static void Main(string[] args) { DuckBase duck1 = new MallardDuck("Mallard Duck"); duck1.Display(); duck1.Swim(); duck1.PerformFly(); duck1.PerformQuack(); Console.WriteLine(); DuckBase duck2 = new DecoyDuck("Decoy Duck"); duck2.Display(); duck2.Swim(); duck2.PerformFly(); duck2.PerformQuack(); Console.WriteLine(); DuckBase duck3 = new RubberDuck("Rubber Duck"); duck3.Display(); duck3.Swim(); duck3.PerformFly(); duck3.PerformQuack(); }
static void Main(string[] args) { Duck mallard = new MallardDuck(); mallard.Display(); mallard.PerformQuack(); mallard.PerformFly(); Console.WriteLine(); Duck model = new ModelDuck(); model.Display(); model.PerformQuack(); model.PerformFly(); model.SetFlyBehaviour(new FlyRocketPowered()); model.PerformFly(); Console.WriteLine(); Duck decoy = new DecoyDuck(); decoy.Display(); decoy.PerformQuack(); decoy.PerformFly(); decoy.SetQuackBehaviour(new Squeak()); Console.WriteLine(); Duck rubber = new RubberDuck(); rubber.Display(); rubber.PerformQuack(); rubber.PerformFly(); rubber.Swim(); Console.WriteLine(); }
static void Main() { Duck RubberDuck = new RubberDuck(); RubberDuck.PerformFly(); RubberDuck.PerformQuack(); Console.ReadKey(); }
static void Main(string[] args) { Duck myDuck = new MallardDuck(); myDuck.Display(); myDuck.PerformFly(); myDuck.PerformQuack(); myDuck.SetFlyBehavior(new FlyWithWingsTypeTwo()); myDuck.SetQuackBehavior(new NoQuack()); myDuck.PerformFly(); myDuck.PerformQuack(); myDuck = new RubberDuck(); myDuck.Display(); myDuck.PerformFly(); myDuck.PerformQuack(); myDuck.SetFlyBehavior(new FlyWithJet()); myDuck.SetQuackBehavior(new QuackLikeMallardDuck()); myDuck.PerformFly(); myDuck.PerformQuack(); }
static void Main(string[] args) { Duck cityduck = new CityDuck(); cityduck.PerformFly(); cityduck.PerformQuack(); Duck rubberduck = new RubberDuck(); rubberduck.PerformFly(); rubberduck.PerformQuack(); Console.ReadLine(); }
static void Main(string[] args) { Duck Mallard = new MallardDuck(); Mallard.Display(); Mallard.PerformQuack(); Mallard.PerformFly(); Duck Model = new ModelDuck(); Console.WriteLine(); Model.Display(); Model.PerformQuack(); Model.PerformFly(); Model.SetFlyBehavior(new FlyRocketPowered()); Model.PerformFly(); Duck Redhead = new RedheadDuck(); Console.WriteLine(); Redhead.Display(); Redhead.PerformQuack(); Redhead.PerformFly(); Duck Rubber = new RubberDuck(); Console.WriteLine(); Rubber.Display(); Rubber.PerformQuack(); Rubber.PerformFly(); Duck Decoy = new DecoyDuck(); Console.WriteLine(); Decoy.Display(); Decoy.PerformQuack(); Decoy.PerformFly(); }