));
            dataBoxes[2] = GetDataBox(format, size, size, 1, textureData[0], (IntPtr)Interop.Fixed(textureData[2]));
            dataBoxes[3] = GetDataBox(format, size, size, 1, textureData[0], (IntPtr)Interop.Fixed(textureData[3]));
            dataBoxes[4] = GetDataBox(format, size, size, 1, textureData[0], (IntPtr)Interop.Fixed(textureData[4]));
            dataBoxes[5] = GetDataBox(format, size, size, 1, textureData[0], (IntPtr)Interop.Fixed(textureData[5]));

            return(new Texture(device).InitializeFrom(TextureDescription.NewCube(size, format, textureFlags, usage), dataBoxes));
        }
示例#3
0
 /// <summary>
 /// Creates a new Cube <see cref="Texture" />.
 /// </summary>
 /// <param name="device">The <see cref="GraphicsDevice" />.</param>
 /// <param name="size">The size (in pixels) of the top-level faces of the cube texture.</param>
 /// <param name="mipCount">Number of mipmaps, set to true to have all mipmaps, set to an int &gt;=1 for a particular mipmap count.</param>
 /// <param name="format">Describes the format to use.</param>
 /// <param name="textureFlags">The texture flags.</param>
 /// <param name="usage">The usage.</param>
 /// <returns>A new instance of 2D <see cref="Texture" /> class.</returns>
 public static Texture NewCube(GraphicsDevice device, int size, MipMapCount mipCount, PixelFormat format, TextureFlags textureFlags = TextureFlags.ShaderResource, GraphicsResourceUsage usage = GraphicsResourceUsage.Default)
 {
     return(new Texture(device).InitializeFrom(TextureDescription.NewCube(size, mipCount, format, textureFlags, usage)));
 }