/// <summary> /// Transform a bounding box. /// </summary> /// <param name="value">The original bounding box.</param> /// <param name="transform">The transform to apply to the bounding box.</param> /// <param name="result">The transformed bounding box.</param> public static void Transform(ref BoundingBox value, ref Matrix transform, out BoundingBox result) { var boundingBox = new BoundingBoxExt(value); boundingBox.Transform(transform); result = (BoundingBox)boundingBox; }
public bool Contains(ref BoundingBoxExt boundingBoxExt) { return(CollisionHelper.FrustumContainsBox(ref this, ref boundingBoxExt)); }