示例#1
0
        private void OpenPatch(string file)
        {
            var patches = Directory.GetFiles(MpqArchiveSet.GetGameDirFromReg(), "Data\\wow-update-*.mpq");

            var prefix = MpqLocale.GetPrefix(file);

            foreach (var patch in patches)
            {
                // hack due to multiple variants of game world in current client (world.mpq + oldworld.mpq), which can't be used at same time
                if (patch.Contains("oldworld"))
                {
                    continue;
                }

                bool r = StormLib.SFileOpenPatchArchive(handle, patch, prefix, 0);
            }
        }
示例#2
0
        private void OpenPatch(string file)
        {
            var gamedir = MpqArchiveSet.GetGameDirFromReg();

            var patches = Directory.GetFiles(gamedir, "Data\\wow-update-*.mpq").ToList();

            var prefix = MpqLocale.GetPrefix(file);

            if (prefix != "base")
            {
                patches.RemoveAll(s => s.Contains("base"));

                var localePatches = Directory.GetFiles(gamedir, String.Format("Data\\{0}\\wow-update-*.mpq", prefix));

                patches.AddRange(localePatches);
            }

            foreach (var patch in patches)
            {
                prefix = MpqLocale.GetPrefix(file);
                var pref = MpqLocale.GetPrefixForPatch(patch);

                if (pref != "locale")
                {
                    prefix = String.Empty;
                }

                Console.WriteLine("Adding patch: {0} with prefix {1}", Path.GetFileName(patch), prefix != String.Empty ? "\"" + prefix + "\"" : "\"\"");
                bool r = StormLib.SFileOpenPatchArchive(handle, patch, prefix, 0);
                if (!r)
                {
                    Console.WriteLine("Failed to add patch: {0}", Path.GetFileName(patch));
                }
                else
                {
                    Console.WriteLine("Added patch: {0}", Path.GetFileName(patch));
                }
            }
        }