public void update_icon_two_levels_up() { var veryTop = new TreeNode(new FixtureLibrary()); veryTop.Add(top); veryTop.Add(new TreeNode(new FixtureLibrary())); veryTop.NodeAt(1).Icon = Icon.Success; top.NodeAt(3).Icon = Icon.Failed; veryTop.Icon.ShouldEqual(Icon.Failed); }
public void SetUp() { top = new TreeNode(new FixtureLibrary()); top.Add(new TreeNode(new FixtureLibrary())); top.Add(new TreeNode(new FixtureLibrary())); top.Add(new TreeNode(new FixtureLibrary())); top.Add(new TreeNode(new FixtureLibrary())); top.Add(new TreeNode(new FixtureLibrary())); }