public ActiveSensors() { int sensorsCount = Enum.GetNames(typeof(EnumCollisionSensors)).Length; int counter = 0; _activeSensors = new Sensors[sensorsCount]; foreach (EnumCollisionSensors currentValue in Enum.GetValues(typeof(EnumCollisionSensors))) { _activeSensors[counter] = new Sensors(currentValue); counter++; } }