/// <summary> /// Creates an Object of Type Armor, loaded from table items /// </summary> /// <param name="database">Object of type Database</param> /// <param name="id">id of item</param> public Armor(Database database, int id) { List<string> fields = new List<string>(); fields.Add("name"); fields.Add("mod_accuracy"); fields.Add("mod_attack"); fields.Add("mod_defense"); fields.Add("mod_range_min"); fields.Add("mod_range_max"); fields.Add("mod_move"); fields.Add("mod_health"); fields.Add("points"); List<Condition> cs = new List<Condition>(); cs.Add(new Condition("id", ConditionTypes.Is, id.ToString())); cs.Add(new Condition("item_type", ConditionTypes.Is, "armor")); Dictionary<int, Dictionary<string, string>> r = database.Select("items", cs, fields); this.id = id; name = r[0]["name"]; mod_accuracy = Convert.ToInt32(r[0]["mod_accuracy"]); mod_attack = Convert.ToInt32(r[0]["mod_attack"]); mod_defense = Convert.ToInt32(r[0]["mod_defense"]); mod_range_min = Convert.ToInt32(r[0]["mod_range_min"]); mod_range_max = Convert.ToInt32(r[0]["mod_range_max"]); mod_move = Convert.ToInt32(r[0]["mod_move"]); points = Convert.ToInt32(r[0]["points"]); mod_health = Convert.ToInt32(r[0]["mod_health"]); }
/// <summary> /// Get CellType From Database /// </summary> /// <param name="type">Type of Field</param> /// <param name="database">Object of Database</param> public CellType(string type, Database database) { List<string> fields = new List<string>(); fields.Add("name"); fields.Add("image_id"); //type: longblob fields.Add("mod_attack"); fields.Add("mod_defense"); fields.Add("mod_range"); fields.Add("mod_move"); List<Condition> cs = new List<Condition>(); cs.Add(new Condition("cell_type", ConditionTypes.Is, type)); Dictionary<int, Dictionary<string,string>> r = database.Select("cell_types",cs, fields); name = r[0]["name"]; image = database.LoadImage(Convert.ToInt32(r[0]["image_id"])); mod_attack = Convert.ToInt32(r[0]["mod_attack"]); mod_defense = Convert.ToInt32(r[0]["mod_defense"]); mod_range = Convert.ToInt32(r[0]["mod_range"]); mod_move = Convert.ToInt32(r[0]["mod_move"]); }
public Scenario(int id, Database database) { throw new System.NotImplementedException(); }
/// <summary> /// Load Skill From Database. Type = attack, Table = skills /// </summary> /// <param name="database"></param> /// <param name="id"></param> public AttackSkill(Database database, int id) { }
public Squad(Database database, int id) { throw new System.NotImplementedException(); }
public Campaign(int id, Database database) { throw new System.NotImplementedException(); }